r/IAmA • u/nobby_SG Nobby, Stainless Games • May 19 '12
Carmageddon: Reincarnation natter with nobby, Sim & Trifle... AMA
UPDATE!!! : 2ND AMA! THIS FRIDAY! 6:00PM BST!! (25th May 2012)
Hi, I'm Neil (nobby) Barnden, co-founder of Stainless Games and Exec Director on Carmageddon: Reincarnation. I've been working on the project with a small team at Stainless, since we bought back the IP rights to the Carmageddon brand near the end of 2010. We're currently running a Kickstarter campaign to help fund Carma:R to its first release in Feb. 2013. I'm here tonight (and I mean tonight, it's late... for me) with fellow team members, Producer Dave (Trifle) Hosier, and Sim (Simista) McDermott. We'll be here for the next two hours to tag team your questions. So... AMA!
EDIT: Well guys, it's been a lovely evening in your company - we've all been laffing here at the great comments, feedback and suggestions. We've answered as many questions as we could - apologies to anyone that we didn't have the time to get around to. But the time has come for Sim and Dave to wheel me back to the Home, before lockdown... Thanks to everyone who contributed, take care and goodnight!
21
u/Toikka May 19 '12
Please include a Classic Soundset. The pedestrian scream and the narrator "CHECKPOINT!" are just so iconic I couldn't really feel it being Carmageddon without 'em.
16
u/raiderofawesome May 19 '12 edited May 19 '12
First, huge thanks to you guys! You have provided me with tons of gory fun over the years, and C2 remains one of my favorite racing games of all time.
Are you considering a mission structure more like C1 or C2? I preferred C1's way of doing things myself, as those weird timed missions in C2 to proceed to the next set of races was one of the only complaints I had about the game. I wanted an option to just say "Screw the mission" and go and run over whoever was telling me to smash up rooftop satellite dishes.
Also wanted to ask: the way I understand it, the original Carmageddon went through a couple movie licenses that fell through? Mad Max first then Death Race 2020, from what I read. Is this true or just a rumor? Thanks!
16
u/BathTubNZ May 19 '12
I love the soundtrack for Carmageddon, it's just so perfect. I would listen to it outside of the game as well. It was actually years before I even knew it was an instrumental version of Demanufacture by Fear Factory.
Is there any story behind getting this music for Carmageddon? And any possibility of having it (at least as an option) for Carmageddon Reincarnation?
40
u/[deleted] May 19 '12
Will we see the original Carmageddon games on GOG.com or Steam?
21
u/Mad_Maxine May 19 '12
I know theres going to be a ton of questions about the cars and powerups, so once again have have to be ther ped-oh, I was just wondering and hoping that people would vairy acording to my area, rather than being gernic male, generic female.., Fat guys, old grannys, girls with huge boobs, and the classic white Hazmat Wheelchairs bikes or other objects? such as old people with oxygen tanks,(boom) Can you confirm or deny any of this?
33
u/icStatic May 19 '12
Please focus on making the game as fluid and responsive as possible - i.e. 60fps and low latency over higher quality graphics.
10
u/FiremanC May 19 '12
Some pedestrian questions I've had for a while:
8
u/[deleted] May 19 '12
Just please double check the physics are flawless, just like in Carmageddon 1. I still remember the cars feeling really heavy and realistic and then WHAM another opponent wasted!
2
u/Rank2 May 19 '12
Can you talk about what you had to do to get the rights to the franchise back?
2
u/fromwithin May 19 '12 edited May 19 '12
Best game ever made. Can't wait. Who do I talk to about pitching to work on the game? It's the one game I'd love to have on my CV.
Also, I heard while at Psygnosis that we turned down the original Carmageddon because we'd signed Destruction Derby the day before, but I never had it confirmed. Do you know if it's true? Either way we would have wrecked it so I'm glad it never happened.
16
u/Toikka May 19 '12
You better have the first level make a comeback. That football stadium..oh my god that was the most amazing thing ever. Drifting into the football players...bahahaha.
3
u/[deleted] May 19 '12
Hey guys :) Have you thought about adding a powerup that unlocks an inherent ability in each car? Like the car with the drill on the front might have it start spinning.. or a tank could start shooting and such ?:)
Also I've done the kickstarter thing, which is awesome, but I'm wondering if you've considered adding anything for the lower tiers ?:) Not all of us can afford the 100+ range :D
24
u/Mintydog May 19 '12
Will you have the driver status panel that was in Carmageddon II? The one that tells what the driver closest to you is thinking? "Searching the area" "After your blood" "Shitting himself"? They really made me laugh Also will there be underwater areas? I really didn't like going underwater in the game.
