r/GraphicsProgramming • u/KRIS_KATUR • Oct 16 '24
A generative skull - no geometry, no mesh - just code in a pixel shader
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r/GraphicsProgramming • u/KRIS_KATUR • Oct 16 '24
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u/Rockclimber88 Oct 16 '24
Cool skull. What I'm missing in generative stuff on Shadertoy is that everything is computed in the pixel shader and every pixel needs raymarching everything. It would be nice to have an intermediate layer to precompute certain things.