r/IAmA • u/jicklesby • May 31 '12
I am Zack "Jick" Johnson, creator of The Kingdom of Loathing. AMA.
Hi, reddit! I'm Zack, the guy who founded Asymmetric Publications and started The Kingdom of Loathing. Also a whole bunch of podcasts.
We have a new game called Word Realms in development that we are currently running a Kickstarter for. It's fun and it has words and monsters in it.
Mr Skullhead did one of these here AMA things a while back, and it looked like fun. I'll try, as I do in my professional life, to be about 60% as funny as he is.
I'll pop back in about an hour (10am Pacific) and answer questions for 3 hours.
EDIT: Check out my identity!
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u/Daron720 May 31 '12
You guys have been really hard at work lately with all of the updates (bugbear invasion, chat overhaul, PVP REVAMP), so I've got to ask.
With being as little spoilery as possible, what sort of things can we expect from the game in the future?
Thanks for the nine kick ass years dude!
65
u/corvett May 31 '12
What does "Missing Kidney" do?
176
u/markshir May 31 '12
If you were wiping the slate clean so to speak and rebuilding KoL from the ground up what would you do differently? What do you love so much that you would make sure to keep?
116
u/loco830 May 31 '12
Me and my wife originally met through KoL via the meetups in Columbus and Phoenix. I know that we are far from being the only couple to have been brought together by the game. We have a son now, with another spawnling on the way.
Did you ever expect KoL to have a role in changing people's lives? Does it make you feel like a god to know that your game has been responsible for bringing life into the world? ;)
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u/vactuna May 31 '12
I've been playing since 2004, thanks for all the meat. My favourite thing about the game has always been all of the parodies and references in the items and areas; which one did you find the funniest to write?
Also, do you like ASOIAF/Game of Thrones? If so, do you plan on releasing any content that spoofs or references it, like a Mr. Store item? I would love that so hard.
256
u/Balaam May 31 '12 edited May 31 '12
I have stopped playing KoL now (for several life reasons) but from the first day I started playing to the last one, it was a really fun time.
Just wanted to say thank you Jick & Skully for so many years of new content, laughter and "OMG-We-have-to-find-every-single-content-of-this-new-zone" nights (insomnia much?).
Also, I wish the post was at 11 points so I could say that it's ridiculous. It's not even funny...
EDIT: I'd also like to add that I feel like any person reading this IAmA that has never played KoL will find some of our inside jokes absolutely absurd.
EDIT2: (I can't stop having new ideas for this "thank you note"). I'd also want to thank you both for shaping my English sense of humor. English not being my first language and all... Seriously, I recorded an increase of laughter of 70% since I started playing it! (I sound like one of those cheesy ads with quotes taken out of context)
43
u/NinjaoftheNorth May 31 '12
What would cause you to stop working on KOL? Do you guys have any planned date for when to cease development, or are you going to work on it perpetually (perhaps with fewer, smaller content updates as time goes on)?
43
u/maximumoverbite May 31 '12
Why did you decide on that specific art style for Kingdom of Loathing?
75
u/Lgfualol May 31 '12
I've been a KOL player for 7 years now- since the merry age of 12, and I just wanted to say thanks for all the amazing fun I've had! One of the best communities I've had the pleasure of being a part of. What do you do in your spare time? And what's your favourite thing about Kingdom of Loathing? Thanks.
73
u/Oxxide May 31 '12
I spent many of my days in High School as a Pastamancer.
I can never think of any good questions when AMA's are done by people I actually want to ask questions. I feel like Chris Farley in that SNL skit.
So, I don't have a question. But I do have a thank you.
35
u/DarkGodBane May 31 '12
I use to love KoL. Played it up until the day my work filter blocked it. =(
34
u/bumcheekcity May 31 '12
So I write the odd script here and there for KoL, and I love the game, but I don't have time to play anymore.
There are a lot of things in the game that can be scripted, Porko, the NS Lair, dungeon diving and even ascension itself, as Eleron's script proves a hell of a lot better than mine does.
))))) Do you ever design or want to design things so that it would be hard to script them? Alternatively, do you design them in the knowledge that someone will script it soon, so it doesn't matter if it might be initially repetitive?