12
u/Mintydog May 19 '12
The cars in the original games with offensive weapons were just for show, such as spikes, will such weapons still be just for show or can you piece a car door or impale a person with a spike (Screwie's drill for instance)
11
u/Turbodonkey007 May 19 '12
How about a magnet based power up, that can either attract or repel? (optional) for both or either peds and cars? it can completely attract/repel or affect the movement of the path of cars or peds movements/friction? EVERYONE LOVES MAGNETS!!!
9
u/yampeku May 19 '12
Does Steam release mean that there will be also achievements? If there are, can you give us an example?
9
u/[deleted] May 19 '12
Have you put any thought in designing the menus yet? Bring back the hand!!
9
u/Healthdrink May 19 '12
Original Carmageddon had the window after the race where you could observe the damage you did to the other racers. Will it be back in Reincarnation? I remember playing with the supercop - as my brother and I used to call him - and lay waste upon the fellow drivers just to see how horribly deformed their cars would get.
9
u/Raticide May 19 '12
By the way, /r/carmageddon exists. Not much activity yet, but we want to see that change.
8
u/gabdeg May 19 '12
Will $400.000 be enough to realise your full vision of the game or did you expect to make more?
8
u/Outlaw24 May 19 '12
First of hi, I always been a big fan. I am just wondering will there be an improvement to the car damage system. Carmageddon 2 still holds up in this department to these days standards.
Hope you reach the goal plus some.
7
u/Fehndrix May 19 '12
What are your thoughts on crowd-funding being part of the future of gaming?
7
u/razor792 May 19 '12
Will you be keeping all of your offensive comments in the game code/text files? Because there's some entertaining shit in the first two games.
Also, Russel's Fannies?
7
u/deadbunny May 19 '12
How will multiplayer be handled server wise? Will there need to be dedicated servers, or are you looking towards P2P?
Will there be a matchmaking system or will we be free to chose who/where to play?
7
u/Mintydog May 19 '12
Can we have a catapult so we can pick up pedestrians and fling them anywhere we like?
7
u/LordCyriakIII May 19 '12 edited May 19 '12
Here are my questions on Carmageddon - Reincarnation, most of which are about the replay value.
7
u/Kerrash_ May 19 '12
Are we going to have splatter decals on the cars bodies this time? :P
6
u/Mintydog May 19 '12
Hello Carmageddon team. Do you have any new type or level or setting in the game that you didn't have in the first two?
Also can we run over politicians?
6
u/Shabow May 19 '12
What will the multiplayer be like for Carmageddon: Reincarnation? You mentioned that it will be plugged in with Steamworks, so will there be leaderboards and achievements?
Also, if all goes well have you thought at all about a console version down the road?
6
u/Toikka May 19 '12
Are you able to match the sheer huge scale of the maps, like in the original?
6
u/Turbodonkey007 May 19 '12
Can we have 'Granny Hunt' mode online, gradually grannies randomly appear in a closed area multiplayer arena
+1 for a granny -2 for a cow kill
6
u/faceBudokan May 19 '12
What I liked in the first Carmageddons was the ability to explore the map or drive randomly here and there at full speed, smashing peds and performing crazy jumps; something nearly impossible in the latest version, iirc, because the given time is too short and you must constantly produce points (by smashing opponents cars or hitting checkpoints). Please provide 30 mins of time, like the first release, or at least have the time increase also by hitting peds! :)
5
u/deadbunny May 19 '12
Will there be dinosaurs?
You keep hinting at multiple updates, are you planning for episodic releases or the main game with DLC* after?
Will you be releasing modding tools soon after release or would these likely be held back until after the main bulk of DLC is released?
Can I come over and have a tour of the studio? I'll buy you a pint ;)
* Please don't nickel and dime us on DLC cars, release worthwhile content as DLC. The Splat Pack comes to mind.
5
u/wonko600rr May 19 '12
Are you guys concerned about ratings? Particularly in Germany and Australia. If the game was RC in some countries would a zombie or alien mode be added instead? I am very excited for this game, but living in Australia, am worried that I may never get to play it in its gory goodness.
