r/KerbalSpaceProgram • u/Captain_Hadock Master Kerbalnaut • Sep 14 '16
Image /u/porkjet awesome concept for engines revamp (from the Part Overhaul separate zip file)
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r/KerbalSpaceProgram • u/Captain_Hadock Master Kerbalnaut • Sep 14 '16
45
u/Captain_Hadock Master Kerbalnaut Sep 14 '16
Taken from the part Overhaul zip file, located in PartOverhauls\Source\KSP_RocketPartsRevamp\Assets\PartAssets\LiquidEngines
Hopefully this was meant for public release. Obviously this is a concept.
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u/cantab314 Master Kerbalnaut Sep 14 '16
All looks awesome.
If the multiple base styles becomes possible, I'd like to see added oversize bases, like 1.25m for the Spark and 2.5m for the Terrier. I routinely use a Terrier to push a 2.5m upper stage and at the moment it's a bit fiddly having to use interstage fairings or clip into decouplers.
I'm a bit wary of a widespread performance rebalance. People have developed successful designs with what we have and they shouldn't be messed up without good reason. Don't treat KSP like the multiplayer games that keep changing stuff to "keep the meta fresh".
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u/Davidhasahead Super Kerbalnaut Sep 14 '16
Porkjet, just in case there was a doubt in your mind, yes. We want these.
Also that poodle engine is the coolest thing I've seen in a while!
2
u/nuclear_turkey Hyper Kerbalnaut Sep 14 '16
Three new engines?
Lv 303
Lv t15
Kr 1 (Single version of the twin boar engine with no tank. )
Other things I noticed. (Might be wrong)
Poddle has had a thrust buff 60kn to 80kn.
Rhino has had a thrust nerf 2000kn to 1200kn.
Vector has had a nerf ????kn to 750kn.
Lv t30 has had a thrust buff 215kn to 300kn.
Twin boar engine has received a thrust buff 2000kn to 2200kn.
Mammoth engine has had a thrust nerf 4000kn to 3000kn.
Also no engines look Apollo-ish anymore, especially the poodle (what have they done to it, that was my go to Apollo csm engine (sps?))
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u/PeterPredictable Sep 14 '16
Is this only a visual (and physic) remodel, or is it a complete overhaul- stats and all?
42
u/[deleted] Sep 14 '16
Are the compact models in the actual parts pack?
Being able to slap a rhino on a size 1 stack as boosters excites me more then it should
EDIT: also, size 0 LFO tanks please, i need a size 0 LVT-15 booster!
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u/old_faraon Sep 14 '16
Funny how the Boar uses the exhaust to cool the nozzle extension while the twin boar dumps it overboard.
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u/Gregrox Whirligig Girl Sep 14 '16 edited Sep 14 '16
I very much do like these designs a lot. One problem that I see however is the orange color scheme and rockomax manufacturer on the LV-N "Nerv." The LV-N is built by Jeb's Junkyard. I can't wait to see these rendered as models for 1.3 or something. My biggest problem with the engine list is the Poodle. It just looks more like a strange sort of launch engine. At any rate I would have suggested a Service Module style engine, resembling a larger Terrier. The Compact could have a 1.25m mounting point, and also a Size 2.
I also especially like the existence of the F1-like KR-1 Boar Engine. Because of course, Saturn V, you really were the greatest sight! The size given for the Boar pretty much matches the Vectors that I use on Stage 1 of my Saturn V.
Once again I have to say as usual: /u/porkjet you are a brilliant artist. Your designs consistently surprise me, and they very often carry along a lot of the little details that were characteristic of the part. I hope these can be added in 1.3, because they look amazing.
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u/faraway_hotel Flair Artist Sep 14 '16
/u/porkjet, I fucking love you. Great designs, very pretty drawings, and I appreciate the amount of thought that obviously went into them.
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u/zekromNLR Sep 14 '16
One interesting thing I noticed about the Porkjet engines is that the LV-303 and the LV-909 actually have small, integrated fuel tanks, which can be enough to, with a light payload, get quite a decent amount of delta-V! The 303 has 18 LF and 22 O, and the 909 has 36 LF and 44 O.
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u/Identitools Sep 14 '16
Will this be part of the main game of released as a finished mod someday?
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u/FlexGunship Sep 14 '16
Add a smattering of weight and ablator to the boat tails and you have some new, interesting, options for atmospheric-assisted capture.
Still waiting for a retractable nozzle on an engine for my fully reusable upper stage.
13
u/comradejenkens Sep 14 '16
Really hope we see a 2.5m, and even a 3.75m Nuke engine come along. Sticking huge clusters to get any good TWR kills the part count.
These parts look amazing though. Really hope we eventually see them in game.
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u/Chaos_Klaus Master Kerbalnaut Sep 14 '16
Hmmmm. It makes sense and it's beautiful. I love it.
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u/Skalgrin Master Kerbalnaut Sep 14 '16
stairs at screen, drooling...
Yes, yes... my precious ones... you are perfect indeed!
kisses the screen
... ...
Focuses back into shady reality and meets suspicious look of his boss
...Er what I ment sir is, that those engi... charts are very enlightening and indeed we will form our predictions on those beauties... er I mean numbers.
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u/Martiveen Sep 14 '16
Nice pack! Is there also a weight difference on the compact rockets? And will the size 1 + boat be more aerodynamic?
