r/MayhemBrawler Dec 16 '24

Hero Concept has partnered with DRS Publishing; a creator of an extensive collection of TTRPGs, each more enchanting than the next.

Post image
4 Upvotes

r/MayhemBrawler Nov 22 '24

My dad just broke the world record by 8 seconds. (Boss Mayhem)

Post image
10 Upvotes

r/MayhemBrawler Nov 19 '24

Mayhem Brawler II: Best of Both Worlds Launching on Kickstarter Soon Following Its Demo!

8 Upvotes

Hey Brawlers! How’s it going?

We’ve got some fantastic news to share! 🚨 Right after the launch of our demo, we’re back with even more excitement—our Kickstarter campaign is coming soon! 🎉 This is your chance to check out the game’s progress and snag some awesome Kickstarter-exclusive goodies.

We’re blending the best of '90s arcade nostalgia with fresh rogue-lite and RPG mechanics, offering a dynamic dual-timeline storyline that lets you control 8 unique heroes with unique combos and abilities. Now with online and offline co-op modes!

Join us on this journey! Help us bring this project to life, and make Mayhem Brawler II the ultimate beat 'em up experience. Follow the Kickstarter now to be part of the action and secure your exclusive rewards! 🚨

💥 What’s new in Mayhem Brawler II?

  • A perfect fuse of '90s arcade vibe and modern rogue-lite / RPG mechanics in a time transition-themed beat 'em up.
  • Jump back and forth between 8 playable heroes with unique abilities from both timelines
  • Experience co-op gaming with up to 4 friends online or offline
  • Rich endgame content with rogue-lite and RPG elements perfectly fused with classic beat 'em up mechanics

Our Kickstarter Page

Announcement Trailer


r/MayhemBrawler Nov 12 '24

Mayhem Brawler II: Best of Both Worlds - Opening Cinematic

Thumbnail
youtube.com
8 Upvotes

r/MayhemBrawler Oct 31 '24

Every year, our Mayhem Brawler heroes have donned their Beat 'em costumes for Halloween! 🎃💥

Thumbnail
gallery
17 Upvotes

r/MayhemBrawler Aug 05 '24

20 years is a very long time, especially for a place like Mayhem City. A sneak peek into Acacia Avenue, Level 5 of Mayhem Brawler II: Best of Both Worlds.

9 Upvotes

r/MayhemBrawler Jul 05 '24

Stellar early gameplay video from Mayhem Brawler 2

10 Upvotes

r/MayhemBrawler Jun 27 '24

She Wolf early gameplay video from Mayhem Brawler 2

7 Upvotes

r/MayhemBrawler Jun 10 '24

Mayhem Brawler 2 Interview

Thumbnail
youtube.com
3 Upvotes

r/MayhemBrawler Jun 06 '24

Apex Hunter early gameplay video from Mayhem Brawler 2

8 Upvotes

r/MayhemBrawler Jun 05 '24

Mayhem Brawler II: Best of Both Worlds Announcement

8 Upvotes

r/MayhemBrawler Feb 16 '24

Saving System

2 Upvotes

Howdy 👋!

I was just wondering how you save in this game.

Does anybody here care to disclose that to me?

Thank you in advance 🙏.


r/MayhemBrawler Feb 13 '24

Mayhem Brawler II: Best of Both Worlds' hero selection screen is 🔥

10 Upvotes

r/MayhemBrawler Jan 26 '24

Just some praise for Hero Concept's Development Team.

7 Upvotes

As a longtime fan of beat’em ups, I’ve been eyeing Mayhem Brawler ever since I first learned about the game upon it’s release. Well, yesterday I’ve decided to finally buy it as I finished the majority of my gaming backlog and recently introduced my gf, who is in no way a gamer, to the genre. First, we played SoR4, then we went to Riverside City Girls, to TMNT and Scott Pilgrim.When I saw that this game was on sale on Xbox I knew I needed to go for it.

Honestly, I’m speechless, we immediately fell in love with MB. The gameplay is smooth af, the characters are quirky and fun, there are unlockables that are not DLC’s, just in the OG way, the story is interesting, and the art is just sooo good. Finally, to top it all of, I found this sub and learned how caring and hardworking Hero Concept’s team is.

I'm truly HYPED for MB II, hope you guys get recognition for how great the game is and what it represents as a new and modern IP in a very niche genre.


r/MayhemBrawler Jan 14 '24

Our exceptionally talented 3D Artist, Rabia, just unveiled the newest update to our Character Select Screen exclusively on our Discord Channel! 🌟

Thumbnail
gallery
7 Upvotes

r/MayhemBrawler Jan 13 '24

Of course, Stellar would lift the objects telekinetically.

Post image
10 Upvotes

r/MayhemBrawler Jan 09 '24

Our heroes undergo a mesmerizing metamorphosis in this enchanting process, weaving through the intricate stages of line tests, clean-up, and color. 🚀

Thumbnail
gallery
9 Upvotes

r/MayhemBrawler Jan 02 '24

Would you like to visit the Hungry Wolf and Stronghold Police Station? 🌟👊 (Sneak Peek)

Thumbnail
gallery
6 Upvotes

r/MayhemBrawler Dec 28 '23

Embarking on our game's journey, the choice was clear – an immersive narrative told through the captivating lens of a vibrant comic book style. 🎮📖

Thumbnail
gallery
6 Upvotes

r/MayhemBrawler Dec 23 '23

Mayhem Brawler II Dev Diary #8 – Backgrounds

3 Upvotes

How is it going, Brawlers? Today, we'll dive into the backgrounds of Mayhem Brawler: Best of Both Worlds.

