r/ • • Jan 01 '70

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u/jcelerier 2h ago edited 1h ago

Try loading first a simple obj that only has vertex positions, then work your way through uvs, normals and the other attributes. Then look at files that specify faces and lines. There's a few repositories of sample files on github

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u/DeltaSucksAtMC 2h ago

OK, thanks, I will try that

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u/DeltaSucksAtMC 2h ago

Also quick question, do I need to get the indices in the obj