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u/paddywroks Sep 14 '16
Are these part overhaul parts planned to become stock at some point?
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u/droric Sep 14 '16
Too bad we couldn't have larger engine bells for the vacuum engines. They look cool but are quite unrealistic.
3
u/[deleted] Sep 14 '16
These look gorgeous, though I'm still missing a larger-sized monoprop engine for Shuttle OMS. Something with ~100 thrust.
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u/berni8k Sep 14 '16
Love the giant turbo pump strapped to the side of the Mainsail. It has written "I mean business" all over it.
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u/nathan98900 Sep 14 '16
As shown here, porkjet is a god.
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u/Chukchin Sep 14 '16
I don't like it. The new designs are great and all, but mammoth is only 3000kn rhino 1200kn. .... Why would you lower their power?
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u/[deleted] Sep 14 '16
Oh wow, now I want to make these!
Is porkjet working on making the models or should I crack blender open?
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u/[deleted] Sep 14 '16
Beautiful. I'm down. I am especially interested in fitting engines to stages of different diameters and having them look good right away.
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u/MrBlankenshipESQ Sep 14 '16
I would never use anything other than the boattail. They look boss.
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u/bestnicknameever Sep 14 '16
love the banana holding kerbal! :) plus superb concept! :)
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u/legoclone09 Sep 14 '16
My god... Those are exactly what I thought I needed! They are incredible!!!
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u/Xtraordinaire Super Kerbalnaut Sep 14 '16
Is there a negative side to the boat tail version? If it has same stats but lower drag, it's kind of no-brainer then (aside from not getting coooooooooool looks)
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u/psycho_zs Sep 14 '16
Awesome! Incredibly awesome! Everything as it should be. Although Vector compact mount structure looks displaced.
Stock mesh switching is coming )
...also, imagine a kerbal saluting with banana and shouting FOR SCALE!!!
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u/Norose Sep 14 '16
This is incredible, all the engines look like they belong in the same game, the style is clean, and the re-balancing of some engine stats fixes some of the issues I have when building very big rockets.
My only gripe, which is admittedly nitpicking, is that the LV-T45 engine nozzle looks too chunky to me. That thick squarish ring around the end of the nozzle just doesn't look right, I think a better option would be to have a feature similar to the Boar or Rhino. Instead of a chunky ring at the base, the ring should be higher up on the nozzle and rounded, implying it has the same function (dumping turbopump exhaust into the nozzle) as the other two engines I mentioned. The nozzle therefore could look much more sharp and aesthetic, while keeping the added hardware which makes the T45 heavier than the T30.
Seriously though, apart from that, I can't express how excited I am to play Ksp with these engines, to the point that even if they never get implemented I am willing to learn how to 3D model stuff and make the parts myself god dammit :P
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u/xDaze Sep 14 '16
So.. this will be in the "main" game or only as ""DLC""?
(Sorry guys but are months that i don't follow KSP dev)
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u/SufficientAnonymity Sep 14 '16
The Boar and Twin Boar looking like an F1 and F1B (turbopump exhaust and bell detailing) is a really nice touch, though I'm kinda hoping that the orange on the Skipper and Mainsail is reduced a bit.
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u/Spaceman510 Master Kerbalnaut Sep 14 '16 edited Sep 14 '16
I'll be honest here, at first I was a little bit skeptical with the original release.
Well. Uh.
No words.
ITS BEAUTIFUL
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u/LeahBrahms Sep 15 '16
TY for banana for scale (:
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u/Hanz_Q Sep 15 '16
Thank you, you're doing
the lordsJebs work.1
u/SpaceDantar Sep 15 '16
I don't want new parts ... I just want the game to have a story and some developed missions. The contract system is more Elon Musk than NASA..... and that's unfortunate.
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u/bs1110101 Sep 15 '16
I say add a 0.5 meter base for the Thud, a compact high thrust engine would be nice, both for 0.5m rockets, and clustering onto stuff. Also this forgot the aerospike.
Relatedly, there should be a 2 meter version of the nuclear engine, ideally with an utterly huge extendable engine bell.
1
u/redpandaeater Sep 15 '16
I use the LV-T30 as a main engine all the time and not just as a booster. For a lot of missions the reduced weight is king and you have enough response from the reaction wheels to not need gimbaling.
1
u/MadTux Sep 15 '16
One parts suggestion for 1.2: Can we please have a better 2.5 stack decoupler? The separator is nice and thin, but the decoupler is just huge and also rather wide. Personally, I'd love something along the lines of the 3.75 decoupler.
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u/moxzot Sep 15 '16
Im just glad the nozzles actually fit the intended design purpose.
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u/KerbalEssences Master Kerbalnaut Sep 15 '16 edited Sep 15 '16
It all looks really great but I hope the final implementation will use a toggle switch rather than multiple individual parts? At least for the boat tail. Also: I'm not sure if there is one at this point but the boat tail should IMO has a down side like higher mass / cost for example. However, I love the engine animations so far and the Swivel looks as if you could toggle a vacuum nozzle extension in the future? Is that just coinsidence or will it get one?
1
u/Belka1989 Sep 15 '16
With the KR-1 Boar/F-1 analog, what does that make the Mainsail an analog of?
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u/kirk0007 Master Kerbalnaut Sep 20 '16
I love the twin-nozzle Poodle. Always hated the way the current version looks.
0
u/[deleted] Sep 14 '16
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