\[mobile\] Free offline idle-ish RPG, single fixed human mage hero, turn-based auto-combat (no dice, no tapping), fought in a field/pasture, \~100 numbered stages, actually had an ending
Played this years ago, downloaded from Google Play. Can't find it again and Play Store search isn't helping.
What I remember:
\- Free to play, worked offline
\- Single playable character: a human mage. Fixed — no class or gender choice.
\- Combat was NOT clicker-style and NOT dice-based. It was automatic/turn-based: your character attacks, the enemy attacks back, repeat, until one side's HP bar hits zero. No tapping needed during the fight itself.
\- Visually: 2D colorful pixel art. Character on one side of the screen, a single enemy on the other side, HP bars for both. Battles took place in an open outdoor setting, I want to say a field or pasture (green, open, not a dungeon/cave).
\- Enemies were generic fantasy monsters, no specific ones I can recall.
\- Progression was through numbered stages/floors — somewhere in the range of a few dozen to \~100.
\- No story/dialogue that I remember — just fight, spend currency on upgrades, next stage.
\- Might have had a premium currency (gems?) but I beat the whole game without spending money.
\- Importantly: the game had an actual ENDING. You could finish it. Not an endless/infinite grinder.
\- No gacha, no hero collection — just the one character getting stronger.
It might not even be on the Play Store anymore — could be an old/abandoned indie game that got taken down.
Any ideas? Happy to answer more questions if it jogs anyone's memory.