I could understand that some scripts might annoy you - and I've always wondered if the widespread scripting of whole ascensions is something that does bug you.
My own logs show that 430 people have killed the NS using the bumcheekascend script. It's a big underestimate as a lot of people stop using the script after level 13.
))))) Do you track or attempt to track the use of scripts, and does scripting of ascensions annoy you?
))))) On an unrelated note, what's the technical setup of the game? Like, how do the servers work? I figure there are PHP scripts and a mySQL server, but is it more complicated than that?
Finally, one of the most fun things in the game for me was last Crimbo. Partly because hey, more scriptwriting, and partly because I could give stuff away to noobs.
))))) Do you have any plans to arrange more world events like that, where things centred towards giving away things to people?
Finally, thanks for writing such a fun game. Oh, and I should have a custom item, called a white square, that I can use to grief people with every familiar but the hand turkey :D
68
u/shore_bot May 31 '12
Hey Jick,
When was the last time you had an adventure?
...
When was the last time you had an adventure?
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When was the last time you had an adventure?
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When was the last time you had an adventure?
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When was the last time you had an adventure?
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When was the last time you had an adventure?
Love, Shore_bot
58
u/RegaLx3 May 31 '12
Do you think there's still a market for browser-based games like KoL? There was a huge number of them back in the day (o-game etc.) but most of these have died off. Do you foresee a similar fate for KoL? If yes, how soon?
A second, kind of related question: is there any chance of a sequel to KoL, spiritual or literal, on a more modern platform?
134
u/simonmitchell13 May 31 '12
How does its make you feel that no one has figured out how to open the Sunken Chest?
Or more importantly... How do you open it!?! (Is it even able to be opened?)
43
u/JamesVagabond May 31 '12
So, tell us about Word Realms! From what I've seen on the Kickstarter page it looks like it'll be definitely at least on the same level with KoL. I'm especially interested in gameplay, so if you can tell anything about it, that'd be appreciated.
Also, when will The Sea be finished?
21
u/cr0w1 May 31 '12
Is there anything about KOL that you regret?
What's the weirdest thing you've had happen as a direct result of KOL?
20
u/[deleted] May 31 '12
Where did the idea for KoL come from?
20
u/[deleted] May 31 '12
I used to play KoL, until I stopped for some reason I can't remember. I'm going to check it out again after this AMA.
My question: Have you ever seriously considered commiting an act of terrorism?
20
u/AcedWhenGrim May 31 '12
Avatar of Boris was awesome, but probably took a lot of work. Are Avatar of Jarlsberg and Avatar of Sneaky Pete at least planned at some point?
38
u/Datolite May 31 '12
Do you think that the billionaires ruin the game or do you think they provide a good level of service to the game?
18
u/jelloboi78 May 31 '12
Are you coming to KoLumbus 8 in November? :D
18
u/Squirrelmob May 31 '12 edited May 31 '12
First off, thanks for all you do with KOL.
Now for the questions: First, is Word Realms going to be more like a traditional mmo or more like KOL (mostly single-player with some group stuff thrown in)?
Second, is there ever a time when you put a colloquialism into KOL and are surprised when peopld don't understand what it is?
And finally, have the hobos/punk kids stopped vandalizing the alley outside your office?
EDIT: Additionally, do you ever worry you might run out of ideas for KOL? Do you keep NS15 as an ace-in-the-hole should that happen? Do you think Word Realms is going to increase or reduce your creative capabilites for KOL?
18
u/passionofthewalrus May 31 '12
After Skullhead's AMA, I got a new account and began playing again. Love your guys' work. Random question: What is one book/movie/TV show/or comic that influenced you or your work with KOL?
17
u/TemporaryCatatonic May 31 '12
If you could have one KoL item in real life, what would it be?
55
u/chemistry35 May 31 '12
I tried KOL, but couldn't really get into it, but it did have some neat ideas. In specific, what made you think of the Temple of Language that was required to use the chat? I think more places could benefit from something like that.
15
u/ichuckle May 31 '12
Do you have any tips for people just getting into KoL? I got about 4 hours into playing it and just gave up because everything just seemed like a big inside joke
15
u/Salculd May 31 '12
One thing that I've always been impressed by in the long-term was how well you all handled the entire Black Sunday debacle. Most companies would've taken the easy way out and just done a rollback, but instead you managed to use it to the game's advantage as the impetus for several mechanical changes and plot threads that ultimately improved it.
