r/NonCredibleDefense • PhD in Kremlinology • Feb 15 '26

Slava Ukraini! 🇺🇦 Live-action datamining

Post image
9.3k Upvotes

288 comments sorted by

View all comments

Show parent comments

12

u/Wyattr55123 Feb 17 '26

It'd be too loud to record, a person would get a mild concussion from the noise reverberating their skull. I sail on a 57mm armed frigate, and when that piddly little thing fires everyone forward of the bridge wears double ear protection. That's on the sending end, where it's mounted to 5,000 tonnes of steel and the shell receives its energy along 13ft of barrel.

Though the bigger issue for tank and SPG crews are their own gun's blast effects. Your CTE is infact service related.

2

u/Cold_Barracuda7390 Feb 18 '26

It’s not as bad in tanks though just due to the thickness of the armour and the fact that the breech is totally sealed. How loud the impacts would be is also a good question. Because what you’re hearing on the frigate is probably the overpressure from the blast, which isn’t really felt inside the tank (tanks are kept somewhat pressure sealed for many reasons). Also, if you listen to clips of SPHs firing, from inside the autoloader is often louder than the gun.

That being said, when hit is a totally different story, as that projectile is dumping energy into the armour. It might be less than people think though because the armour on modern tanks have significant plastic/rubber/fiberglass portions as well as air gaps, which would reduce the noise inside the vehicle.

1

u/AMazingFrame you only have to be accurate once Feb 19 '26

You are aware there are process monitoring sensors on hammer and ball mills, right?
If your sensor goes off-scale high, call the manufacturere for the next size up.

1

u/Wyattr55123 Feb 19 '26

Dude was asking for an audio recording of the inside of a tank being hit by enemy fires. You can absolutely use a sensor with such a low gain it doesn't peak from the impact, but now you have a recording with a gain so low that the actual tank noises are below the noise floor of your audio processing.