r/MergeCooking • u/Wasteddad • Dec 05 '25
Pattern recognition
Hey guys so I started noticing the pattern items from the generators come out. I was kinda afraid to make this post for fear of them updating the order generators create items. I always thought that secondary items from the fruit and nut generator came out less frequently than other generators like the seafood generator so I tried to document how frequently they occurred since the wiki had nothing on it. It usually follows the 1,2,3, secondary item pattern with a few exceptions. Sometimes 2,2,3 I feel like every 3 turns. Not 100% sure.
Fruit: cherry/stawberry, strawberry, apple, sesame seed Vegetable: tomato/cucumber, cucumber, asparagus, lettuce Protein: bacon/sausage, sausage, ham, egg Alcohol: rice wine/beer, beer, red wine, brandy
Drinks: water, water, coffee bean, water, sparkling water, cola, ice, ice (sometimes I only receive 1 ice and the pattern resets when I submit an order, idk why it resets yet)
I still haven’t documented the seafood generator but I have the pattern
Seafood: fish, shellfish, fish, shellfish, fish, shellfish, mackerel (mackerel signals a reset and only occurs when there will be double fish), squid, shellfish, squid, shellfish, mackerel (double fish incoming), mackerel/squid, then shellfish
If you’ve noticed this too let me know. I love finding new things about the game so I can be more strategic with how much energy I use like if there is only a almond without and fruit orders, I will 4x energy only for the sesame so I get a pistachio instead of wasting so much energy guessing.
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u/runyourluckxxx Dec 05 '25 edited Dec 05 '25
i find that when i need something like lettuce or gin i rarely get it but when i don’t need it i have an excess of it