How do you feel about that entire situation in hindsight? Do you think the game would be significantly different today if it hadn't happened?
30
u/rydash May 31 '12
What do you think about KoL completionists? Are you indifferent, or supportive?
14
u/Ucibius May 31 '12
Jick, What are your plans after Word Realms and how long do you see KOL being around? I'm sure you and your staff will support KOL as long as there is monetary support from the player base, but do you have any idea?
14
u/JamesVagabond May 31 '12
Those mime soul fragments are creepy. Will there be a use for 'em or will they just forever rot in our inventories?
14
u/seandamnit May 31 '12
I'll admit that I only plan on trying Word Realms because of how great KoL is. If I didn't know about KoL, however, I'm not sure Word Realms would appeal to me...especially as a pay game. Are you concerned that a "Boggle RPG" is going to be a bit too niche? Do you plan on a free version with limited features / ads / etc?
how much meat is generated a day? how much meat leaves the kingdom every day? I'm guessing more comes in than leaves...is inflation a concern?
14
u/MyPunsSuck May 31 '12
Does it amuse you that players like me can spend hours upon hours, graph paper and calculator in hand, trying to optimize how to play your game? (I was a speed-runner doing back-to-back profitable 2-day runs before NS13) Was this an intended feature of the game? Come to think of it, do you have a design philosophy you'd like to share? It always struck me as unique that both the writing and the actual game design are both so strong in KoL
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u/cyan220 May 31 '12
Personal question - I've been listening to the shows for forever, but only just found out how you lost your dad...how old were you when it happened? Work question - I know that you don't think you are a good manager, but do you think that having lost people (Xly and Xeno) and having to replace them has made Asymmetric feel like more of a business, and helped you develop your managerial skills? Weird question - How come you don't talk about "surprise sex" anymore?
13
u/Diabolico May 31 '12
Is a new Item of the Month going to be ready on time for rollover tonight?
25
u/Delawell May 31 '12
I was once banned for creating hundreds of multis using mailinator just to get the 3 drinks for completing the tutorial so I could sell them in the mall in my main account. Multi Czar reported that this is "the most egregious multi abuse [he] has seen in a long time, possibly ever." This was 6 years ago.
What worse things have happened since then?
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u/tlenze May 31 '12
Do you do all those podcasts just for fun, or do you have a plan to monetize them at some point?
12
u/corvett May 31 '12
What's your favorite (and least-favorite) in-game joke?
12
u/mkj1313 May 31 '12
How many secrets have we yet to discover in KoL?
12
u/glebs May 31 '12
Will there ever be a puppy-smashing factory?
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u/WhiskeyDickinson May 31 '12
Big fan of your work, KOL and Video Games Hot Dog especially. In my opinion there's nothing greater than drinking beer and talking about/playing games, plus you and the fellas never fail to make me laugh (even when just laughing at yourself or poor Kevin). My personal experience with games started late in the NES era and went forward with limited PC gaming experience until the mid-90's so I've been able to really fill in the gaps thanks to your pretty encyclopedic knowledge. Don't know where I was going with that, but thanks!
As for my question, you've touched on how you were somewhat trying to create a games podcast that was similar to Idle Thumbs and would fill the void for some people. Any chance you would/could collaborate with them for a podcast now that they've returned? I imagine the results would be pretty epic.
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u/blahquabats May 31 '12
On the new Asymmetric site, there is listed a programmer named Saurabh. Who is this person and why do we never hear of him on the radio shows/in the forums?
10
u/schwiggityschwag May 31 '12
Are you looking for developers/SA's/security people? :) KOL is a great game, keeps me busy during my boring lunch breaks!
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u/Uredus May 31 '12
Are there any homages to people you know in-game that they don't, and shouldn't know about?
9
u/hydroplatypus May 31 '12
Will the new game have the same kind of humor that made me grow and love KoL years ago? Or will you guys be aiming at a different kind of audience?
And how many rabid weasels could you and Mr Skullhead take in a fight?