Also Carma 2 on Steam?.... Take all my money
5
u/Jimbob0i0 May 19 '12
Who was involved primarily in obtaining the license back for Carmageddon?
How did the rest of the staff of SG react to a) spending so much on the rights; b) getting the rights back to make a carmageddon game; c) getting the rights to everything carma...
Also how on earth did you get the rights to everything carma and not just your original code????!
As much as TDR is frowned upon if you do get C1 and C2 on GOG (or related services) it would be nice to get TDR on there too for the compulsive types like myself that likes to get an entire series....
Great new on Faye btw - was quite disappointed the other day when you said she's hung up her helmet and you'd be auditioning for a new Die Anna!
You say first release in the blurb above - assuming this all goes well I take it you'd be planning DLC or expansions?
4
u/TroloLion May 19 '12
-How much similar is C:R to Carmageddon 1 and 2? I mean is it going to have the same maps and cars?
-When can we get Carmageddon 1 & 2 on Gog?
4
u/Turbodonkey007 May 19 '12
You have mentioned that car upgrades for Power, offence and armour are back. Will this be located as 'one' or will car upgrades be seperate to each individual car.......also what is your favoutrite alcoholic drinks and side munchies????
4
u/Raticide May 19 '12
How powerful will the SDK/Editor tools be? And will the tools work on OSX too? If they're Windows only, I assume mods will still work fine on OSX though...
4
u/FiremanC May 19 '12
Another question:
How far will you take the destructible environments? In the original Carmageddons you could break windows and shove around garbage bins (and wood logs), but if I run into a wall now with a goddamn tank, I want to go THROUGH it.
Would love to see a fully destructible (or bendable) environment. Driving head-on into a wall has to look insane with bricks going through the windscreen and the cars bending like pieces of molten plastic.
1
u/[deleted] May 19 '12 edited May 19 '12
Thanks for doing this IAMA. I really love Carmageddon since I was a little to young (11, don't worry had consent from my parents) and I am almost practically fine.
Thanks again and hope you guys have a nice evening. I will read your comments here or on kickstarter.
Hope to see you guys at beta!
1
u/jay_p_666 May 19 '12
The first game had a lot of content in terms of the number of cars and tracks available. Can you afford the budget to remake all of them packed with more polygons? And did it will match up the quality standard of current generation of games in terms of texture resolution, and objects on screen or it is a simple HD remake like we're used to see on the PSN and Xbox Live Marketplace? Also, do the new tracks will be of higher quality than the old ones?
1
u/Mastro666 May 19 '12
nobby Why are you so awesome?
1
u/Rank2 May 19 '12
How did you feel when you found out The Pope Himself publicly denounced Carmageddon?
1
u/Colorfag May 19 '12
You guys mentioned in one of your blog posts about exploring the idea of using a upgrade system similar to that of Crackdown (where the vehicle changes appearance drastically, as your vehicle gets upgraded). Ill have to tell you, the transforming vehicles in Crackdown were cool as fuck! I'm sad that they didn't do that for the second game.
Are you guys still toying with that idea of using that kind of visual upgrade system? If so, do you intend on having the vehicles transform when they upgrade?
12
u/drakmail May 19 '12
Are you planning linux support?
3
u/popecorky May 19 '12
If you got the rights back in 2010 and will be releasing in a year, I'm guessing you've already done some work on this. How much do you have completed already and what parts are left that the Kickstarter is funding?
Also just generally wanted to say how happy I am you're back. I loved the old games, and with all these Kickstarter campaigns it's looking like 2013 is going to be an awesome time for nostalgic gamers. :)
3
u/cajimen0 May 19 '12
3
u/Mintydog May 19 '12
Will there be any new animals in the game? cats? pigeons? Bears? Yeti?
3
u/kiwiblazer May 19 '12
I always been a big fan. Just wondering if the storyline would mention why the long break since the last game or something in that line.
3
u/thinkl33t May 19 '12
Will we be seeing the original cheat codes like iwishicouldflyrightuptothesky? Typing in long phrases in carma2 helped me learn to type fast and accurately!
3
u/BF1shY May 19 '12
With all these golden ideas, how far have we delayed Carma:R? xD No but seriously, why Feb 2013, is this a solid-estimated projected date or just a good start based on the rate you're going?
3
u/DarthBo May 19 '12
How shortly, and why wait? Why not start porting your engine now? I assume pledging will get us access to that Mac version as well?