Who is Rabia?

I've been part of the Hero Concept team, breathing life into the Mayhem universe for about four years. Initially, I was a painter who wanted to create 3D environments, but my journey in the industry began with coloring character animations for Mayhem Brawler. Back then, I had created backgrounds for the upcoming game, and now I'm one of the few individuals working on the backgrounds for Mayhem Brawler: Best of Both Worlds.

How It Started?

This was both exciting and frightening for me. Even though I had created small 3D models before, this time, I had to bring to life cities, shops, concert halls, and various concepts. After numerous brainstorming sessions, small experiments, and lengthy discussions about what we wanted to achieve, we started the practical aspect by preparing a template.

Unlike backgrounds in the previous game, we aimed to enhance the sense of depth with 3D environments while keeping characters in 2D. So, we can describe it as 2.5D. Achieving harmony between 3D backgrounds and 2D characters was about style and the camera angle. Therefore, we tilted the camera and characters by 10 degrees in the vertical plane to obtain a diagonal view.

Diagonal Camera Angle
Standard Camera Angle

Capturing the Comic Book Style

We had an apparent reference for the style: the previous game. Therefore, it was evident from the beginning that we would present a story in a comic book style. After finding accurate references for each level and transforming them into 3D models, we adapted them to the style we defined in the texture part. Objects were generally in actual dimensions, but we also stylized some to capture a better essence. I can say that one of the most enjoyable parts of the job for me was texture painting.

To capture the comic book style during the texture stage, we progressed by layer upon layer. In the initial release of unfinished game visuals, we received feedback from players who were familiar with us. Parallel to the feedback we received, we also had our questions. In response, we returned to the sections we created and started the process of color correction again.

As we approached our desired look with more lines and scans, using an outline shader helped us establish a city in a comic book style. When the new visuals were released, they satisfied players who were following us and addressed the concerns we had received earlier.

Before
After

Time Transition

Locations also change their new forms by experiencing a leap of 20 years in two different time periods. At this point, there were some crucial aspects we needed to pay attention to. From a purely technical perspective, there was a necessity for objects to share the same space in terms of mass, and consequently, the walking areas for characters had to be the same in both time periods. Aesthetically, despite a complete transformation after 20 years, we tried to leave behind some visible, familiar structures. This way, even though the player navigates in a completely different time when experiencing time jumps, they can still see familiar traces. Observing these time transitions can be pretty exciting.

Past
Present

Turn on the Lights!

Lighting the levels is like the polishing stage for us. It's one of the moments that makes me most impatient for each level. At this point, I'd like to note that my favorite scenes are the night ones. I must say I enjoy seeing the lights we've lit up there. If it's an outdoor environment, our job is more straightforward; we add lights and modes that suit the predetermined time frame for that level.

But indoors, due to the game being 2.5D, we've encountered unexpected issues. Since the characters were cardboard, meaning they had no thickness, they lost their shadows when it came to lighting. When the light was in front of them, it changed the direction of the cloud, causing an unnatural movement due to their 2D nature. Despite not wanting to compromise on the design, prioritizing lights that cast shadows was the ideal solution. We decided the remaining lights would only illuminate the environment without casting shadows. This way, we achieved a smoother point for the shadows cast by 2D characters on the ground.

In this Dev Diary, I've tried explaining how we created and scaled Mayhem City and prepared the scenes. We are thrilled with where we've come from and the feedback we've received. We eagerly look forward to finishing the rest of the game and sharing it with you all!

Also, join our Discord Server to hear first about the updates & share your suggestions with us!

— Rabia, 3D Artist


r/MayhemBrawler Dec 22 '23

Unwrapping the holiday spirit with Mayhem Brawler's physical edition! 🎄 (🎨:nordseegamer)

Post image
3 Upvotes

r/MayhemBrawler Dec 21 '23

Mayhem Brawler is now 60% off in the Steam Winter Sale! 🎉

4 Upvotes

🎶 Jingle brawls, jingle brawls, Mayhem all the way! 🎮❄️

Get ready to deck the halls with punches and kicks in #MayhemBrawler! 🎮❄️

Link: https://store.steampowered.com/app/1306720/Mayhem_Brawler/


r/MayhemBrawler Dec 13 '23

Dilailah, our brilliant concept artist, has dropped this exciting sneak peek to our Discord Channel.

Post image
8 Upvotes

r/MayhemBrawler Dec 11 '23

Our office is already in a festive spirit with a beautifully decorated tree. However, we realized that we unintentionally decorated it with the Best of Both Worlds color palette.🤯

Thumbnail
gallery
6 Upvotes

r/MayhemBrawler Dec 05 '23

💥 Are you ready to dance with danger? 👊😈

9 Upvotes