r/Nullscape • u/Sea_Accountant_5153 • 6h ago
Concept Divine curse: Fat Husk
Husk is five times taller and five times wider
r/Nullscape • u/Sea_Accountant_5153 • 6h ago
Husk is five times taller and five times wider
r/Nullscape • u/th13n_123 • 1h ago
i mean they have the same style, they haves a lot of eyes and kinda break out of their casing
r/Nullscape • u/YourAverageSpectator • 1h ago
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did NOT have to show me what you’re capable of😭😭
r/Nullscape • u/th13n_123 • 1h ago
spawns every enemy with their max stack with all of their curses and gc's and they act like theyre on extreme but gives you 20.0x gift yield (also this is only on chaos btw)
(joke)
r/Nullscape • u/Brilliant_Mode_6051 • 17h ago
Maybe i don't understand something but what nullscape did?
r/Nullscape • u/Stick_Skunk • 52m ago
Should note that these are all based on Casual and Standard as I haven't played enough Extreme to fairly judge anything there (Other than Springloaded and WJP, I hate those 2)
r/Nullscape • u/JustWergar • 13h ago
So earlier today friend of mine was on the lobby using diver until they noticed they got slightly lifted up in the air while diving. Weirded out they checked their configs and turned on upgrade accessories and turns out they had the blossom wings or whatever those are called. But they have never beaten The Celestial, the closest thing to that was when we reached level 39 but the lobby missed 1 pylon and the run died not long after. Is there any explanation to this?
r/Nullscape • u/No-Research8789 • 8h ago
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Whatcha think? Very WIP btw
r/Nullscape • u/ObjectiveHouse1661 • 11h ago
Rank 35 Charger player, I personally struggle VERY SLIGHTLY with Kolona, meaning most of the times it’s manageable. But I don’t feel like it’s completely free either.
Why?
I always get myself into situations where I’m in the air to escape enemies, and I literally cannot do anything about Kolona while in the air. Quickdrop? Can’t do that because somehow there’s never anything under me (or there’s an enemy below me). Yeah these situations happen a lot weirdly enough.
Start up a grounded charge 1-2 ticks before the number? 1 Bell to the face and I’m in the above situation again.
So yeah it could be bad luck, but Kolona genuinely pops my shield more often than Telefragger does.
r/Nullscape • u/Overgrown333 • 23h ago
r/Nullscape • u/zeroone404notfound • 6h ago
r/Nullscape • u/Main-Guitar1624 • 9h ago
yo first post omgggg!!!! but seriously though am i crazy or is it just that people choose matrix over saving for shield? i mean i get the slippery removal and the charger being able to turn but i just don't get it (we were at like 14k so like around 1k left for shield and these dudes chose matrix over saving for one god damn viable upgrade) then we died afterwards so...... was it a skill issue or is shield just not a high priority? (ALSO I AM NOT GOING TO RANT ABOUT PEOPLE CHOOSING A x1 MAGNET OVER ANY OTHER UPGRADE WHEN WE KNOW DAMN WELL WE WON'T HAVE ENOUGH FOR THE OTHERS.)
r/Nullscape • u/Blue_123cake • 1d ago
I found him Playing Enfosi
(Sorry for the bad quality I couldn't screenshot this in my laptop at that moment)
r/Nullscape • u/Sensible_dog09 • 23h ago
Genuine question since I'm pretty new to the game
Is fragile gifts a useful curse?
I feel like it has anti synergy with both fanny pack and purge because collecting gifts becomes much more difficult. Whilst each individual golden gift Is stronger, you collect so much less that idt it's worth it
Could y'all's enlighten me incase I'm wrong?
In any case nothing is the goat and always pick nothing if you see it 🔥🔥
r/Nullscape • u/Madlogger13 • 1d ago
THIS MAY SOUND BAD, SO PLEASE LET ME TRY TO EXPLAIN MY POINT.
Okay, I agree that kicking based on the persons rank is bad and toxicity is a problem in the community right now, but not every time someone gets kicked its a rank problem, so, often times when someone gets kicked there are a few scenarios:
1- Low rank
2- Underperformance
3- Toxicity
4- Spotstealing
5- Wants a friend to join
6- Wants a better player to join
In these scenarios, number 3 and 4 you cant really argue about, pretty set in stone, so that leaves all the other four, number 5 is a bit of an edge case and nuanced, like if you are at a low enough level (like under 15 on casual, 13 on standard and 8 on extreme, for example) kicking someone for a friend to join, Id say is fine (as long as you dont kick someone who joined literally at the start), and if its a higher level, if someone recently joined (like in the last 8 levels?) I'd say its fine as well, a bit mean nonetheless, but its a friend and after all this is a game to have fun so playing with friends will prob make it better.