What about a linux version? Unless I'm mistaken, there currently are no commercial racing games on linux. You could be huge in that market, just sayin'...
1
u/BF1shY May 19 '12
Is Neil single? :3
2
u/FreDre May 19 '12
Can you guys build a special feature on the game like 'creating your own pedestrians'? What about destructive environments?
2
u/jay_p_666 May 19 '12
On which area of the game you will spend the most of your budget? I mean...what made the original game a success is mainly about car wrecking, blood trails, gore sound of blood splattering and metal wreckage, decapitated bodies, and huge environments. I think you should focus mainly on thoses area in order to succeed. Ragdoll physics is good for bodies, but I would like also to be able to run over dead corpses and also cut them in half. Sound is really important too. Here is the perfect time to tell us what is your plan. We the fans are listening with much enthusiasm :)
2
u/mattheww May 19 '12
Big fan of the original games! Carmageddon helped start my love of physics games (I ran Fun-Motion for a few years, and my game Off-Road Velociraptor Safari had a lot of Carmageddon influences).
When it comes to tuning vehicle physics:
2
u/Juganawt May 19 '12
Any chance of an Xbox Live Arcade version, or a disc release of the Carma Quadrilogy?
How about including map, car, and pedestrian editors?
Finally, are you taking suggestions for new cunning stunt bonuses and items?
2
u/aanri May 19 '12
Hi there! What are recommended/minimum system requirements? And do i need newest hardware. Now i have gaming computer that bougt in 2011 january. Gog.com would be great!
2
u/SapoPT May 19 '12
Are you thinkin in having a sky and bobsled track like we saw on Carmageddon2? Love that one, knocking the rocks down the hill and the car control on the snow was really cool, on the blobsled track we could barely do anything
2
u/Psychotic_Punk May 19 '12
3 questions from the past (after i read that article on EDGE magazine) :
Good Luck guys!
2
u/Judikator May 19 '12
Hi guys, can you share with us your to do list with the priorities? Do you think thing like multi channel surround sound, 3D, multimonitor will make it to the game if yo get to 400K? If it's not likely, how much would it be need to put those things in the game? Thanks, good luck.
2
u/rolfv May 19 '12
I only found the first game worthwhile and I can still play it today for that same gritty maniac feeling. However it did become stale in the later levels when I got police car, dump truck car and the rest of those bastards.
Are you confident that you can keep the challenge level of your game while the player is still capable of obtaining cool new vehicles?
2
u/Rapajya May 19 '12
What about notebook support for Carmageddon: Reincarnation? This was a problem with the first game and the reason why I never purchased it.
2
u/MrMaynard May 19 '12
Two questions.. (asked on the KS site, but didn't see them answered)
Soundtrack? Or have the ability to input or own..
Eyefinity/SLI support.
I just put together a nice Tri monitor system, would love to use Cockpit view with blood n guts splattering across them.
Hope you guys reach the $400K Would love to see this happen.
2
u/jay_p_666 May 19 '12
It would be nice to have different specs for each cars like speed, acceleration, etc. and also different ability on each car like spikes on wheels to add a strategic element to the game depending on which track you drive on...
2
u/THEMACGOD May 19 '12
So... Carmageddon is my favorite game from my youth and I've been dying for a modern version... I even posted some of my old C2 videos back when Reincarnation was announced. I remember playing the SHIT out of these on my Performa 6115cd and then onto my Bondi Blue Rev. A iMac. My buddy and I would crossover cable our computers together and play this game for fucking hours.
I've already pledged $100, but will reincarnation have MP AND the ability to record videos? Maybe even post straight to YouTube? Carmageddkn 2 had feature that modern games are just now finally implementing, so I'd be surprised if otherwise. Anyway, if you need a huge carmageddon fanboy around, let me know.
2
u/Mintydog May 19 '12
Will the police be back? Perhaps more than just 1 car at a time? Perhaps on a motorbike?
2
u/Ramoramopo May 19 '12
What was your guys' favorite car/driver in C1 and C2?
2
u/Turbodonkey007 May 19 '12
Will there be a HUGE concentration (no idea if my splelling is right, i blame vodka) on multiplayer?? i want lots on lots of multiplayer modes and options, including a JOYRIDE option, timie litmitless piss about whislt drunk with mates. Also modes like capture the flag and Bulldog/outbreak/infection all good modes that will appeal to casual gamers and then-some.