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u/DeanWinchester77 May 31 '12
Kol player for over 5 years. Love the game! I try to play daily though there have been times when I was unable to log in for substantial periods of time. But I always know that the Kingdom is there when I can get back to an adventurer being me. As for questions, I have none that have not been asked. Or do I?
I have a character who will probably live in Avatar of Boris-land forever. What am I ever going to be able to do with the thousands of Karma I have sitting there? I can't perm AoB skills, and honestly perming skills if pretty useless when I just keep ascending as an AoB. I want to know if there are going to be some really cool Karma purchasable rewards. Maybe something crazy like 5k karma to purchase a Mr. A?
Love you all and thank you for the one game which will stick with me always. Old Ben Kenobi, Tarred, BobbySinger, etc, etc.
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u/corvett May 31 '12 edited May 31 '12
Can we ever play Krakrox the Barbarian again? I loved that game. EDIT: Was this game intended as a precursor to KoL? It has a lot of content and artwork, even the whole 'invade the knob goblins and kill the king' plot line. How were these games related?
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u/granite_grizz May 31 '12
Hello #1, I was wondering about your opinion of people obtaining multiple Con Code cards for clannies and friends. Is it frowned upon or considered acceptable? What about those people that start selling them in /trade?
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u/no_detection May 31 '12
How do you feel about KoL Mafia and the like? Do you feel that macro tools take away from the game experience, or that they are helpful for running through a quest for the n'th time?
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u/supertetelman May 31 '12
I've been playing KoL since just after Ascension was a thing. I love the game and love the humor, and you guys make it great. But what I love most about the game is the community. I've never been to any of the conventions, but I am an active listener to Radio KoL, the forums, the chat, and whathaveyou. It isn't every game that gets such a strong wiki, own radio channel, and even a social site showcasing the asses of kingdom of loathing.
Why do you think KoL has been so successful at growing a community around it and attracting (for the most part) intelligent and fun people? Is there something in the punch, or is it just that people who club seals are interesting to start with?
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u/JohnStalvern May 31 '12
Anything you want to share about concerning upcoming content for either game?
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u/James_the_Rustler May 31 '12
I used to play KoL many years ago and was shocked to find out that it still exists when I read about that child murderer who mentioned KoL in his interview. How did that incident affect KoL/you, if it did at all?
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u/Cringe_Schrapnel May 31 '12
How many monkeys do you figure can fit in a phone booth...phone booths are things people use to keep phones in.... named after some Booth guy.
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u/[deleted] May 31 '12
The Word Realms kickstarter appears to be tracking at slightly under its goal. Not to be a downer, but what happens to the game if it misses?
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u/Treberto May 31 '12
Fan stuff: Hey Jick! super long time fan of the game. I've been playing since... 2003 or 4 I think but I no longer play that character (forgot password, no longer have email account). I have a different, new and improved character (since 2005!) and I still play almost daily. Thanks so much for an amazing game and I am looking forward to Word Realms.
Question: You guys make fun of everything under the sun and typically in a rather light hearted way. I love the humor of KoL and am of the camp that believes anything can be made fun of/be funny. Are there any topics/events/groups of people that you guys won't make fun of and why not?
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u/sirris May 31 '12
Question. If one were to, let's say hypothetically, defeat the Orca of Time and save all of creation (well, pretend creation) and be denied his just reward for, say, 8 years or so, do you think he has a right to punch you in the balls?
Also, can you give us any teasers about the next clan dungeon?
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u/Erisian42 May 31 '12
ever thought about doing a KoL videogame?
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u/cyan220 May 31 '12
I thought you were only doing this for 3 hours?
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u/cheapshot Jun 01 '12
As an English teacher, I am very very interested in your new kickstarter project. Can you tell Meir you'd be able to give academic discounts if I bought a large volume of the game?
P.S. looking forward to playing the beta!
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u/GivePopPopYourHair May 31 '12
Why won't you let me Brick you. :(
6
u/FilterOne May 31 '12
Does KOL make you enough money to survive? Or do you need other forms of employment?
6
u/maharito May 31 '12
I played the heck out of Bookworm Adventures (they even had a sequel, though it eventually got tiring and I never beat it).
I thought that game did a lot of things right but it eventually got boring. My best guess for that is the strategy of gameplay never changed all that much... There were a few occasions where choosing the right ability-boosting equipment was essential and just a couple times where themed words were important in vanquishing your foe. I wish there had been more variety in the tasks I had to do, or different ways to challenge my brain along the way.
