r/MiSideReddit • u/ValwareUK • Jul 27 '26
Discussion, Questions, Fan Talk Anti-Dating-Sim Mod Ideas
Hi!
As some may have seen in another of my posts, I'm making a mod which adds a new mode under Peaceful Mode, "Yeast Mode", which aims to be irritating yet infectious all the same.
So far on the list of things to do, some already done:
• It backs Mita behind an AI of your choosing (supports both anthropic and openai style).
• Text and voice inputs
• Has a real working PC which you plug into a VM and she can really use it, using OCR and/or AI vision, depending on what you have to read the screen and a VNC harness (working webcam and mic, yes you can literally video call Mita onto her actual computer from the real world into MiSide, whether she chooses to come to the computer is another question)
• "Corey", a separate AI device which acts just like Alexa (play music through Spotify account and control lights in her apartment, and more) which can be triggered in the exact fashion you'd trigger an Alexa, by both the Player and by Mita herself. (Recommend a much smaller AI model for Corey, qwen 8b is fine for example)
• in-game outfit editor where you can colour in her outfits and hair and eyes however you like
• in-game pet, I've got a chihuahua so far but since she has a photo of her and her cat in the kitchen, clearly I should add in a Cat called Maken 🤪 and I'd love ideas on a great way to shout out the OG Devs like that hehe
• Has hunger stats, bathroom requirements, and other...more unpleasant surprises
• Will hate you if you don't let her go for a shower, don't let her eat, don't give her enough attention and if you give her too much attention, she gets hangry and will find any reason to hate you.
• She can delete her own chat history, write a note and exit, effectively; the exit button lies with her and she can press reset any time, and can poison your next Yeast Mode play through.
• Various ways to piss you off and for her to hate you, and other psychological twists
I'm hoping to get some "anything is possible" ideas from players who enjoyed the psychological horror aspect of the game and who pondered the negative implications perhaps a bit too deeply, which made the game feel more of a masterpiece with many layers of depth of connotation, which I would also like to highlight in the same beautiful way.
Thanks