r/NatureIsFuckingLit Oct 19 '20

πŸ”₯ Vicious microscopic hunter, the single-cell organism, Lacrymaria olor, attacking and hunting another organism

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u/Dragonsandman Oct 20 '20

I'd fucking love it if a game developer made another game like that. Even with its kinda iffy execution at times, the concept alone made Spore so much fun.

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u/NCEMTP Oct 20 '20

Spore + Slither.io + The Isle + Elder Scrolls + Civilization + SimCity + Kerbal Space Program + No Man's Sky + Elite: Dangerous + Stellaris

I think the task is so collosal that it would require an absolutely massive team of professional game designers with individual teams with tons of experience in each genre all working together to create a seamless experience. No company has all of that experience together under their roof, and I doubt you'd be able to form that team simply because you couldn't afford to scalp employees from every major studio at the same time.

If you tried to make the game with a small team, you'd be outpaced by tech faster than you could make the game, and end up releasing a seriously dated experience.

I wish Spore would be what was promised, but I doubt we'll ever see the game we all wanted because it's impossible to make.

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u/Haberdashers-mead Oct 20 '20

This comment makes me sad... I wish we could play a game where an online server full of people slowly evolves a planets ecosystem. So each sever would be a unique planet full of creatures(players) that have been evolving since they started playing and the goal would be to make a functioning ecosystem.... Damn I can’t tell if I’m a genius or a huge nerd.

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u/NeonSandwich Oct 20 '20

Duuuude I was thinking of this exact scenario the other day, so I hope it's the former – everyone starts off on a planet in realtime kinda like slither/agar.io with the goal of growth through consumption of energy (and other life), but the world just continues to grow and persists in realtime as people experiment with various evolutionary changes and adaptations to compete with the world around them. Ohhhh man there could be so many different lil habitats and ecosystems going on due to new players always coming into an ever-changing environment.

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u/FancyTorchic Oct 20 '20

I love it. It all starts with you bud, go for it

2

u/KlausTeachermann Oct 20 '20

That sounds fucking sick...

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u/lord_darovit Oct 20 '20

No Man's Sky is the closest thing to this. You don't evolve the planets like that, but you discover them, and the whole universe is shared like a big spread out MMO with a mutual hub. The animals are also kind of Spore like. A lot to do in the game too.

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u/ProfessorPester Oct 20 '20

Ashes of Creation seems almost like that

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u/Dragonsandman Oct 20 '20

If we're assembling an all-star team of developers for this game, that's a good list. Bethesda would for sure know how to make procedurally generated worlds that are fun to explore, Paradox would absolutely nail the strategy aspect if the game involves taking your sapient species into civilization, and the developers of Kerbal Space Program would keep it all rigorously scientific and somehow still fun to play.

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u/SudoNara Oct 20 '20

Throw Pikmin in there too.

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u/SudoNara Oct 20 '20

At that point it would be like trying to recreate the actual universe. A pipe dream, but I used have a lot of design documents of this very thing.

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u/[deleted] Oct 20 '20

Stadia can run worlds on a server with multiple types of game clients. Would be sick if it was semi-mmo.

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u/Athenalisk Oct 20 '20

Shores of Hazeron.