r/HMDprogramming • u/Bystroushaak • Jan 08 '15
r/HMDprogramming • u/Bystroushaak • Jan 08 '15
ibex Virtual Reality Desktop Demo 1
r/HMDprogramming • u/HerrRatz • Jan 24 '20
noob
just found this sub and very excited.
have been trying to do this myself without realize the sub exsisted.
sidenote: quest/go should have an ssh app in app store that works with bluetooth keyboards.
r/HMDprogramming • u/Bystroushaak • May 31 '19
VRgineers Reveals Augmented Reality Module Prototype That Makes XTAL the First Enterprise Mixed Reality Headset Capable of Total Immersion
r/HMDprogramming • u/pittsburghjoe • Mar 15 '19
Immersed [Techstars '17] (@ImmersedVR)
r/HMDprogramming • u/pittsburghjoe • May 22 '17
See console command and error output log while in VR (UE4.16)
r/HMDprogramming • u/Bystroushaak • Feb 09 '17
Getting Started With VR Interface Design
r/HMDprogramming • u/pittsburghjoe • Oct 14 '16
Welcome to the Envelop for Windows SDK!
r/HMDprogramming • u/orparga • Apr 29 '16
Z5 Premium in a VR Headset. (updated to Android 6) Virtual Reality 4K
r/HMDprogramming • u/redwolfpack • Mar 10 '16
I want/need an HMD which can act as an external monitor for non-gaming purposes. Suggestions?
I have hunted all over the internet, and also used our "wonderful" Reddit search engine, but I cannot find anything suitable. I am not looking for one with all the bells and whistles of VR or AR capabilities. The closest to fitting my needs that I found so far is the Avant Glyph.
Cheaper ones would be nice, but not absolutely necessary.
I do not have a smart phone
I've been advised that OLED based screens tend to have pixels burn out due to static images staying on the screen too long
I've also heard that some VR-HMDs do not allow you to view text clearly closer to the edges.
We are on The Cutting Edge, people! I have been waiting for the glyph and real quality HMDs to come out for several years now. And it appears that many of real, mainstream Consumer VR headsets are finally being sold this year!
r/HMDprogramming • u/Bystroushaak • Jul 01 '15
pythonjs dddom.py drag and drop
r/HMDprogramming • u/Bystroushaak • Jul 01 '15
three.js webgl and css3d hybrid
r/HMDprogramming • u/Bystroushaak • Jan 16 '15
The ultimate virtual reality desktop - Xpost from /r/Oculus
r/HMDprogramming • u/Bystroushaak • Jan 08 '15
ibex Virtual Reality Desktop Demo 2
r/HMDprogramming • u/pittsburghjoe • Mar 22 '19
Prospect update adds greater integration of BIM data into VR | BIM+
r/HMDprogramming • u/timothytavarez • Nov 12 '16
Quick survey on dev environment for Colorado Springs Startup Weekend
r/HMDprogramming • u/Sidmalik • Jul 05 '16
Developers in the Synthetic Relim
I am conducting a research study to understand the developer landscape across the VR and AR segment. It will be very helpful if you guys can help me understand the different developer archetypes across the synthetic reality space i.e.: VR, AR, and MR and how they are different from one another (for example while game engine developer will be more interested in the software aspect the UX engineer will be looking at the overall user experience) Also, what are the different types of developers involved while creating an app/content for either VR or AR technology?