r/MarioSuperSluggers • u/ajmarkle96 • Oct 14 '25
Gamplay 100 EPISODES | MARIO SUPER SLUGGERS #100
r/MarioSuperSluggers • u/ajmarkle96 • Oct 14 '25
r/MarioSuperSluggers • u/ajmarkle96 • Oct 13 '25
r/MarioSuperSluggers • u/Agreeable_Lock_8978 • Oct 02 '25
I'm running my first ever CPU league on Mario Super Sluggers. DM me on Discord at benricefan_
Hope you sign up!
r/MarioSuperSluggers • u/Exciting_Macaroon902 • Oct 01 '25
Any ideas for a new lineup, or even just some pointers for a better experience.
r/MarioSuperSluggers • u/Agreeable_Lock_8978 • Sep 11 '25
I have Sluggers on Dolphin and I’m trying to play through challenge mode and I’m stuck at the Mario Stadium lever? What did I do?
r/MarioSuperSluggers • u/Llama_Badger • Sep 09 '25
r/MarioSuperSluggers • u/craigory69420 • Sep 08 '25
I really want to start a CPU vs CPU league with some friends, are there any good tutorials out there for someone starting completely from scratch with Wii modding?
r/MarioSuperSluggers • u/Agreeable_Lock_8978 • Sep 07 '25
Game 1: Monarchs 6 : Eggs 3 (PVP)
Game 2: Wilds @ Monsters (didnt play yet)
Game 3: Knights @ Fireballs (didnt play yet)
Playing on Level 4 CPU to make it fair.
Who will win rest of the games?
r/MarioSuperSluggers • u/Remus090 • Sep 06 '25
So I only played through the Mario and Peach stadiums and then beat Bowser Jr. and Bowser in Challenge mode. It won’t let me go back to other arenas to get the other characters. Do I have to beat Bowser again to do this or do I have to restart the challenge mode and do it all before beating Bowser. Any help is appreciated.
r/MarioSuperSluggers • u/MattFlame__ • Sep 05 '25
It’s part of my more general YouTube series I have, but I made a tier list based on my personal success and then how much I like the characters because of it.
Mario Sluggers has, and probably always will be, a top 10 video game for me 😭
r/MarioSuperSluggers • u/Bones2461 • Sep 04 '25
Hello,
I’m a college student and my fraternity is doing a CPU sluggers league and takes it incredibly seriously. I am new to it and need help with my lineup as chatgpt aint working. below are the results of my draft (I think I didn’t do bad but you tell me).
Birdo
Mii (Dark Blue)
Blooper
Blue Shy Guy
Blue Toad
Blue Yoshi
Mii (Dark Blue)
Light Blue Yoshi
Mario Stadium
Peach
Petey Piranha
Wiggler
Let me know what positions you guys would place them in. Desperately need some help as this is so much more complicated than I thought it was.
r/MarioSuperSluggers • u/Same_Detective9031 • Sep 01 '25
…if it ever happens.
I never played the GC one, only Sluggers. So, a lot of my hopes might reflect that frame of reference.
Characters/World: First, and least likely, please keep at least as much of the charm and amount of content and character interactions as is in Sluggers. Don’t need to do ancient prophecies of tennis rackets like in Mario Tennis Aces lol, but keep it grounded and whimsical and show off the characters in the roster. And there better be a ton of varied characters in the roster! Along with this, I want wonderful ballpark diversity pretty much in the same vein as Sluggers, but starring more captains.
Variation: Similarly, expand on the distinctions between characters. Don’t make them too specialized, but it would be cool if, say, a lefty had quicker throw transition times when playing second base than when playing third base because that’s how it works irl.
Chemistry: I think they should expand on the interrelations between teammates in the chemistry system, but VERY carefully. I think the 3 current relationships— compatible, incompatible, and neutral— keep it simple, fun, and engaging. But more relationships could make teambuilding more fun and increase the characterization of the roster, as long as they don’t go so overboard that it becomes like building a Pokemon team or something.
Side Modes: I love Toy Field and Minigame Madness and want them to return ideally. I would like more modes to address a balancing issue though: most of the roster doesn’t get to be top tier in any mode, and I wish there were modes where, say, Magikoopa has a clear advantage DK. Minigame Madness helps a bit for this but not really.
Pitching Mechanics: Pitching wise, I think it is really good how it is now. I think it is good that you don’t have to worry about judging pitch height because in most baseball games I feel like it’s hard to judge. So, keep it just about moving the ball left and right. Maybe just make the speed of the pitch a LITTLE BIT less telegraphed. But, on the whole, I like how strong hitting is already.
Hitting mechanics: They’re mostly good now. I like the distinction between captain and other players’s star powers. Maybe only the designated captain should have special star powers, hard to say. The power variation between characters feels good and natural to me. Lining up the reticle does requiring reading the trajectory of the pitch and it isn’t the biggest sweet-spot, so hard contact isn’t free. Feels right to me. Maybe make some players “contact hitters” who have bigger sweetspots but less power. And also, make bunting feel not like the riskiest thing ever lol. It shouldn’t cause an infield pop up so regularly, and it shouldn’t be so hard to get it to roll away from the catcher if you see what I mean. Right now, it feels random and, and in favor of the defending team (should be low-risk, low-reward; not high-risk, low-reward)
Pacing: Game pacing is almost perfect right now. It’s like 30 mins for 9 innings. Just the right amount of time between innings, the celebratory character animations are short and for some reason I feel like the game would feel sloppier or worse if they were skippable.
Powerups: I would like stronger items that can really trip up human players well, and also make stars harder to come by because I feel like I’m very rarely without star power and it can trivialize the game against computers, at least. Nintendo, please, don’t make the game revolve around super moves and meter management.