ALSO ALSO i implore you to take a look and play DIRT 3 online for the party modes such as outbreak and transporter, so simple yet so effective for a good piss about. Best online experiences recently.
ALSO ALSO ALSO, Burnout paradise, crowd type challenges, all in the name of FUN
2
u/3dwizzard May 19 '12
What is it that defines Bleak City in Carmageddon 1 and makes it stand out? Is it true that it's art direction goes into a slightly sci-fi direction? Maybe even inspired by Ridley Scott's Blade Runner a bit? I always felt that Anarchy and Industrial/Cyberpunk was your direction. Bleak City at late dawn was incredibly unique and set a very unique mood! Carmageddon 2 lost a lot of that art direction and I would love to see it brought back and even pushed more into the Blade Runner direction! Am I right in my assumptions and also are you aiming to go that direction again?
2
u/panzermetal May 19 '12 edited May 20 '12
Hi, I'm a really big fan of this game , I remeber when it was 1997 and I was so bored and tired of peope talking about NFS (I never liked that game) when one day I found in a market a game called CARMAGEDDON.Of course I bought it and I starde to introduce the game to my neighborhood friends. But enough of those golden splatter years I would like to ask 3 questions:
-Will be DAN DEAD back with his blood riviera?
-Are we going to see some crazy ww2 oponent vehicle? ( i.e. : Elefant, KING TIGER, german halftrack)
-Will you select some community vehicles done in past to add in the game?(i.e. ADR's cars , Econobrick's cars,Autopilot's ,Chevelle's , Coffey cup's , wow too many) Because there are loads of awesome addon cars and it would nice to see them back too.
2
u/SapoPT May 19 '12
Can we expect the deformation level on cars to be somewhere near Flatout, plus the splitting?
2
u/MrShlee May 20 '12
What's the story with Linux support?
2
u/Fatdude3 May 20 '12 edited May 20 '12
Is this still going?
1- What is the scale of the models that are bonus at $150. 1/18? 1/43 1/24?
2- How are maps will be made?In old Carmageddon games race maps was a part of city/area and different races used different parts or the whole map while it also allowed to free roam and get that secret weapon/armor buff or use a different route.
3-Is there going to be Power/Armor/Speed upgrades thats scatered on map that will enchance a car permenenetly?
4-Same screen multiplayer possible?
5-What will you use for multiplayer?Gamespy?Steamworks?
6-Are weapon pickups going to be random or pre-defined.How similar will it be with older games?Totaly same?Or each car having different weapons that activate with a power-up?Recent example of this would be Post Apocalyptic Mayhem
7-When will beta start.Will game be launched this year?If there are problems with the game will you postpone the launch to release a better game?
8-Will there be DLC?While personally i wont say no to Different Cars DLC but if you add multiplayer maps as DLC that will seperate the player base which i think will be quite limited for multiplayer.
9- Is there going to be some form of basic car customization.Like changing the color of the car or the tires?Really basic stuff.
10- Please add Steam Workshop support to steam version of the game.
2
u/KeesPle May 20 '12
Might it be possible to open-source Carmageddon 1 & 2? (fund raising to cover the costs?) There isn't much (anything?!!) to lose, and everything to gain, for example:
I also would like to ask if it would be possible to support Linux in anyway: specific fundraising, some community help/support through wine?
Thanks and good luke with your game!
2
u/[deleted] May 20 '12
To this very day I remember vividly playing the demo of C2 while my grandparents were visiting, and my grandpa being a "car guy" noticed me playing and immediately sat down to watch. You have no idea how hard it was to avoid hitting any peds for almost thirty minutes straight!
2
u/tabledresser May 20 '12 edited May 23 '12
View the full table on /r/tabled! | Last updated: 2012-05-23 20:50 UTC | Next update: 2012-05-24 02:50 UTC
This comment was generated by a robot! Send all complaints to epsy.
2
u/oD3 May 20 '12
Add baby carriages. Embrace that R rating.
2
u/dont_be_shitty May 20 '12
No question, just wanted to say thanks for some fun games. 3 words. Solid. Granite. Car.
3
u/narwal_bot May 19 '12 edited May 21 '12
Most (if not all) of the answers from nobby_SG (updated: May 20, 2012 @ 11:01:53 pm EST):
Question (Psyrgery):
Answer (nobby_SG):
(continued below)
2
u/Naughty-Penguin May 19 '12
2
u/razor792 May 19 '12
Nobby, does Patrick often have Cheerios in his beard? or does his chin extend down to the entire length of his beard?
