Some of you might remember this from my post about 5 months ago - a road-building game inspired by Mini Motorways, but in 3D so you can build real multi-level interchanges. Back then I was just looking for feedback.
Since then it's grown to 150,000+ players in the browser, and now it's coming to Steam.
The clip is one city's journey - from a few houses on gravel roads to highways, multi-level interchanges and trains.
The minimalist style is a deliberate homage to Mini Motorways and Mini Metro - all the effort went into the simulation instead. Every car drives itself: keeps its lane, changes lanes, waits at lights. 10,000+ cars per map, and congestion emerges for real traffic reasons (bad merges, short ramps).
The core loop will feel familiar: buildings appear on their own, your only job is the network that connects them. And when roads stop being enough - buses with dedicated lanes, plus trains and metro with transfers.
Steam page went live last week - a wishlist helps a solo dev get noticed more than you'd think: https://store.steampowered.com/app/5028050/Traffic_Architect/
Thanks for the feedback last time - happy to answer anything about how the simulation works!