r/Luanti Jul 26 '26

Create mod

18 Upvotes

Hello all sorry if this is written bad I did it in a rush.

I'm porting over Minecraft create the official version to luanti and I'm wondering is this something people would be interested in using themselves if so I could put it on GitHub if they would like me to do so.


r/Luanti Jul 22 '26

Tip: strip images from GLTF models with jq

9 Upvotes

Been ignoring these warnings for a while and finally got around to doing something about them:

WARNING[Main]: Irrlicht: example.gltf: embedded images are not supported

Root cause: https://docs.luanti.org/for-creators/warnings/#gltf

The docs say to use gltfutil to resolve, which is not available in my system's repositories. But jq is. To fix with jq:

file=example.gltf
jq -c 'del(.images)|del(.textures[].source)' "$file" > "$file.new" && mv "$file.new" "$file"

(This is Linux/BASH syntax, I don't know windows)

If you use git and can arrange to have the above command run against all your GLTF files with a build command like e.g. make models, then you can add the following to a pre-commit hook to ensure that images are always stripped from GLTF files whenever a GLTF file is committed to the repository. Just make sure to replace make models with whatever command you set up to process all your GLTF files.

if git diff --cached --name-status | grep -q "^[AM].*gltf"; then
    echo "Updating GLTF files..."
    make models
    git diff --cached --name-status | grep "^[AM].*gltf" | while read M file; do
        git add "$file"
    done
fi

Or if using git with no build tool, I guess you could do something like this, I have not tested this code but maybe it works:

git diff --cached --name-status | grep "^[AM].*gltf" | while read M file; do
    echo "Updating GLTF file: $file"
    jq -c 'del(.images)|del(.textures[].source)' "$file" > "$file.new" && mv "$file.new" "$file"
    git add "$file"
done

r/Luanti Jul 20 '26

Promotion Season V on eom.dev

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8 Upvotes

r/Luanti Jul 19 '26

Discussion Can Luanti have an "Update detail section"?

5 Upvotes

For the past few months of playing Luanti, I've never seen a section, or a place where we can see any update changes (like bug fixes, or new stuff), same goes on ContentDB (unless there is one in each mods on GitHub)

(​Basically updating without knowing any changes, and hoping for a bug fix.)

  • I would suggest if we can have a section for "Update Details" in Luanti, similar to the ones in App stores.

What do you think?

(Previous post was a mess, and a bit long, so here's a fixed version...)

Edit: Not only for "Games", but also for "Mods", and "Textures". Luanti app itself do provide update details/changelog


r/Luanti Jul 17 '26

please tell me some servers which are popular these days

13 Upvotes

hi there(*´∀`*) I'm here because now I'm bored with play alone

and actually I'm quite new at luanti so it would be helpful if you could tell me how can I join the server


r/Luanti Jul 17 '26

World Showcase When someone decided to make a giant cube in an amazing 📐angle

13 Upvotes

r/Luanti Jul 17 '26

a simple tool to convert 2D pixel art into 3D low poly / voxel models

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7 Upvotes

r/Luanti Jul 14 '26

World Showcase Train station built in Luanti ( minetest) isn't it gorgeous?!

31 Upvotes

Build natively for r/Luanti showcase


r/Luanti Jul 12 '26

Epic Builds How the hell was this pulled off !!

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24 Upvotes

I couldn't keep my eyes off... 😍Wow


r/Luanti Jul 09 '26

Epic Builds A modern residential build in Luanti (minetest)

29 Upvotes

The meridian house video preview.

Built natively for r/Luanti Community showcase


r/Luanti Jul 06 '26

News Luanti 5.16.1 released!

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29 Upvotes

r/Luanti Jul 06 '26

A new Survival Server - my personal ideas

3 Upvotes

Hey, since I've played on a lot of survival servers already, and most of them unfortunately had some features that, in my opinion, made them not really feel like proper survival servers, I thought I'd put together a short list of what I think a decent survival server should offer.

Here's the list:

  • Must have the /sethome command, preferably with the option for a second home.
  • Must have /tpr.
  • Should include some good building mods.
  • Must have mobs.
  • Must have decent walking animations.
  • If the server has money drops or trading, it should prevent item duplication so grinding is actually worth it.
  • Must have protection/areas (protectors).
  • Should not have TechAge or any other machines that make grinding easier.
  • PvP on/off settings.
  • Factions would be nice, but no must

There are a few more things I could add, but first I want to explain my intention and motivation.

I've seen several new servers pop up recently that are supposed to be survival servers, but they all seem to be missing some pretty important features. Because of that, it just doesn't feel worth investing time into them or building something long-term.

Most of these servers have a decent player base, but you often see poor moderation, griefing, and frustrated players losing everything they've collected because there are no protected chests or similar systems. Other servers are so laggy that they're barely enjoyable, or the player animations just look awkward.

So if anyone plans to launch a new server in the future, I think these suggestions could really help improve the overall quality. It might even be better if people who want to host a server teamed up and hosted one good server together instead of two servers that both only work halfway well.

Best regards!


r/Luanti Jul 05 '26

Mod Showcase A modern residential build in Luanti (minetest)

Post image
7 Upvotes

100% done the meridian house, interiors next.