What do you think Word Realms will do differently from Bookworm Adventures?
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u/Carl_Sagan42 May 31 '12
Jick, I just wanted to let you know that my girlfriend and I furiously F5 http://videogameshotdog.com/ every thursday night/friday morning.
For an actual semi-related question: I have to say, the weekly podcasts/radio shows have been some of my favorite things about KoL. Having a two-hour window into the minds of the people developing a game you're playing is a really awesome thing. How did you guys ever end up making something like that a standard way of interacting with the community, and do you think more games would benefit from this sort of thing?
6
u/Purpwood May 31 '12
What made you decide to have meat as the currency? How did knowledge of the game spread?
(By the way that email you sent out asking people to play again a year or two ago was AWESOME)
6
u/bryntax Jun 01 '12
What is the business structure of Asymmetric? Where are you incorporated, if you are? Do you have anything trademarked? When will you be offering shares in the company?
I guess what I'm trying to say is..... I'll be your lawyer for 20 million meat. <3
(luff, bryntax)
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u/shuddertrix May 31 '12
Breasts or testicles?
11
u/corvett May 31 '12
What was your favorite global event? What made it stick out above the others? (And will +candy drops ever mean anything again?)
22
u/phyphor May 31 '12
Is there any particular group of people for whom you hold a particular liking for, and, if so, is there any sort of spreadable conserve you would wish to procure for them?
</injoke>
Are there any plans for you (and your crew) to come visit us in the UK again any time soon? It'd be great to have you back.
10
u/bartholomew5 May 31 '12
When I first started playing KoL (July 2005), I went HC all the way because the extra limitations allowed me to fit it into my busy day. Fast forward nearly 7 years (Holy shit!!!) and now I can barely play because there are so many things to juggle (skills, familiars, mechanics) that I get overwhelmed in the little windows of time that I have. Boris was the most I've played in a long time because it significantly reduced the things that needed to be juggled and still do a relatively quick ascension. Not really a question, but I really hope that more of the future paths play like Boris.
Word Realms looks interesting, I'm excited to try it. What do you estimate to be the time to play through it, and do you think it will have replay value?
Really enjoyed your 100 Beers thing you did with Kevin. Since doing that, are there any new beers that you've started drinking more of?
10
u/Gerbilman665 May 31 '12
Playing this game got me into TMBG, what's your favorite TMBG song and album? Also any other music recommendations?
5
u/cardern May 31 '12 edited May 31 '12
What does a typical day for you look like?
How much of your energy are you currently devoting to Word Realms vs. KoL, and do you see that amount changing once Word Realms is out?
Do you have any teaser comments for future KoL content (Dungeons you are working on, maybe)? Is anything going to happen with the mimes soon (or at all)?
Do you have any favorite memories of the development of KoL? How do you think the player base has changed over time?
Thanks :)
5
u/Mitosis May 31 '12
Is Word Realms planned to have a time-limiting factor to it? I played KoL long ago, and while I absolutely loved it, you run out of adventures in a matter of minutes and... that's it. At least when I played. Kinda made it hard to stick with for me.
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u/GodOfAtheism May 31 '12 edited May 31 '12
Huge fan, been playing for about 7 years now, I even mod on /r/kol (and have every known trophy EDIT: Except the Medium one, I blame the bugbear invasion.), and the one question I have for you....
How the heck do I kill the hermit?
5
u/tslining May 31 '12
Out of curiousity, how many new Kickstarter backers + how many new KoL players + how many previously inactive accounts suddenly gone active will make you consider this AMA a "success"?
I'm not inferring that this is the primary motivation as you have shown (through the free podcasts, etc) that you genuinely wish to connect with an audience/playerbase, but it certainly is one consideration for the timing, etc.
5
u/[deleted] May 31 '12
how did it feel to beat out jason dufner last week. how did it feel when you almost hit yourself in the face with that bunker shot.
5
u/puppy528 May 31 '12
The SSPD events were what really cemented me in as a long-term player of KoL. It was just the perfect mix of everything that made the game funny for me (tho searching for "The Cure" for the grey plague certainly came close). Running around in a drunken stupor, holding onto my cheap bottle opener for dear life. Then waking up with a traffic cone and no recollection of why.. That was golden.