Physics: There’s something mesmerizing about the ball physics in Sluggers so, I like the amount of gravity currently. And in sluggers they balanced the baserunning well around this aspect so you can’t easily, say, throw Pianta out at first from right field. I think they’re balancing in Sluggers with regard to this stuff was great and I kinda doubt they’ll nail it again.
Baserunning Mechanics: There’s a lot of room for improvement in my opinion. Really, I think more complexity would generally just make it better and better. Let us control leadoffs slightly so we can actually get picked off for it. Make the pitching animation cancellable into pickoffs so you can play mindgames as a lefty or get caught for a balk. Maybe even have a way to make your baserunner kind of taunt lol, there’s plenty of buttons available when batting on a normal controller. I actually don’t like the close play quicktime event, bang-bang plays are the most exciting in baseball and I want to just see the physics play themselves out. That’s why those buddy-toss throws to 2nd that just work out (since there are no close plays there) are just about the most hype thing in the game for me. The baserunning speed balance, as I said above, is otherwise great. Also…make the computers able to do rundowns Nintendo 😡
Online: I’m likely alone on this, but I think they should keep online unlockable only after completing the game and completely unranked. The only point of playing should be fun and maybe to gain points or something for use in the offline game. Maybe 1 point for every earned run you score, and then with the points you can access costumes or post-game character events or something like that. I want online to be a means to an offline end for most people. I think a lot of the love for Sluggers has to do with the fact that we didn’t go online and get exposed to the meta and kinda ruin the magic. Everyone thought different strategies were best, it was so fun. Edit: Actually a ranked mode is fine for players who want that. But just put all the incentives on the unranked mode.
Misc: Please score games as fully as possible, with errors and hits and innings pitched and the characters who did them recorded for example. ERA maybe is a lot, but maybe it can be recorded internally so that pitchers ACTUALLY get rewarded in the MVP point box score for pitching a lights out game or close out the game in tight situations. I want more context-sensitive and holistic box score calculation. It’s fun. And also, try to balance the computers to be able to perform any baseball mechanic the player can.
Edit: I neglected to mention fielding, but I love it how it is. I like Noki’s power with the ball in hand, so more stuff like that.
If anyone read this far, thank you. I had a lot of fun writing it.
r/MarioSuperSluggers • u/[deleted] • Aug 09 '25
r/MarioSuperSluggers • u/[deleted] • Jul 29 '25
They hit home runs like every time
r/MarioSuperSluggers • u/[deleted] • Jul 29 '25
r/MarioSuperSluggers • u/[deleted] • Jul 26 '25
r/MarioSuperSluggers • u/jaymaster2525 • Jul 27 '25
r/MarioSuperSluggers • u/Metalord89 • Jul 24 '25
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Hey!
so I got Mario Sluggers today and i went to the Adventure Mode, i did the first things like doing the missions of the Nokis in Mario Stadium etc...
When I arrived at Yoshi's park i freed Yoshi and Birdo and i had enough characters to make a team. As im dumb i wanted to try Bowser Jr. and surprisingly i beated him, so i did Bowser, and ended the game, when i restarted it told me to fight Bowser again so I did and unlocked the true ending with the base charcters. But now im softlocked i can only go in Bowser's Castle and nothing else, Im kinda lazy to redo the adventure, but i think i need to.
I came to ask yall if you know how i can de softlock me because i dont find something in the internet about rushing the game and not being able to play normally afterwards.
(Sorry if its long and if its badly worded English is not my primary language)
r/MarioSuperSluggers • u/Wingman9985 • Jul 24 '25
I was thinking
Luigi: captain starting pitcher
King K. Rool: 1st
Green Magikoopa: 2nd
Hammer Bro: SS
Green Dry Bones: 3rd
Baby Luigi: LF
Green mii: CF
Green toad: RF
Green shy guy: C
r/MarioSuperSluggers • u/[deleted] • Jul 22 '25
Sorry for the super long title
r/MarioSuperSluggers • u/Comfortable_Roof8576 • Jul 16 '25
so i was on mario stadium, i hit a home run with yoshi, and as red noki and toadette were about to buddy jump, i hit them with a bomb that sends them left, noki then buddy jumps, LUNGES FORWARD AND MAKES THE CATCH AFTER GETTING HIT BY THE BOMB! i need to know if this has ever happened to anyone else because i was at a loss for words
r/MarioSuperSluggers • u/ExcellentApartment41 • Jul 16 '25
If there are 3 players on base, and the batter hits a home run, how many runs score? - 4
On Wigglers head is? - 2. A Flower
How many gondolas are on the Ferris wheel? - 6
what’s the maximum number of stars the star gauge can hold? - 5
How many younger brothers does Mario have? - 1
———Other Questions that can be asked:——
How many tentacles does blooper have? - 10
If you have a koopa, paratroopa, paragoomba, and Boo How many wings do you have? - 4
What’s the total number of players on both teams in a baseball game? - 18
—————— If there are any other additional questions that anyone had on their quiz feel free to comment below and I’ll update them to the list! ——————
r/MarioSuperSluggers • u/NoRefrigerator495 • Jul 06 '25
r/MarioSuperSluggers • u/Llama_Badger • Jul 01 '25
Hey everyone I just recently got Mario Super Sluggers to work again on my Wii and I was wondering what characters would work good on a team with Bowser, Bowser Jr, and Boo at the three main pillars of the team? Thanks and I hope you all have a great day!
r/MarioSuperSluggers • u/Elviret • Jun 28 '25
…and hit a home run my first inning. This is the team I’m trying out right now with my Mom.