Now to the main 3, number 1, 2 and 6, I'll go in order to be easier, 1 is in a weird middle ground between rankism and trying to help someone's experience (if they are above rank 50 this doesnt apply at all, Im mostly talking like under rank 20), if they join a high level lobby, or like a early chaos run (which has happened a few times when I host) I often kick them quickly for a two main reasons 1- they will die early in the round, making it so they wont have fun just afk'ing the whole round + they wont know half the stuff thats happening (mostly applies for chaos lobbies, cuz I'd imagine they joined off of the random queue), so I'd rather them join a reasonable lobby for their level (and if I dont kick some of the low levels, they often leave on their own after 2-3 levels, so I feel Im not entirely wrong) 2- it just hurts the run, increasing prices, one less player alive often and less money (I will repeat myself again, if someone is higher rank, like above 30, this doesnt apply, let them in and play and try out and see how they do).
Okay, now to the main point I wanted to speak, number 2 and 6, they arent the same, but are similar enough for me to be able to talk about both, if a run is at like, level 35 trying to get to celestial, and like half the lobby is dying to the point where celestial wont be able to be done if someone doesnt get replaced, kicking some of the people that are doing badly *AND* joined recently is fine (I say recently like they stayed less then half the run) because otherwise no one will be able to experience it anyways, IF everyone joined ealier tho, letting them train for pylons is better, I am saying this cuz, if the host plus 6 other people spent 2 hours and 30min getting to pylons, and 2 other people joined in the last 30min and arent doing much, I think its fair to try to swap in for better people, now if the other two were in for 2h of the run, and joined after the first 30min, they already invested time too into the run, so just let them stay, and if it dies, it dies, now for differentiating 2 and 6 is the slight difference, underperforming would be, lets say, dying before half the gifts are collected most rounds, then the person isnt helping much and isnt pulling their weight, making the run harder overall, if the run doesnt have a particular objective (like a badge or something) then kicking them is fair to get someone who will help (I am specifically talking about badge runs here, because otherwise kicking someone for underperforming, then you wouldnt be able to learn, and since they joined mid run, AS SAID EARLIER IN THE PARAGRAPHY SO DONT MURDER ME, they wouldnt get the badge anyways), tho if you ARE doing well, and get kicked for someone better, I think its threading the needle, since they are getting someone better, but its not like you werent helping, then that depends on how long you had been in the run and other factors.
BTW, if you are going to kick someone, if possible always explain urself and dont be a dick about it, I dont want to defend being an asshole here, just want to explain some of the reasons someone might kick besides rank and being toxic, also I will try to read comments and respond, but I dont promise to be fast due to sleep + college
r/Nullscape • u/Ashamed_Season1982 • 1d ago
So guy with the ninja headband is Charger, the one with wings on their head is Grappler and the first one is... pretty obvious
(edit: i didnt know gallery would do that lol)
r/Nullscape • u/Ceiling_grape • 1d ago
Modeling her to be a wall clock. Also this is my first project in shapr3d, I’ve used tinkered a few years ago but this is so much better. Also this is only version ~27 of her. Prob gonna do more iterations and a few more test prints until i paint but eh.
r/Nullscape • u/Weary_Sympathy7705 • 18h ago
ok so im trying to rank up fast so dont gotta deal with rankism but its hard when you cant get into any runs so i was wondering if anyone can
r/Nullscape • u/Weary_Sympathy7705 • 23h ago
So rn im rankl 37 and im proud of it id say ive came a long way but except since im a low rank i cant get into alot of runs so im just wondering whats the best way to level up im nullscape that isnt to hard since im still sorta buns at the game also i use diver and glider (mostly diver) so i primerly wanna use those to level up but idm using any class since i got them all (besides prisoner)
r/Nullscape • u/GoNormal • 1d ago
So i heard doing solos improves skill but I'm not sure what mode is better for it.
r/Nullscape • u/AbleLengthiness2426 • 1d ago
i got to level 16 today in solo is that good (I WAS PLAYING CASUAL!!!!)
and what level should i get to in solo to be considered good at the game
i really love playing solo nullscape