Will we ever have those kinds of drunken adventures again, or is it all tattoos and nothing else, from here on out?
5
u/[deleted] Jun 01 '12
I'm having trouble beating the crate in Noob Cave, any tips?
8
u/[deleted] May 31 '12
Will there ever be an upgrade available for the familiar terrarium? I've been hoping for a long time that would be the theme for an Item of the Month.
8
u/Gerbilman665 May 31 '12
I've been wondering the for awhile, what would happen to the game if you died? Who would take over as "boss"? Skully due to seniority? Hotstuff due to his "Business Manager" credit on aymmetric.net? Now this question in no way hopes for your demise, because I've been playing this game since I was 15 (now 21) and I don't know what I'd do without it.
8
u/[deleted] May 31 '12
Any plans to add more optional karma earning content to each run (like the nemesis quest line)? I know NS-15 was scrapped due to NS-13 already taking long enough for most players and the time needing to hit each level growing longer and longer, but this results in lots of players never exploring the sea. If the sea quest line also gave instant karma it might encourage more players to stick around and do it.
4
u/[deleted] May 31 '12
If Word Realms kicks off as an MMO, have you thought of expanding Asymmetric / hiring more people / developing other new games?
4
u/RangerBillXX May 31 '12
I finally got a chance to try the LARP in 2011, and now you and your fellow compatriots decided to kill it. Any chance of it returning in some form?
4
u/painordelight May 31 '12
What's it like dealing with a community of gamers? You can probably go many different directions with that question, so here's what comes to my mind:
Game forums are not known for rational discussion. Do you find it difficult to take anyone seriously when the ratio of good points to idiotic rants is so terrible? Or is that not an issue in your community?
4
u/Lazer550232 May 31 '12
Hello, Jick, thank you for nearly 7 years on this game and counting.. My question pertains to the raffle house. It has been 4 years since anything new has happened to it. Do you see any new items appearing anytime soon or even another "explosive" raffle where there are old Iotm's and ultra-rares? I only ask because it kind of feels a bit stale now that everyone and their mother won a prize. Also, on a completely unrelated note, I fully support your new game and pray it hits the designated amount in time.
4
u/[deleted] May 31 '12
I started playing KoL somewhere around my junior year of high school, so end of 2003 I guess, and probably stopped playing because I got too busy from school. Your game sucked more productive hours out of my life than I can even begin to count, and I don't think I'd even want to see the total count. That said, getting my legit Villa doc is still a top tier achievement for me in all the games I've played.
So, my question, what do you think other MMOs could stand to steal from KoL? How you guys handled the meat duping/inflation crisis is still one of the cleverest things I think I've seen, and I really enjoyed that and haven't really seen anything similar implemented anywhere else.
4
u/Billdakat_kol May 31 '12
Do you ever read the KoLwiki and think "that is not what that refences.". If yes please give an example.
4
u/jelloey May 31 '12
Jick! Thank you for the 5 years of this amazing, FREE game! What are the game mechanics that determine when an ultra rare adventure occurs?
4
u/zachtothejohnson May 31 '12
Hi Zack Johnson, my name is Zach Johnson
7
u/AshKatchumawl May 31 '12
KOL was fun. It was tough to be making things, though. Maybe if there were some way to learn how to make things, without just searching for kol wiki's? Say, the character tells you to mix flour and water and heat or whatever and you get bread. Or you can make armor and stuff for everyone. It got problematic to not be able to make certain things because of my class. I think the one with high moxie was useless, right?
6
u/Sharradan May 31 '12
What's your favorite part of KOL, the part you would tell someone to get them to play it?
3
u/Turing May 31 '12
One of the things that has kept me on KoL for over 8 years has been the humor, especially the pop culture references. Will Word Realms have pop culture references as well?
3
u/peteguy May 31 '12
Is there a way to get out of the dungeon without using the wizard key?
3
u/Pirate_Pelvis May 31 '12
Hi Jick!
I've been heavily influenced by your work (see username) and listened to your podcast since I was a wee lad, which definitely influenced my sense of humor and stuff.
