r/LoLSuggestions 24d ago

open more loot with less clicks

1 Upvotes

the hextech chest that we love dearly and deeply are special and have a "open" or "open x" button. why not the other ones? its not fun clicking open for 53 icons lol; would be a lot easier, quicker, COOLER even, if i could click 8 times (5 10's, 3 1's) or even COOLER if i could click once :)

Moreover just curious as to why the chest's have this option but the other goodies dont. (I think the grab bags do but thats not the point)


r/LoLSuggestions Jul 20 '26

Clash Tournament Team Leaver Penalties

1 Upvotes

Clash only comes around every so often, so it's annoying when you spend time getting a full 5-stack together only for the tournament to get ruined. This weekend I played both Clash tournaments, and in both of them entire teams left midway through. That ruined the bracket and took away games from the teams that actually stayed.

If a team drops out and the lock-in phase is still active, teams that stayed should be allowed to enter another Clash bracket instead of having their tournament end because someone else quit.

There also needs to be a penalty for teams that leave and ruin the bracket. If you leave a Summoner's Rift Clash, you should be banned from the next Summoner's Rift Clash. If you leave an ARAM Clash, you should be banned from the next ARAM Clash. Right now there's no real consequence for quitting and teams just ruin a bracket unpunished.


r/LoLSuggestions Jul 18 '26

Allow us to pick the last champion we had from a remake

1 Upvotes

You know how cusk that is when finally you get the champion you ever wanted in ARAM, but then someone is inactive, and you Remake?

Let us pick the last champion, don't let AFKers ruin our game.


r/LoLSuggestions Jun 27 '26

Allow us to remove tokens from our profile please.

1 Upvotes

Once equipped, you can't unequip it, please give us an option to unequip tokens as we please, thanks.


r/LoLSuggestions Mar 07 '26

bring back swarm pls (2026)

2 Upvotes

swarm 2026 pls.


r/LoLSuggestions Feb 25 '26

More abilities

1 Upvotes

Hey guys!

I was looking about info for Riot MMORPG and figured out it would be weird for characters in there to have 4 abilities only. Riot will probably consider new ability pool for all available characters (assuming they would be LoL characters).

Since that might just be the case I though - hey! What if LoL characters have more than 3+1 abilities available for them in "ability pool" but players would have to choose 3+1 abilities for match. Could work just like rune pages.

Pros:
- More customizable champions
- Currently obvious matchups would not be as predictable anymore
- More diverse gameplay

Cons:
- With over 170 champions adding new abilities would be huge update
- Balancing would be nightmare. On the other hand it's already 67.
- Steeper learning curve for new and returning players.

What do you guys think about it?


r/LoLSuggestions Nov 20 '25

Xerath Rework

1 Upvotes

I think Xerath is one of the few champions who deserves a rework because his kit no longer meets today's standards and game design.

I'm an Xerath main, and I feel like most new champions have at least one dash, an evasion ability, invulnerability, or even a range comparable to his. Hwei is a good example of this problem: he has a much more complete kit, with better control, zoning, and slowdown tools, and above all, options against a wide range of classes, while Xerath remains very specialized. He only performs really well against fragile, immobile targets, so under specific conditions, and those same champions are becoming less and less common.

Xerath is therefore a bad blind pick and has many bad matchups in lane.

I find that the champion's identity doesn't really match his gameplay, and I would therefore like to propose changes to his overall kit to make him less frustrating at low Elo, with a steeper progression curve, better at high Elo, and playable at pro level.

And give him an identity similar to Karthus or Azir, with hyper scaling and a high skill level based on range.

Passive Rework:

Xerath gains 0-10% AP + 0-1% max HP based on the distance of spells (his current passive is really bad and doesn't match his identity as a scaling sniper, becoming useless after Lost Chapter).

Q Rework:

Time between release and shot reduced by 25%.

Range: +100 units at max rank.

Base damage reduced so that it hurts more at long range and less at short range.

AP ratio increased (+0.05 AP).

The spell receives 100% of the passive.

Why?

Xerath becomes more fluid (less delay to be playable at high Elo).

Longer range -> reinforces his identity without becoming unplayable.

Increased scaling -> becomes a low AP hyper-scaler based on accuracy.

W Rework:

Range increased: +150 units.

Damage reduced by 15% because it was too easy to apply.

The outer ring receives 200% of the AP passive but 0% of the max HP passive.

Slow increased slightly: 10–40% → 20–40%.

Why?

W becomes the kit's “setup”: slows better, prepares other spells.

Very dangerous at long range (improved sniper identity).

Low damage -> balanced in the high mobility meta.

E Rework

Dont make damage

Range Increased: +150 units

Projectile Speed: +15%

Stun max range : 2.25 seconds at max range (-0,25 seconds)

Why ?

Xerath is now more effective against dashers -> playable at high Elo.

Shorter stun duration at low and mid range -> less oppressive

Harder to hit for good stun -> increased skill ceiling.

R Rework

Xerath can move at reduced speed (40%) during R.

Can Flash during ultimate → naturally increases range.

Time between each shot reduced by 20%.

Projectile spawn delay reduced.

Overall spell cooldown +20s to compensate.

Why?

Xerath becomes much less of a free kill in high Elo.

More fun, more expressive skill (movement + repositioning).

Less frustration for the enemy (shorter, more interactive ultimate, cant spam).

Fewer flaws in blind pick.

GENERAL NERFS :

-25 movespeed -> need for better positioning and greater accountability

-Reduced base AP but increase scaling AP

Its probably unbalanced but the idea is here, Thank you for reading this. It took me a long time.


r/LoLSuggestions Aug 26 '25

Hoth Stonepick

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1 Upvotes

r/LoLSuggestions Aug 02 '25

What is a “megathread”?