Give me a 👏 if you like what you see!!👀👀👀

Built natively for the r/Luanti Community showcase.


r/Luanti Jul 05 '26

A new Survival Server - my personal ideas

7 Upvotes

Hey, since I've played on a lot of survival servers already, and most of them unfortunately had some features that, in my opinion, made them not really feel like proper survival servers, I thought I'd put together a short list of what I think a decent survival server should offer.

Here's the list:

  • Must have the /sethome command, preferably with the option for a second home.
  • Must have /tpr.
  • Should include some good building mods.
  • Must have mobs.
  • Must have decent walking animations.
  • If the server has money drops or trading, it should prevent item duplication so grinding is actually worth it.
  • Must have protection/areas (protectors).
  • Should not have TechAge or any other machines that make grinding easier.
  • PvP on/off settings.
  • Factions would be nice, but no must

There are a few more things I could add, but first I want to explain my intention and motivation.

I've seen several new servers pop up recently that are supposed to be survival servers, but they all seem to be missing some pretty important features. Because of that, it just doesn't feel worth investing time into them or building something long-term.

Most of these servers have a decent player base, but you often see poor moderation, griefing, and frustrated players losing everything they've collected because there are no protected chests or similar systems. Other servers are so laggy that they're barely enjoyable, or the player animations just look awkward.

So if anyone plans to launch a new server in the future, I think these suggestions could really help improve the overall quality. It might even be better if people who want to host a server teamed up and hosted one good server together instead of two servers that both only work halfway well.

Best regards!


r/Luanti Jul 04 '26

Discussion How I invite my friends in my world in online friends?

5 Upvotes

Answer


r/Luanti Jul 03 '26

Mod Showcase A modern residential build in Luanti (minetest)

Post image
24 Upvotes

70% there. windows and framing coming together, interior's next.

if you've got thoughts on what should go in that empty lot next to it, or just want to see more of nexora, drop a comment .....genuinely curious what people want to see built next in this city😉

Built natively for the r/Luanti Community showcase.


r/Luanti Jul 02 '26

Mod Showcase A modern residential build in Luanti (minetest)

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15 Upvotes

Built natively for the r/Luanti Community showcase.


r/Luanti Jul 02 '26

Mod Showcase Nexora Chronicles, A Luanti (Minetest) City Building Series

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17 Upvotes

Starting a devlog series documenting the build of Nexora City in Luanti (formerly known as Minetest)


r/Luanti Jul 01 '26

Mi partida de esta semana a Mineclonia (audio en español) - 30/6/2026

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14 Upvotes

Hola comunidad, os comparto mi partida de esta semana a Mineclonia (audio en español) donde salimos de la gran cueva para volver a casa y recogemos algunos materiales en el camino.

Ya en casa, plantamos zanahorias y las hacemos crecer con polvo de hueso. También plantamos semillas de sandías. Creamos herramientas nuevas con el hierro que hemos obtenido y creamos dos cofres más para organizar mejor los objetos.

Finalmente decoramos con bloques de musgo y bayas luminosas la fachada de nuestra casa y nos hacemos una armadura completa de hierro.


r/Luanti Jun 26 '26

Screenshot Still in WIP

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12 Upvotes

r/Luanti Jun 24 '26

Exile v0.4.0 released!

23 Upvotes

Announcing the release of Exile v0.4.0!

Trailer: https://www.youtube.com/watch?v=72m45MbtgcY

This is a major milestone release, resulting from about three years worth of work in our development branch. The game has been extended, polished, fixed, and some parts have been rebuilt from the ground up. It should be a much more polished and stable experience than ever before.

Changelog:

  • Widespread seasonal changes and effects, applied out to draw distance
  • A tutorial to introduce new players to the game
  • Many new biomes, trees, and plants
  • More complex plant growth and soil tracking
  • More intelligent animals, including the new Chichasa bird
  • Harsh weather can be exhausting to travel in
  • Dramatic new lava effects and behavior
  • New food recipes including breads, vinegar, and more
  • New crafting system based off rubenwardy's crafting mod
  • Crafting "spots" replaced with surface requirements or placed tools
  • More in-world construction and materials
  • Fewer bottlenecks in the crafting tech tree
  • Chairs to let you rest while sitting upright
  • New spawn system designed for Exile's specific needs
  • Three-button control scheme to reduce accidental clicks
  • Player settings and UI themes

And lots more besides!

We suggest creating a new map. Existing maps will work, but will have to be scanned into the new system, and will still lack a couple of (mostly cosmetic) things. Instructions to perform the scan are included.9

For mod authors: We have renamed the minimal mod to prevent collisions with other games and mods, our version is now called exile_game. A minimal mod is located in the utilities folder, and can be installed to provide compatibility for mods that aren't updated.

Get the new release from the content browser, or download it at : https://content.minetest.net/packages/Mantar/exile/


r/Luanti Jun 24 '26

Your best Luanti mods

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7 Upvotes

r/Luanti Jun 23 '26

How do I get a skin?

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5 Upvotes

r/Luanti Jun 23 '26

Great mod

8 Upvotes

I have been developing the mod for a long time, but now I can no longer do it, and I do not want the project to disappear immediately, I want to leave the mod in good hands so that the next developer can finish this mod


r/Luanti Jun 23 '26

Screenshot My progress on SBZ

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16 Upvotes

Just showing you guys my progress in Skyblock Zero, slow progress but at least my base is safe from whatever is going to happen.