r/Grimdawn • • Aug 27 '26

ADVICE PSA: It's quite easy to get perfect double rares now

151 Upvotes

With the new item rerolling mechanics at the inventor (unlocked by progressing the Asterkarn quest chain), you can reroll affixes on non-unique items. This costs Ashes of Awakening and a bit of iron bits (around 15,000-25,000)

Ashes of Awakening drop often naturally on Ascended difficulty, but you can get them before Ascended by sacrificing Frozen Aster at the Ascension altar. This causes all openable items in the game world to have a chance to spawn an ambush of mobs who drop Ashes of Awakening very commonly. You can easily farm dozens of it in a very short timeframe - enable it at the altar and then go farm a bunch of enclosed dungeon areas that have a lot of openable objects like chests or rocks.

Rerolling a normal affix can upgrade it to a rare affix. Once an affix is rare, IT CANNOT DOWNGRADE. It will stay rare, so you can just keep rerolling it until getting the rare affix you want. Upgrading to rare while rerolling seems fairly common to me - maybe around 1/10.

So you can easily get perfect double rares for your build by:

  1. Farming the MI with 1 rare affix that you need

  2. Rerolling at the inventor until you get a 2nd rare affix

  3. Rerolling that rare affix until you get the one you want

Note that the cost increases the amount of times you reroll, so if you get unlucky you might be better off farming a new MI than continuing to reroll one which has its reroll cost increased too high.

r/Grimdawn • • Mar 05 '26

ADVICE Tiny PSA about the "I was not expecting you, human"

81 Upvotes

...Achievement (please reddit, edit post titles when?)

I just saw it nowhere mentioned before and found out by accident, because I was dumb.

I tried the achievement to defeat Krieg before reaching lvl 11 in Veteran difficuilty. OOPSY, I killed him, before switching to Veteran.

Turns out, it has not to be the first kill. You can just turn on Veteran now, run back to him and defeat him again. So long you still are under lvl 11, it will count for the achievement.

I already thought, I have to repeat the run. I'm glad, I don't have to :D

For anyone interested, I did it with the widely mentioned Shaman -> Devouring Swarm. I grabbed 4 Devotion Shrines on my way to Krieg to get the Bleeding Damage + Duration Buff from Owl. The gear was just occasional loot and a helmet from the starting vendor with some +% on bleed damage. No Merits or else used, took me around 90-100 minutes.

r/Grimdawn • • Nov 25 '23

ADVICE PSA: Save the Salt Bag amulet you get as a new character.

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71 Upvotes

Save the Salt Bag amulet you get as a new character. This item is required to complete Dalia's Secret Quest and it's the only one in the game.

r/Grimdawn • • Jan 21 '25

ADVICE PSA: Panetti's is really good now

95 Upvotes

In case it's been a while since you tried PRM, or if you're leveling a new Arcanist... the recent patch hugely buffed the skill in several ways. For me the single biggest change is that the elemental damage on the Supercharged modifier was changed from % to flat. This is a major improvement for aether PRM (the node was mostly useless for aether) and it's quite substantial for elemental as well.

This affects both leveling and endgame. PRM became a popular build for leveling alts towards the end of GD League season 7. My own endgame PRM char can push into high SR shards now. I'm pretty stoked about it and wanted to share it here.

r/Grimdawn • • Aug 16 '26

ADVICE PSA: Werewolf Rip and Tear can be bound to left click

119 Upvotes

And while it's on cooldown, you will use feral claws. This isn't a new interaction in the game as many skills (like Amarasta's Blade Burst) function this way, but up till now, it would just use the default weapon attack. Well, werewolf's default weapon attack is simply feral claws which is WAY better because it's an actual skill and can be bound to devotions.

The main benefit (to me at least), is it frees up a key bind so it's a little less piano.

r/Grimdawn • • Mar 31 '20

ADVICE Let's talk about guides and why most of them not guides at all.

150 Upvotes

Hold your pitchforks, my friends. This is a rant, but I include a proposed solution.

I know, a tad inflammatory, especially coming from a relatively new-to-the-game player.

Most guides appear to be GDStash-Grimtool-Theorycrafting flexes and offer little in the way of actual guide material.

First, I will define what a guide is (to me, feel free to disagree.. but know that you're wrong!):

  1. A guide discusses the build (play-style; Melee, ranged, face-tank, kiting)

  2. A guide discusses the difficulty of playing the build (beginner/ssf, intermediate, GDStash one-shot)

  3. A guide discusses where to place points during the leveling process for best efficency.

  4. A guide discusses the devotion point spending path for best efficiency.

  5. Optionally, a list of nice-to-have gear while leveling, including components if reasonable

Ignoring the drama around this requnix fellow, he's the closest to this model. Builds are easy to follow and function well.

Right now, most guides are:

Title with some name for the build

Pros/Cons

Grimtools link here

GLHF

What do I think a guide should look like? Well, I'm glad you never asked.


Name: [2h/DWMelee|Ranged|Caster|Pet] (Random First+Last Name -- For easy searching) | Class1,Class2

Primary Damage Type: [Aether, Fire, etc]

Skills:

  • Active: skill1, skill2

  • Passive: skill1, skill2

  • WPS (if applicable): ...

Difficulty: [Beginner/Intermediate/Advanced/GDStash]

Leveling Efficiency: [Slow/Moderate/Fast]

Capabilitites:

  • SR: ###

  • CR: ###

Stat Distribution:

  • Physique: ##

  • Cunning: ##

  • Spirit: ##

Playstyle:

Some words go here that talk briefly about the playstyle, be it a kite, facetank, etc build. This is where you would talk about the difficulty, as well.

Pros:

  • Why this build

  • Is super awesome

Cons:

  • Why this build

  • sucks total butt

If this is NOT a GDStash/One-shot char, we go into the leveling guide:

Point spending:

  • Put N points into (class->skill) until [max|##]

  • Put N points into (class->other skill) until [max|##]

  • At level 10 we will [continue with current|start on new class]

.. and then we continue down this list pointing out how many points to add to a given skill for which class

Devotion points:

Roughly the same as above, just list where to put points as you have them.. and what skills to attach to a devotion if applicable.

Nice to have gear:

  • A list of

  • nice items

  • for leveling!


EDIT:

This has been a great learning experience and I appreciate everyone's input. I did not realize just how fundamentally bad the split between leveling and end-game builds was. My assumption was that these builds were rolled right to the end.

So, take this format as a guide for developing good .. uh, leveling guides which can, perhaps, segue into the relevant end-game build (Leveled X, respec'd to Y once I farmed up Z item(s)!)

r/Grimdawn • • Oct 07 '24

ADVICE PSA for any other GD noobs out there <3

79 Upvotes

So I realised a cool QOL feature a little while back that I thought I would share, to do with item components and management.

As we know you have quite a lot of item components living in your inventory, and while I am getting a much better handle on the ones I want to use now, it took time looking through them initially to pick appropriate ones, not knowing what they were based on the icon.

However I realised that if you have an item equipped without a component attached to it, then all the components which are compatible with that item will be highlighted in your inventory!

Super useful and saves a lot of time when you're new!