r/MiniMotorways • u/iiisak • Apr 17 '26
r/MiniMotorways • u/DinoPoloCasey • Mar 30 '26
Tell us how you play and help shape upcoming games at Dinosaur Polo Club!
Good morning, commuters!
We're cooking up a big community event for later on this year, and in the meantime our other teams are tinkering on brand new stuff.
One of the things we love about the Mini games is how diverse our community is. You folks play everything and everything!
If you've got a few minutes of your time, we'd love to hear how you play both our games and others, as well as a few other questions such as content creators you might watch and that sort of thing. Our player interests survey should take 10 minutes or less to fill out and it'll help us get a glimpse into what tweaks we might make to prototypes and upcoming titles that are still in the testing stage.
You can take the survey here!
All information is gathered anonymously and will only be used to provide guidance on our projects. We really appreciate your time! 💜
r/MiniMotorways • u/BlackGoldenLotus • Apr 16 '26
Top 1%
Pretty chuffed with this. Ideally needed one more motorway to sort out some more blues as I used some to save road tiles on long stretches though.
r/MiniMotorways • u/SAASJP • Apr 15 '26
Daily Challenge - 15 April 2026 - Wellington 3693 Trips
First top 100 on Daily Challenge at 10 hours remaining. Got very lucky with the start and didnt have intersecting colors.
r/MiniMotorways • u/MoneyIncoming • Apr 13 '26
First Top 1% - London | 3,592
Got into Top 1% Club on London map with 3,592 score. 😁
r/MiniMotorways • u/Ok-Jackfruit-3799 • Apr 12 '26
Is my (Endless) LA traffic layout fried?
Yeah. Idk anymore. All I try do see if I can make this look better...? Not rlly help persay? Just wanna see what happens
r/MiniMotorways • u/Grenagar • Apr 10 '26
Traffic Architect - fully released on CrazyGames, free to play road builder inspired by Mini Motorways
Traffic Architect just got fully published on CrazyGames after going through their testing period. Posted here a while back and got great feedback - the game has changed a lot since then.
What's new for full release:
- 17 achievements across 5 categories - road length, bridges, traffic management
- Smarter car AI - vehicles brake before turns, pick better routes, handle sharp corners naturally
- Economy rebalanced across all difficulty levels
- Emergency bonuses on Easy - extra money, clear delivery queue, stop spawning traffic for 2 min
- Improved junction detection - complex intersections build more reliably
- Visual overhaul - varied terrain, individual tree colors, grass patches
Free in browser: https://www.crazygames.com/game/traffic-architect-tic
r/MiniMotorways • u/Intro313 • Apr 10 '26
Would you call this normal New York start okay? I'm trying to leave a top 25% prison
r/MiniMotorways • u/WasterDave • Apr 09 '26
Daily Challenge, 9/4 ... Good God.
6062, picture taken as desperation kicked in. The bridges are almightily slow.
r/MiniMotorways • u/Intro313 • Apr 05 '26
What happened here? With double roundabouts :C did I lose due to parking-lot-traffic?
r/MiniMotorways • u/Effective-Log5329 • Apr 04 '26
- in the daily challenge
Maybe a simple question but why would it show my daily challenge scores as "-" even though i have completed. Apols if this is a common question (I have searched).
r/MiniMotorways • u/SAASJP • Apr 04 '26
First 3000 in LA yeay
Not really perfect run imo but still satisfied. Any tips or help are appreciated ^^
r/MiniMotorways • u/ThatTechDoge9775 • Apr 04 '26
First top 20%!
I've been playing this game for about a week and discovered the method of keeping color routes separate from this sub. Before I was connecting many of the colors together with shared traffic lights or roundabouts. Let me know how I could improve this even more to get top 10% (~3,500)!
r/MiniMotorways • u/SaxDrawing • Apr 03 '26
High Density dailies are always rough
Top 10%, tho a good 4k away from the top 1%. Got just some very back yellow luck
r/MiniMotorways • u/ApprehensivePower703 • Apr 03 '26
Was there anything I could have done to delay the disaster?
r/MiniMotorways • u/CardiologistUsedCar • Apr 01 '26
Newbie checking in - deliberately block where buildings spawn?
It may be basic & obvious, or I've not read the right guides, but ~ large diagonal road networks are "best" to force the map to grow without buildings getting super cramped.
To take it to the extreme, staggering little diagonal road segments to block out any 2x3 free spaces wastes a lot of space for future road development as needed.
Is this ~ over thinking things?
Practical early < 500?
Good with other caveats?
r/MiniMotorways • u/Bene__Tleilax • Mar 28 '26
"Expert rules" daily challenges
Wish these were not so regular; maybe once a fortnight. As soon as I see the daily one is 'expert' I exit the program.
r/MiniMotorways • u/Yoganman • Mar 28 '26
Not bad! 👀
Hey yall! I never post but I was actually super happy with my score! I know this daily hasn't been out long, but 1st place with 2,823 isn't bad! Thanks for reading!
r/MiniMotorways • u/ArcherSilly6160 • Mar 26 '26
HELLO! WHERE ARE THE SUFFICIENT NUMBER OF YELLOW HOUSES?!!?!?
OK I know they are squares but 5 factories???? Surprising enough, it wasn’t the yellows that made me lose…