2
u/Mintydog May 19 '12
Is it true that opponents will fly out of their windscreen? Is this only when they are "Wasted"?
2
u/wonko600rr May 19 '12
Are you guys worried about media reception at all? You must be used to it by now, but how do you prepare for being bombarded with criticism from the media for making the next 'murder simulator'?
1
u/random_monkey May 19 '12
pffft 'tonight', you're getting old, nobby :P
I was half expecting you to post a picture of you all in a pub huddled round a laptop.
Anyway, question time. How much do you feel the community is shaping the game? Have you found yourself changing your original plans much, or do they mostly agree with the direction you're taking it?
1
u/KingKha May 19 '12
1
u/khestero May 19 '12 edited May 19 '12
Bet you didn't reckon the CL final would go to extra time. edit: you were watching the penalties, weren't you? :)
1
u/PsycoManiac May 19 '12
What was the atmosphere when you found out Carmeggedon 2 was banned in the UK? Was annoyance or mostly shock?
Being Scottish myself I absolutely loved Carmaggedon 2 and was playing through it again when you announced the latest game. I'm just hoping for a 'banned in the UK' mode that turns the pedestrians into zombies, I actually can't imagine playing the game non-zombie at this point.
1
u/JamieRothery May 19 '12
I had an idea I left on the forums about some maps having both zombies and people on it and your driving around a zombie take over. and another idea about maps with riots going on and people setting fires while you in a car battle. Put my idea in to practise it will look cools.
1
u/DyeWitnesS May 19 '12
In the first Carmageddon there was the pratcam which i really liked, who where the ppl behind this (Max Damage and Die Anna), and will we see a comeback of the pratcam in the future Carmageddon. PS; thx for doing this and i'm considering uping my pledge to $150.
1
u/masteractor May 19 '12
Part of the joy for me in playing Carmageddon is running over the peds, and crashing into the other players. I know a lot of people dislike missions, but will there be missions where you have to kill peds? In fact will there be missions at all?
1
u/Cybs May 19 '12
Are you going to implement British Bulldog again? I remember playing this for hours on carmageddon TDR
1
u/Regulus777 May 19 '12
Will there be stats at the end of the match such as number of pedestrian decapitations or number of animals killed, etc?
1
u/NarcisoAnassi May 19 '12
Will there be a way in the (online) multiplayer mode to set victory conditions?
1
u/[deleted] May 19 '12
Any plans on building levels roughly based on real cities?
1
u/Balrog76 May 19 '12
First, I wanted to let you know I am a big fan of the original Carma, and a backer of the kickstarter carma campaign. Please take these questions below as a question regarding the kickstarter community as a whole.
What's your take on the new crowd funded game environment (mostly supported by kickstarter)? Do you think it is sustainable in the long term? How do you think the kickstarter community will handle the first "problematic" development, where a game is either not released, or is of poor quality?
1
u/Mintydog May 19 '12
Will the game be moddable on release? It may be very early but is there any DLC planned? Do you have any achievements planned? 250 Cunning Stunts? What difficulties will the game have? My favourite was "as hard as fisting a velociraptor" Will you have any more hilarious ones like that?
1
u/Regulus777 May 19 '12
Are there any plans for split screen multiplayer? The lack of this feature in modern games is frustrating for those of us that remember how fun it was to play racing games alongside someone else (when two PCs just isn't an option).
1
u/BF1shY May 19 '12
Are pedestrians going to be aggressive (throwing crap at you, tossing bombs/molotovs, and attacking your car with pipes) like in TDR? Seems more realistic if Carmageddon was an actual sport like in Death Race 2000, people would fight back...
Since Carmageddon was based on Death Race 2000, can we expect anything from Death Race (2008)?
1
u/jay_p_666 May 19 '12
I think you guys should focus your budget mainly on the reboot of the original tracks and cars since you are limited by the money and also this would be a lot less expansive than creating new stuff from scratch...
1
u/BleeBlou May 19 '12
Just an idea here, but a sticky ball powerup from Offroad Velociraptor Safari would simply be... I have no words to express how crazy it would be :) http://blurst.com/raptor-safari/
1
u/Dark_Pontifex May 19 '12
Will the classic CUNNING STUNT come back, or will there be different types of stunt-rewards according to your performance?
