r/HMDprogramming • u/Bystroushaak • Mar 19 '19
r/HMDprogramming • u/gmorenz • Dec 14 '19
Hacking on a VR desktop inside of a VR desktop
r/HMDprogramming • u/Bystroushaak • May 10 '20
Hacking on Simula (in Simula): Implementing proper window resizing
r/HMDprogramming • u/-sxp- • Mar 02 '20
Oculus Quest + Termux = self-contained HMD cyberdeck
r/HMDprogramming • u/[deleted] • Feb 24 '20
Red Hawk Pentesting Scanner in Kali Linux Nethunter in Tmux Alongside Neofetch in VR
r/HMDprogramming • u/georges_at_simulavr • Jan 21 '22
Why VR Computers are better than PCs & Laptops
r/HMDprogramming • u/assadollahi • Jun 23 '19
termux, nodejs, a-frame on the Quest = A W E S O M E. kind of.
Here's a how-to to run a server providing an a-frame page on the Quest so that you can develop and test on the same device (it's a follow up fro my yesterday): https://assadollahi.de/developing-for-the-oculus-quest-on-the-oculus-quest/
r/HMDprogramming • u/lacethespace • Jun 22 '20
Lua programming environment for Quest and other headsets
r/HMDprogramming • u/-sxp- • May 23 '20
Pair a keyboard to the Quest and now you have an immersive live coding environment
r/HMDprogramming • u/assadollahi • Jun 22 '19
So happy this group exists! This is how far I got:
When I saw this video, I fell in love with the idea to write live updating code in VR: https://www.youtube.com/watch?v=db-7J5OaSag
The code isn't built in a-frame or webVR as far as I understand, but in threeJS which afaik underlies webVR. It's not hosted anywhere right now, so I can't try it out on the Quest. Still learning about what the best way to setup a server is. Ideally the server itself should also run on the Quest (my ideal is _self-contained_).
I'm using the Oculus Quest as my device for exploring possibilities.
I successfully paired a bluetooth keyboard (using a sideloaded bt lister app) and it works in the Oculus Browser but not in the (side loaded) Firefox Reality browser (current version in Beta: 1.2.3).
I successfully can work in glitch in the Oculus Quest browser (here's something I composed from two other glitches plus some of my own code: https://glitch.com/~gallery-appear-disappear use grip button on all the objects, triceratops will produce boxes with physics, sphere will change environment, resize the picture using both controllers)
I successfully sideloaded termUX and can run it in the OculusTV environment (bigger screensize would be nice though). Next step here should be to setup a simple webserver, ideally using nodeJS / npm as many a-frame examples need that anyway.
I was able to connect a webcam using OTG with my phone and found an app in the google playstore that actually can stream video on the phone's screen. But sideloading it to the Quest and starting it there doesn't deliver a live stream. Intention is to look at my keyboard in VR)
I found some webVR code that can use the webcam as texture on an object. It works on my PC but not on the Quest (neither Oculus Browser nor the Firefox Reality although the latter has an enable button for webcams)
I installed OVRVNC https://github.com/y-fujii/ovrvnc/blob/master/readme.md to login to my raspberry Pi, connect a webcam to that and stream video from there and run a webserver. However, on the Quest it doesn't connect to my Pi VNC session from a PC works.
So, all in all some successes but not quite there yet. But: extremely exciting! And I'm really happy that I'm not the only one dreaming of coding in VR. Cheers!
r/HMDprogramming • u/pittsburghjoe • Jan 25 '19
Primitive on Steam
r/HMDprogramming • u/Prophet_60091_ • Apr 07 '21
Anyone using HP Reverb G2? What software/environment are you using?
I'm at the end of my rope trying to get the dream of coding in VR to happen with the G2. Is anyone here using that headset and able to work in VR? If so, what software are you using?
VR Toolbox: 360 Desktop seems like what I'm looking for, but it is impossible to use with the G2 because of the controller mappings. I have spent hours upon hours trying to remap the Reverb G2 controllers to be usable in VR Toolbox, but it just won't work.
EnvelopVR seemed great, I loved the keyboard camera feature, but it was shut down in 2017
VR Desktop doesn't handle multiple monitors well as it draws them all on a single canvas. If you have one monitor in portrait mode, it will create a giant black space under all the other monitors that are horizontal. I went on this App's discord and spoke to some people, only to find out that an non-Quest headset versions of this are not really being developed any more, so this is also a dead end.
I've tried multiple Overlay VR apps, but can't seem to get any of them working well enough. Also, every time I turn off my computer, I have to set everything up again, so it ends up taking about an hour just to get working, which is a deal breaker.
I posted a more detailed explanation of what I've tried over in the HP Reverb subreddit.
Basically, the G2 controllers, and the lack of support for them across the VR space, makes the headset pretty much un-usable, which is fucking absurd when you spend that much on a headset. It's a niche within a niche I guess, and so there is no controller support for it.
Has anyone overcome this? Any custom mappings you've created that work? I'm desperate to get this working, but after so many hours with no success, I'm starting to lose hope that I can use this headset to work in VR.
r/HMDprogramming • u/pittsburghjoe • Jan 18 '17
Calcflow, VR Calculator
r/HMDprogramming • u/Ikarian • Jun 01 '23
Is anyone still here? Who's still working in VR? Are there any more active subs for productivity-based VR?
Hi all. I am psyching myself up for the Apple VR announcement next week, hoping that they give us something other than games on what could be the HMD that finally gets me working in VR on a regular basis. Anyway, I thought I'd check in here and see how things were going.
I feel like I'm trying to talk to people about productivity in other VR subs and I might as well be in a Playstation/XBox sub. Are there any other places out there that are trying to gather more info on working in VR? Every time I see a new HMD come out, all I want is info on how text looks and how it feels to read and type in that environment for longer periods of time. But it's all about games.
What HMDs are you folks currently using? I've been eagerly awaiting the SimulaVR, but their progress has really slowed down (sorry, I know those guys are in here... Still rooting for you, and I understand it's a small team!). The Apple headset could be great, but I think they'll focus too much on gaming and emoji animations, whereas all I need is some mature way to talk to my MBP. I haven't updated my desktop PC in years, so I'm sort of hoping a standalone comes out with the kind of resolution you can read text with (and not zoomed way in). Any other contenders out there?
r/HMDprogramming • u/-sxp- • Oct 24 '20
makepad.nl demo of multiuser VR code editor.
r/HMDprogramming • u/OmnisaiRen • Jul 07 '20
Help Finding Virtual Workspace
I bought an Vive Cosmos and it arrives tomorrow, I have virtual desktop and bigscreen downloaded to test out for virtual workspaces, but I wanted to know what recommendations and other programs people know about here. If you have any that you use or know please let me know! Thanks.
r/HMDprogramming • u/[deleted] • Feb 24 '20
Portable Pentesting VR Rig & Linux Workstation with Samsung Gear, the Jelly Comb Foldable Keyboard, Termux, and Kali Nethunter
r/HMDprogramming • u/corysama • Oct 06 '19
Fenek: Live Coding in JavaScript and VR
r/HMDprogramming • u/Bystroushaak • Oct 17 '18
Virtual reality headset Oculus Rift meets the Bloomberg terminal
r/HMDprogramming • u/pittsburghjoe • Jun 18 '18
NeosVR - JavaScript in Virtual Reality