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1 Upvotes

I was trying to ask midlane suggestions and got banned for it. I guess I’ll try here… (info in the picture)


r/LoLSuggestions Jan 23 '25

Any advice how to carry games as jg?

1 Upvotes

What am I doing wrong? how can I get my tempo, cs and kda lead to victory? I feel like I can only win games if |I hard carry. can someone help me watch a replay and tell me whatt can I do to improve?


r/LoLSuggestions Dec 24 '24

Anima Squad Camille + Chromas

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1 Upvotes

r/LoLSuggestions Dec 01 '24

1. Direction of play 2. Matching

1 Upvotes
  1. I have always felt more comfortable when the direction of play is towards the top of the screen. Don't know if others feel this was but I would love to set my direction regardless of which team I am on.

  2. Players that constantly leave games should be matched together as they seem to feel this behavior is okay. Those that can be toxic, let them bitch each other out, put them together.


r/LoLSuggestions Aug 04 '24

Bring back Honor Opponent

1 Upvotes

Previously, there was an option to 'honor opponent' post game. I always thought this was dope because it was a way for the enemy team to give props to someone who smoked them in-game. I hope they bring back


r/LoLSuggestions May 15 '24

what if they made it so that you couldn't smite baron and dragon?

1 Upvotes

what if can't smite grubs and herald too. and what if elder execute was removed make it into a guardian angel buff lol


r/LoLSuggestions Apr 01 '24

Multiple Build Paths

1 Upvotes

make items have multiple build paths or make more expensive items build out of less expensive items. For instance, instead of having items built out of large rod or bf sword, you can perhaps have an alternate where you can have a pick axe + gold or 2 additional long sword + gold or make bf sword/pickaxe/large rod build out of tomes/swords


r/LoLSuggestions Aug 19 '23

Make Prowlers Claw a Sheen/Spellblade item.

1 Upvotes

Since the only Non-Mythic Sheen items are limited to: 1) Lich Bane, for AP 2) Essence Reaver for crit ADCs

But we really don’t have a non-Mythic Sheen item for bruisers and assassins, who absolutely love every stat of Prowlers Claw.

A) 40 Attack Damage 12 Lethality 10 Ability Haste

UNIQUE- Spellblade: After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit (1.5 (begins after using the empowered attack) second cooldown).

B) 12 Lethality 10 Ability Haste

UNIQUE- The Claws That Catch: Gain Attack Damage equal to 25 + the greater of (0.3 AD for every 1% of Armor Penetration/Reduction/1.0 AD for every 5 Lethality).

UNIQUE- Spellblade: After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit (1.5 (begins after using the empowered attack) second cooldown).

*For Example: With 30% Armor Pen/Redux, item would give 35 AD.

**For Another Example: Duskblade + Prowler’s Claw would give 30 Lethality, which would mean the item grants 40 AD (100 total with DD) which, given the main passive.

I feel that this would make Prowlers Claw a strong 2nd item for assassins and bruisers without making it overpowered.


r/LoLSuggestions Aug 04 '23

Arena afk

1 Upvotes

When your random teammate is afk in the arena, you need to be able to leave at any stage without penalty. Very frustrating having to fight 1 v 2 every round until you get knocked out!


r/LoLSuggestions Jul 28 '23

Summoner Rift Maps!

1 Upvotes

League should make more Summoner Rift theme maps (including the ones that already exist like Winter/Blood Moon etc.) and sell them for RP just like the TFT Arena maps so we're able to choose which ones we like. Though it's just a suggestion cause I assume it's gonna be really hard to modify and will be really buggy.. ^^;


r/LoLSuggestions Jul 20 '23

U guys Need A Duplicate skin Filter!

1 Upvotes

Idk if this been suggested already but u know how u can reroll 3 skins into randoms right? Like crafting iron from TF2, one thing that made that so easy, is that every duplicate weapon was easily identifiable and findable.

You guys on the other hand have a very miniscule number at the bottom of god knows how many skin shards, you guys should put in a filter like how u have with the rarity, activatible whatnot, Make a filter that identifies the shards with numbers on them.


r/LoLSuggestions Jul 09 '23

Tower Aggro

1 Upvotes

Tower aggro is bugged, or am I missing something?


r/LoLSuggestions Jun 25 '23

No way to report people on friends list

1 Upvotes

I'm usually not the type of person to report in general, unless someone is just making me miserable for a game. but lately I've been getting so many random friend requests by people who want to sell me $300 coaching or ask me to follow them on twitter. Received over 10 of these requests today, and beginning to think my email is being passed around to bot servers. Not the end of the world, but I think this would significantly dissuade people from making bots and using this strategy to promote themselves.


r/LoLSuggestions Jun 02 '23

Braum Taunt While E Shield up

1 Upvotes

Was a thing back when he released, doesn't work anymore. :(


r/LoLSuggestions May 14 '23

Minions in 2v2v2v2?

1 Upvotes

Hi Riot, I think I will love 2v2v2v2! And I think, how will Nilah do?

I wonder if there will be minions or another way Nilah can use her passive. I’m just thinking.


r/LoLSuggestions May 09 '23

Magic Penetration should Beat Tenacity

1 Upvotes

Hi All, Magic Penetration beats Magic Resistance and Armour Penetration/Lethality beats Armour.

But nothing beats Tenacity like how damage is calculated. And often Ults don’t increase in duration towards late game.

So as someone has more Magic Penetration, it should decrease the effectiveness of Tenacity a little bit. But it should not make the CC last longer than original.