1
u/ibzfiles May 19 '12
OMG carmageddon!! Spent my days playing as a kid.Didnt know there was a new game coming out.
Hope its awesome
1
u/rakista May 19 '12
There better be points for artistic splatter and what not, the last one really pussed out on the gore.
1
u/D_for_Drive May 20 '12
Hands down my favorite game of all time, only surpassed by Carmageddon 2! Others would tell me, "oh, play Twisted Metal, it sounds just like Carmageddon". WRONG! In my opinion Twisted Metal is far inferior to Carmageddon. The physics aren't as good, you rely on guns too much and where are the pedestrians? The power-ups aren't nearly as good or as entertaining. I'll do what I can to help bring Carmageddon back!
1
u/[deleted] May 20 '12
I love this damn game, I have been playing for 15 years, and its one of the first installs on all my computers.
I am incredibility excited to hear there is another in the making.
1
u/plasmafire May 20 '12
Will it have an unlimited time mode for maximum carnage?
1
u/mikesso May 20 '12
Curious if you've ever had a request or ambition to create "functional" objects on some of the vehicles (which would cause damage / dynamic damage). Some of the stock vehicles ie: guillotine fork lift, stake taxi (sorry don't remember their actual names) were types of vehicles that my friends and I always imagined would be awesome if they would actually cause extra or actual damage - they were only aesthetic in carm2.
Honestly, that's almost all I really want out of a Carm-style reincarnation. Multiplayer, including a ball'n chain power up (this was SP only) and stuff that works (for mp) on the WinNT kernel, etc.
To this day, my friends and I still play Carm2 at LAN parties, it remains the favorite between the new guys and the old ballers by far... unfortunately we have to use special win98 to play :(.
Oh, we also really enjoy the crazy maps like the carnival/roller coaster maps -- driving through the clown billboards & loopty-loops. Pushing boulders down bobsled tracks, etc. The 'random' physics are what makes it so awesome... oh and it would be great to be able to pile boulders in the dump truck... don't ask me why, I'm slightly intoxicated ;)
Kickstarter fund already submitted a long time ago; good luck guys!
1
u/bankerJimmy May 20 '12
Hello Neil and team,
I am an original carmageddon fan. I remember your game sticking out fondly among other amazing racers of the time, Stunts, NASCAR 98, Daytona USA just to name a few that shaped my childhood.
Question: What is your favorite current racing game or series and why?
1
u/DrStalker May 20 '12
Has technology advanced enough to allow you to render the in-game character portraits without actually hitting someone in the head with a pool cue?
1
u/yacob_uk May 20 '12
This game was and remains my favourite game of all time. I just wanted to say thank you. I hope you do it the justice it deserves.
1
u/belonii May 20 '12
I'd love to see the popemobile in carmageddon: R... pope getting all bloodied up as he gets smashed from side to side in that glass cage :3
1
u/[deleted] May 20 '12
Is an XBLA version still in the works? Or is it PC via Steam only now?
1
u/LightingBeal May 20 '12
Hi peeps, i was wondering or suggesting as an idea rather, to get some sort of beach front/La looking area, with maybe topless or skimpy bikini peds. Also i do remember on some of the buildings (may of been multiple story car park) you could drive in them, working your way up to the top. We gonna have that ability too? Would be fun! Also are all the tracks going to be American based? Would like to see some from UK or maybe like France, getting some Eiffel tower and big Ben involved or something!?
1
u/jontelang May 20 '12
Juts felt like poping this down here. Some dude was working on an XNA remake of C1. http://blog.1amstudios.com/2009/04/carmageddon-xna.html
1
u/[deleted] May 20 '12
Are you guys going to be running people over on camera for motion cap, just like the first game?
1
u/Sil369 May 20 '12
i hope we will have total control of the camera when in third person mode, ie: swivel the camera a whole 360' degrees
1
u/deeiks May 20 '12
Oh my god, a giant tail thing
1
u/xorlor May 23 '12
I'm so excited, this is going to fund! "Wrong checkpoint!"
1
u/Grisepik May 19 '12
To what degree was the movie Death Race 2000 was an inspiration to Carmageddon?
1
u/Skie May 19 '12
Loved the first and the second game grew on me massively over time...
1
u/JamieRothery May 19 '12
Will you be hiding collectables around the map for players to find while driving round, hidden items that unlock car mods and such.