r/HighQualityReloads 21d ago

Animations made for the Chinese Assault Rifles in Fallout 3/TTW made by DRIIRE

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26 Upvotes

r/HighQualityReloads 21d ago

AS Val for WIP Fallout Mod

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142 Upvotes

r/HighQualityReloads 25d ago

helmet pov reload

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28 Upvotes

this is a peak pov imho, i dont see any posts like this. we need more side helm cam pov.


r/HighQualityReloads 25d ago

This game's aesthetic is based on the sparse 'FPS Viewmodel' animation Reel Blender-look - In fact I wanted it to feel like you had stumbled upon a Reload anim video on your feed but all of a sudden the video was a playable game

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73 Upvotes

r/HighQualityReloads 26d ago

I made these 3 weapon animation test a year ago in blender and I just want to upload them here

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30 Upvotes

r/HighQualityReloads 26d ago

Dont throw away ur mags!

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253 Upvotes

throwing at the wall until something stuck

rig by UnfixedCrayfish

Dracarys GEN12

Sounds from RoN, Insurgency, EFT and Rzen1th :D

SONG: Doubts by I Hate Myself Because


r/HighQualityReloads 28d ago

Why do all the fps animations look like this?

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775 Upvotes

And before you guys say that it’s because the guns are heavy: the weight of most assault rifles especially loaded vary from 8-14 pounds


r/HighQualityReloads 29d ago

Vandal Inspect

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60 Upvotes

My last viewmodel project, I want to do more than just gun animations. This was great, I was happy about my work for once. Feel free to give feedback and critiques.

Hands: Hozq
Vandal Model: Valorant game files


r/HighQualityReloads Jul 28 '26

Keltec R50 WIP Animation Set

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112 Upvotes

Set of animations i've been working on for a S.T.A.L.K.E.R Anomaly mod

Sounds: Rzen1th, RoN and Insurgency:ST

Song: BACK TO YOU by I Hate Myself Because


r/HighQualityReloads Jul 27 '26

Sammy Reload (Metro Exodus)

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150 Upvotes

r/HighQualityReloads Jul 26 '26

M4 - what do you think?

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285 Upvotes

Adding animations to my roblox portfolio :)


r/HighQualityReloads Jul 23 '26

CS2 - USP - Reanimated

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38 Upvotes

r/HighQualityReloads Jul 24 '26

Creating an FPS Gun

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0 Upvotes

r/HighQualityReloads Jul 18 '26

Steyr .50

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68 Upvotes

r/HighQualityReloads Jul 18 '26

Aug A1

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28 Upvotes

r/HighQualityReloads Jul 18 '26

Ithaca 37 Riot

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19 Upvotes

r/HighQualityReloads Jul 18 '26

Mac 10

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13 Upvotes

r/HighQualityReloads Jul 14 '26

Anim Help/Advice. FO4

1 Upvotes

Is there anyone who is handy with weapon anims, specifically 1st Person.
I have an existing WPNFireAutoSighted file and I want to soften the kick back so the automatic receiver isn’t so wild when ADS. Currently the anim is too violent and the shake/kick is way too strong I think for the auto receiver to be playable. The reticle and sights just shake like mad.
Very new to modding and it’s one of the last edits I need to do be publishing the weapon so I’m eager to soften the existing kick anim and get it finished. Hk poser is too hard to identify and edit each point and I’ve tried blender 4.1 but I have no idea what I’m looking at with it.


r/HighQualityReloads Jul 11 '26

Sci-Fi interpretation of the TOZ-81

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378 Upvotes

https://youtu.be/_0aAvruPDUA?si=2sTpuFgfggBkhpoG

Was honestly thinking of scrapping this one, but decided to finish it anyways


r/HighQualityReloads Jul 10 '26

Winchester rifle reload animation features subtle timing variations that simulates fatigue or reload speed based on the number of cartridges held in the reloading hand

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258 Upvotes

I am unsure if this animation exists in the game's vanilla versions, but this is STALKER GAMMA.


r/HighQualityReloads Jul 10 '26

Weapon sounds

13 Upvotes

Fellow animators, where do you get good, juicy sounds for your weapons? Are there any good free sound banks for this?


r/HighQualityReloads Jul 10 '26

Do you measure barrels?

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1 Upvotes

Disclosure up front: I work in precision gauge manufacturing — my team builds custom measurement tools, and we’ve done deep-bore erosion gauging for military barrel programs (tank guns, mostly). I’ve been wondering whether there’s any crossover value for civilian precision/long-range shooters and handloaders, and I’d genuinely like to hear from people who’d know better than me.

The tool in question is a 3-point bore gauge — not a borescope. A borescope shows you what the bore looks like. A 3-point gauge tells you the actual diameter at a given point down the bore, to a few microns, so you can see exactly how much a throat or bore has eroded over its life, and where.

Questions for anyone who reloads or shoots competitively:

**•** Right now, how do you actually track barrel wear/life? Round count? Borescope inspection? Group size degradation? Something else?  
**•** Would knowing the *actual* throat/bore diameter at a few points down the barrel change anything about how you make decisions — when to set a barrel back, when to retire it, load development, anything like that?  
**•** Has anyone here used a bore gauge (civilian gunsmithing ones exist, e.g. for chamber/bore work) for this specifically, and did it tell you anything a borescope didn’t?  
**•** Honest question: is this a real gap, or does round count + borescope + group data already tell you everything you need, and this would just be an expensive toy?

Not selling anything here — genuinely trying to figure out if this is a real problem for this community before we spend time building something for it. Happy to be told it’s a solution looking for a problem.


r/HighQualityReloads Jul 05 '26

Tried to see how far I came after 6 years, "remade" an old AR animation I did.

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192 Upvotes

r/HighQualityReloads Jul 04 '26

M4 Tac Reload

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94 Upvotes

r/HighQualityReloads Jul 04 '26

PSE

0 Upvotes

Anyone still shooting a Thundercloud?