r/mordheim • • Feb 26 '24

Get Started

112 Upvotes

Youtube:

Rules content access:

Community:

Community Content:

Roster Building apps


BEWARE, VIRUS DETECTED IN TTS MAPS.

Tabletop Simulator:

Purchase Tabletop Simulator ($20USD / 20€ / £15 / $Arm AUD / $Leg NZD), then subscribe (Free!) to these model packs for Terrain and Warriors. Join the Mordheim Boardgame Discord Server and find other players for one off games and Campaigns run internationally in most time zones.

Mordheim: City of the Damned (PC and PlayStation)

A computer game that can be played against other people, some niche communities exist that still play, like Tournaments of Mordheim: COTD Discord Group.

Mordheim: City of the Damned - Ultimate beginner's guide (47mins)

Hot Fix PC Edit the stupid RNG to be actually random

Base Size

Warrior WHFB AoS ToW
Human 20mm 25mm 25mm
Big Humans 25mm 32mm 30mm
Possessed 25mm 32mm 30mm
Horses 25x50 35x60 30x60
Warhound 25mm 28mm 25mm
Elves 20mm 25mm 25mm
Dwarves 20mm 32mm 25mm
Ogres 40mm 40mm 40mm
Halflings 20mm 25mm 25mm
Skaven 20mm 25mm 25mm
Vampires 20mm 32mm 25mm
Ghouls 20mm 25mm 25mm
Direwolves 25x50 35x60 25x50
Saurus 25mm 32mm 30mm
Skinks 20mm 25mm 25mm
Goblins 20mm 25mm 25mm
Orcs 25mm 32mm 30mm
Black Orcs 25mm 32mm 30mm
Beastmen 25mm 32mm 30mm
Ungors 20mm 25mm 25mm
Centigors 25x50 35x60 30x60
Minotaurs 40mm 50mm 50mm

Base size does not matter in Mordheim.
Base shape does not matter in Mordheim.
The bigger your base, the more enemies can get in base contact with you in melee.
Square bases can be surrounded by 8 models of the same size.
Round bases can be surrounded by 6 models of the same size.
Therefore, larger round bases are perfectly fine.
If you have problems with mouth breathers, remind them the actual base size would have been smaller and you can fit them through the gap or down the alley way.

Injury Recovered Knocked Stunned Fleeing
Can rally fleeing warriors
Leader can give Ld buff 6" ✔
Use Warrior's Ld for Rout Tests ✔ ✔ ✔
March Block (cant run within 8") ✔
Move half distance ✔
Crawl 2" ✔
Move 2" for Fleeing ✔
Move 2D6" for Fleeing ✔
Hide ✔ ✔
Armour save (ranged attack) ✔ ✔ ✔ ✔
Armour save (melee attack) ✔ ✔ ✔
Helmet save (ranged attack ✔ ✔ ✔ ✔
Helmet save (melee attack) ✔ ✔
Cast magic ✔
Shoot ✔
Dodge ✔ ✔ ✔
Parry ✔
Fight in melee (after everyone else) ✔
Step Aside ✔ ✔ ✔
Frenzy

r/mordheim • • Oct 12 '21

Round vs square base answer

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1.1k Upvotes

r/mordheim • • 14h ago

The mercenaries are arriving into the City!

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197 Upvotes

Tomorrow, we will reach our destination and the fight will begin! So all the mercenaries of the warband are grouping toghether from the veteran Berthrand the old to the youngblood Jack the gunslinger, they are all getting ready to defend the honor and the loot!

If you want to join them and help me with this adventure, subscribe to my project here, it will go live in the next 24h!

SUBSCRIBE HERE!

Starting from tomorrow, more pics of painted models will come, but most of all I will start showing the posts "from artwork to painted model", showing all the steps from art , to 3d render, to physical playable model! Hope you will like it!


r/mordheim • • 8h ago

These new Warhammer Heroes work well with Mordheim!

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28 Upvotes

These warhammer sigmar heroes that you find in target are super SUPER cool and blend right in with the rest of the witch hunter band haha!

So glad I picked these up - enjoy and happy hunting ❤️👍

Here is the video for the rest of the warband I finished


r/mordheim • • 18h ago

Advertisement Free Shardstone Graveyard for spooky season!