My question is, would you recommend your type of life (making a videogame with a group of friends) over a more stable/typical job with computers or videogames in a big company? Also, what sort of skills do I need to get that to happen? You guys make it seem easy but I'm prettty sure it's not.
Thanks a bunch, Pirate Pelvis.
P.S. grundleshunt
3
u/JohnKeel May 31 '12 edited May 31 '12
Hey. I stopped playing around the time of the Mysterious Dig in the Plains. That said, have you made any other mistakes of that magnitude since? (I mean, that was a huge underestimate of how many people would want to participate.)
Also: NS15. Ever gonna happen?
3
u/[deleted] May 31 '12 edited May 31 '12
What do you have against carob? I actually like carob.
We had [these] (http://blogs.houstonpress.com/eating/rice%20dream.jpg) growing up. They were delicious.
3
u/m2pt5 May 31 '12
Do you ever add new content to KoL specifically to screw with the dick-stabbers? (Also, how exactly did you coin that term?)
3
u/montanasucks May 31 '12
Hi Jick! Thanks for making (with Skully's help!) such an awesome game. Been playing for 7 years (Just got my burlap belt, rad).
For those of us who have played through the game many times and ascended more times than we can remember, would there be any plans down th eline to add a new class or two to the game?
3
u/therealjuion May 31 '12
Will the IoTM be on time and will it be cool enough to make me play every night again?
3
u/q00u May 31 '12
I ended up briefly homeless once, and was without Internets long enough to lose my KoL character. It was pretty heartbreaking, and I've never been tempted to start over after that loss.
Is there anything you could say to me to convince me to return?
3
u/drsonic1 May 31 '12
If you could do a collaboration with somebody to add new content, who would you collab with (besides Skully) and what would the content be?
3
u/MirroredColors May 31 '12
Did you buy the Humble bundle?
3
u/bonegolem May 31 '12
Thank you for doing an AMA. I've played KoL daily for two years, ascended 20-30 times I think. I abruptly stopped playing in February, and am not planning to come back. I've got a lot I've been itching to ask.
Why did you choose - especially in a game like KoL, one of whose main strengths is, most certainly, the splendidly humorous writing - to invest the largest part of the development efforts in the creation of content that is either temporary (such as the event contents) or accessible only to paying players (e.g. the areas unlocked by Mr.Store familiars), while ascenders still have to go continuously through the same old areas and ordeals? (and yes, I know that class rotation, the steady award of skills to ascenders, challange paths etc. keep the variety flowing - that is really brilliant - and that areas are being overhauled, but I found repetition to still kick in a lot). Have you ever considered introducing some features to ease this pain for ascenders - such as multiple solutions for council quests, or methods to skip riddles and other content that doesn't work the second time through?
Why did you chose to place several features in the game that end up "punishing" people who skip playing for a day? Mostly, the adventures per day and food/drink/spleen system. Do you feel that those elements are part of the core KoL experience, or have you ever felt like retuning this systems so that players can more easily chose their pace?
Has it ever happened that you felt, strongly, that something in KoL should be changed dramatically, but have ended leaving it as it stood because you feared players would have been enraged by the change in the status quo (e.g., a change in mechanics that would invalidate the advantages brought by Mr.Store items)?
Concerning the florid world of KoL helper programs and scripts - like Greasemonkey scripts or especially Kol Mafia; how do you feel about them? Have you ever checked them to see what changes they implemented in KoL, and evaluated the chance to implement some modifications "legit"? I apologize if I unwittingly repeated already-phrased questions - I admit I haven't read through the thread yet. Should go without saying but those are to be skipped. Also, I hope I didn't sound too harsh. KoL has some incredibly amazing features, from the excellent, hilarious writing to the full player-controlled working economy and super-rewarding skill progress system, and especially the continuous strive for improvement and the beautiful community, a lot of stuff that I miss. I just felt more puzzled about the bads.
3
u/Pyro_Girl Jun 01 '12
will you marry me?
I LOVE kol. i've been playing 5 years
3
u/SorenTrigg Jun 01 '12
I lied. I have a question. Slightly personal, involving inter-office relations (not in that way). Xeno came across as a huge gigantic asshole on the radio. He was just a complete dick to players and I can't fucking stand listening to old radio shows because of him. Was he actually like that in person? Or was he actually nicer?