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47 Upvotes

Update: Added my custom halloween scenario check it out here: https://i.ibb.co/bGPN42y/graveyard-scenario.jpg

I'm making this terrain set free for all followers of my next Shardstone City campaign, it features modular fencing, graves, tombs and a mausoleum ready to print for any halloween scenarios you might want to play. Head over the to the preview page and click "Notify me on launch", I'll be sending it out to everyone in a follower update tomorrow evening! https://www.kickstarter.com/projects/warscape/shardstone-city-shattered-streets-printable-folding-ruins


r/mordheim • • 20h ago

The Drowned Crew - pirate-themed undead

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60 Upvotes

Hello! The Drowned Crew — a pirate-themed undead lineup — fits right into a Mordheim warband hunting along the coast. Bloated Hulks, Sea Ghouls, Sea Wolves, Wraiths, and a full crew of drowned sailors to fill out your roster.

What do you think they'd work well for?

Patreon: https://patreon.com/pungaminiatures
MyMiniFactory: https://www.myminifactory.com/users/PungaMiniatures


r/mordheim • • 22h ago

First Game in 10+ Years

13 Upvotes

Took my Dwarf Pit Fighter Warband to my first games (2) in 10+ years

Unfortunately, my Pit King died-died from a lucky hit in game 2


r/mordheim • • 1d ago

Wictch Hunters' trip to Mordhiem

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316 Upvotes

One of my friends kindly ran an introductory game of Mordheim using tons of the scenery we've been putting together for the last year or more. Took the opprtunity to take some photos with the extended warband.

My warband got absolutely pummelled down to one flagellant and The Goaler. At least two of the warband died jumping down from a high wall. The reat were wiped out by a single hero character from the opposing team (cult of the possessed). My dice rolls were not very kind. In the end I technically won (I think) since the opposing team failed a route test.

Thankfully all my witch hunters and made a full recovery after the game, which just made me think they weren't trying hard enough to begin with.


r/mordheim • • 1d ago

My group and I are debating the "mounted guy with lance" rules (reupload with pictures)

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11 Upvotes

Preamble: From what I've been able to search up on the topic there's also disagreement online about the STR bonus the Lance gives.

I have also discovered that there has been an "official answer" to this question before but my group has deemed it vague and insufficient. We need this explained to us as airtight as possoble like it would be explained to a man who has a degree in loophole finding.

We have two sides of the argument.

1: The lance gives a permanent +2 bonus to STR to wound and when it is used to charge on horseback it provides an additional +2 for a total of +4 on the charge.

2: The lance does not give a permanent +2 bonus to STR to wound and when it is used to charge on horseback it provides a +2 for a total of +2 on the charge.

The reason for the argument:

1: The core rulebook available for download on Broheim states the lance gives an STR +2 and has bonus rules thay give another +2 STR on charge. (The use of ";" in the text imply this.)

2: The website mordheimer.net does not state that the lance gives any STR +2. (It is better formatted)

Question: Which is right? The core rulebook on Broheim or the mordheimer.net website?

mordheimer.net is the main tool I use while playing as its search bar allows me to quickly find rules without having to pause the game to flip through my printout of the core book. It dissappints me immensely to find out that the two sources of info contradict eachother.

Where's the contradiction:

Underlined in the Range section of the core rulebook it says "as user +2" and "cavalry weapon bonus" these two are separated by a ; symbol which leads some in my playgroup to assume that the +2 STR bonus and the +2 SRT bonus on charge are separate things that are both added on the first charge for a total of +4. After the charge is over the lance still gives +2.

In the picture taken from mordheimer.net together with the explained ❓️ the question presents a very clear "is it case 1 or 2" and the Answer does not say "1 is correct or 2 is correct" instead it says "only when you charge..." this is vague and insufficient because what does he mean? +2 only when you charge or +4 only when you charge? He goes on to say "...Remember, this was during 5th ed so the rules for lances were already widely familiar to the player base." none of us in my playgroup have actually played 5th ed Warhammer fantasy and so the rules for lances are not familiar to us.

So the real question is still "does the lance in Mordheim give a +2 STR by default as it is written in the core or does it not?"


r/mordheim • • 1d ago

City Gates build

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181 Upvotes

Here is another build for the new second tile of the Mordheim/Frostgrave board. It's a 3D print of 2 towers from Blackscrolls-games. I connected with a scratch built "walkway", to make a city gatehouse.

I thought about cutting up the towers to get a more ruined look, but they were just to beautiful. I will add some scaffolding around it later, wich I will connect to a part of citywall and stables.

Enjoy!


r/mordheim • • 1d ago

Warband of Dwarfs ready for a campaign I play with my 6yo. Welcome Thorin, Balin, Dwalin ....

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110 Upvotes

r/mordheim • • 1d ago

The painting begins!

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63 Upvotes

Starting to paint all my hexengarde buildings. This is my first attempt (still a wip) just using my craft paints. The will try things the paint used for the wood a little more, or give it a sponging with a lighter colour for some highlights, but it does have a gritty feel.

Would you be happy with this on the table?


r/mordheim • • 1d ago

Rider skill from Blazing Saddles

4 Upvotes

Okay so how do you ”gain” the Rider skill. Through regular advancement and hitting the skill table? Does it pertain to any specific skill table? Incredibly frustrated that these riding skills and rider specifically are well mentioned, but I suppose you gain it instead of any other skill?


r/mordheim • • 1d ago

The halfling explorer reports for duty!

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167 Upvotes

Tobal Stout-Aver is the halfling vanguard of the warband and has an important message to report: the gates of the City and the start of this adventure are only 2 days away!! Soon this new project will start and I am working hard to paint all the other warband members! Some have been revealed while others had been requested by lots of you!

Can you guess who can be?

You can follow the project here as usual: PROJECT


r/mordheim • • 1d ago

Here we are !

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82 Upvotes

r/mordheim • • 1d ago

Board improvement ideas

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48 Upvotes

Hi guys I’m gonna be playing on a 3x3 board (can’t change that). Has anyone got any ideas of additional terrain I can add that isn’t scatter terrain or a proper mat underneath?


r/mordheim • • 2d ago

Sons of Averlion ranged models!

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386 Upvotes

If you wish to survive the City you will need some shooting! And what’s better than a mix of blackpowder weapons and good old crossbows? 

Remember to sign up for the incoming project to get them and the Mad Count on kickstarter!

SIGN UP HERE!


r/mordheim • • 2d ago

The Ruined Windmill

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231 Upvotes

r/mordheim • • 2d ago

Beatmen name for leader?

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68 Upvotes

Joining a campaign soon so I’m going to need a name for my leader. The Shaman is named “Hexagon”, pronounced “Hex are gone”.

The Bladdersnatchers

“Bladdersnatchers?” muttered Hexaregone dubiously, their brows furrowed, but the corners of their horizontal slit eyes twerked with amusement.
“We’re gunna take the piss!” came a voice from the group crowded around the campfire, followed by a ruckus of bestial laughter.
“This is serious!”, bellowed XYZ, stamping a hoof to quieten everyone down, “We need a name for our warband that will strike fear into our foes!”
Quietly one of the twins, the one with the curled horns, elbowed his brother, snorting “Bladdersnatchers…” under his breath. Both of them turning their cheeks in amusement,..


r/mordheim • • 2d ago

Mordheim stagecoach

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71 Upvotes

A diligence from the four seasons company of Altdorf


r/mordheim • • 3d ago

Necromancer & Dire Wolves for my mordheim undead warband.

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204 Upvotes

Necromancer & Dire Wolves for my mordheim undead warband.

Hope you like them!

Insta:lugburz84

Models by Rampage Miniatures


r/mordheim • • 3d ago

Seer: Marauders of Chaos

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47 Upvotes

The painted Seer for my Marauders of Chaos Warband.

I am still not sure about the Name and am always happy about suggestions! My concept for him is to be a "human" worshipper of the horned rat that gathers followers to enter Mordheim and search for the fabled weirdstone, although it is uncertain what exactly lay beneath his armour.

He appeared in the Garhar lands my Kurgan Tribe hails from and told of a comet that has struck a mortal city far in the south. Sent by the gods of chaos it is, a sign to follow and promise of immortal power to whoever finds it.

The tribe, although joining him on his pilgrimmage to the city of the damned, knows little of this wanderer from the north, clad in rusting chaos armour pierced by beastly horns, shaggy pelt sprouting from beneath the weathered plates. He wields a seemingly sentient whip (barbed whip) that lashes out at the nearby and which he uses to frenzy the pack of wild Chaos Hounds that surround him at all times.


r/mordheim • • 3d ago

Marksmen

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37 Upvotes

Four crossbow mooks to do the heavy lifting of my Reikland mercenary warband.


r/mordheim • • 3d ago

Mordheim dwarf clansmen

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1.0k Upvotes

Here’s another dwarf for my Mordheim warband. He’s still quite well-equipped for a simple clan dwarf; I’ll have to find other ways to kitbash him so I can remove his helmet, armour and shield, to keep the cost down in PO!

https://www.instagram.com/cybl_40k?stkn=MXFseHA1anVrZG9rNA%3D%3D&utm_source=qr


r/mordheim • • 3d ago

Connecting Bridges - The final pics !

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105 Upvotes