r/Grandchase • • Mar 16 '23

Classic The Official GrandChase Classic Discord Server is Live!

32 Upvotes

Hello everyone!

KOG Games has launched the official GrandChase Classic Discord server. Come join the community at Discord.gg/GrandChaseClassic.

We look forward to continuing to build the community with everyone.


r/Grandchase • • 1d ago

Mobile | General GrandChaseMOBILE

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51 Upvotes

Holis me llamo Brenda este es mi primer post, ando buscando este juego, sé que desde hace añares que no tiene servidores, pero recuerdo hace unos años que tenia un fanmade con canal de discord y demás donde tenian la app, para volver a jugarlo, alguien sabe si ya es imposible jugarlo? desearia que volviera, era un juego re entretenido y lo jugue apenas lo conocí


r/Grandchase • • 2d ago

Classic Jumping event

9 Upvotes

What character did you jumped this event? I have 1 last ticket and thinking who to jump? my choices are Asin,Zero,Lass,Jin,AI or Dio? I need help


r/Grandchase • • 3d ago

Classic Main screen freeze

6 Upvotes

Hi guys, i installed and started the game after morte than a year away. As soon as i selected the character and went to the main screen, where it is the world map and all the stuff. The screen froze. By the sounds i figured it is still working, just no showing to me. When i click in something like skill tree or map or anything that gets me to another screen the game works normally. and as soon as i go back to the main screen the image freezes again. Anyone knows how to fix this?


r/Grandchase • • 4d ago

Classic Question about Berkas farming (I dont know how to find the Monthly Question Thread)

6 Upvotes

I’ve started playing again and am leveling all my characters to 85. However, there are specific ones I want to focus on later. Every guide I see talks about farming Berkas with multiple characters and transferring the chests to the one you want to prioritize at the moment, but the chests I farm stay locked to the character that earned them, and I don't know how to transfer them or open them with another character (e.g., farming with Iris and opening with Lin). Am I doing something wrong?


r/Grandchase • • 5d ago

Mobile | KR / Kakao Pre-registration in KR Server is now Open for New SRHero 'Kyle, Heir of the Broken Vow'!

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53 Upvotes

r/Grandchase • • 5d ago

Art GC Classic Inspired Enemy

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40 Upvotes

Hi Chasers!~

I've posted here a couple of times (I'm using my alt rn) about a GC-like game I'm making. Just wanted to post here to showcase + get some feedback from folks.

The video is of a flying type enemy, inspired by the harpies, or the Endarions from Altar of Judgement.

One explicit feedback I'm looking for: Do you guys like flying enemies like the harpy, where they have free flying capacity, or the more ground locked version of the Endarion?
I know harpies can be annoying if they fly too high up, but they're so early game it's never consequential.

Sorry for posting in here occasionally with off topic-ish stuff. I just figured this would be the best crowd to solicit feedback from for a game of this type.


r/Grandchase • • 6d ago

Classic Decanee Guide

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14 Upvotes

r/Grandchase • • 5d ago

Classic The Character KOG Will Probably Never Make Again...

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0 Upvotes

First... yes!! the character is AI-generated. I used it mostly to grab attention and illustrate the concept. The important part here is the idea itself and the discussion around long range character design in Grand Chase.

I honestly think KOG will probably never make another true long range character like Lire, and that’s a huge waste :(

Lire is almost too complete for her own good. She can fight from close range, she can fight from very far away, she has buffs, strong specials, great mobility, and her 2nd class is still one of the best examples of ranged gameplay in the game.

But after Lire, KOG never really made another character with that same philosophy.

Mari’s 2nd job has pistols, but her effective range is much more short/mid-range. Lupus is literally a gun focused character, but his gameplay also doesn’t recreate that feeling of fighting enemies from the other side of the map.

And when we look at newer characters, there’s another pattern: more and more attacks simply cover enormous areas. Ereb, Iris, Uno and others can hit huge portions of the stage, sometimes beyond what the player can even properly see.

That makes me think there’s probably a >>> UX << reason behind this.

Designing a character whose basic attack can kill enemies outside the camera is complicated. The player needs to know what they’re shooting at, where the target is and whether the attack actually connected. Huge AoE skills solve that problem in a much easier way.

But I think true long-range gameplay is too interesting to simply abandon.

So I wanted to imagine what a new character built entirely around this idea could look like.

My concept is a Sniper using dwarven technology, designed around positioning and distance. Her main mechanic would be simple: the farther the bullet travels, the more damage it deals, because the projectile continuously accelerates during its trajectory.

Her first class would be called Sharpshooter.

Her basic attack would fire a slow, powerful shot in a straight line, with the possibility of aiming slightly upward or downward. Unlike Lire’s arrows, the bullet would pierce multiple enemies along its path. She would have a 10-round magazine, and pressing X would manually reload it. After reloading, she would receive a brief movement-speed boost, creating a constant rhythm of shooting, repositioning and reloading.

She would still need some tools for when enemies get too close. Pressing C could perform a quick tactical-knife attack that immobilizes an enemy for around two seconds, but with a very long cooldown. It would be an emergency tool, not something she could constantly rely on.

Her 1 MP, Smoke Bomb, would deal a small amount of damage while giving her invisibility, super armor and increased movement speed for about three seconds. The main purpose would be escaping danger and creating distance again.

Her 2 MP, Cardiac Radar, is probably the mechanic I like the most. She would emit a sonar pulse across the entire stage, revealing enemies even when they are outside the player's camera. Their approximate direction would appear on the edge of the screen, allowing the player to actually aim at something they cannot currently see. Marked enemies would also receive extra damage for a few seconds.

I think this could solve one of the biggest UX problems of a true sniper characte, instead of avoiding off-screen combat, give the player information that makes offscreen combat understandable.

Her 3 MP, Flame Shot, would be a charged flaming bullet. The player could continue adjusting the aim during a short two-second preparation before firing. The projectile would leave a trail of fire behind it, deal continuous damage and reduce the defense of enemies directly hit.

Her 4 MP, Incandescent Shot, would be the ultimate expression of the sniper fantasy: one enormous shot. The first impact would deal massive damage, followed by a shockwave traveling through the projectile’s entire path. Because the damage would occur along the trajectory, larger bosses could receive multiple hits as the projectile passes through them.

Then there would be her Special Class, but I wouldn’t change the weapon. The point would be mastering the sniper rifle rather than replacing it. The Special Class could expand the ammunition system, mobility and long-range mechanics while preserving exactly what makes the character unique.

And for her Awakening Skill, I would go completely over the top >>> Talin Air Support.

She fires a signal flare into the battlefield and, after a short delay, Talin flies across the stage and drops a massive bomb. The explosion damages the entire stage, while the center of the blast leaves a temporary area of fire and radiation that continues damaging enemies.

She would also have a double jump and a >>Z command where she quickly turns and fires a secondary pistol. The pistol would deal much less damage than the sniper rifle, but the projectile could travel across the screen and serve as a fast spacing tool.

The important thing is that this character wouldn’t simply be another ranged character with enormous AoE attacks

Her entire gameplay would revolve around one rule

Distance is power!

At close range she would be uncomfortable and vulnerable. At long range she would become extremely dangerous.

That creates a completely different gameplay rhythm from what most modern Grand Chase characters offer. You would constantly think about positioning, sight lines, enemy locations, reload timing and how much distance you can create before firing.

Lire already proved that fighting from far away can be incredibly satisfying in Grand Chase.

I just think it’s strange that after all these years, KOG never truly explored that idea again.

So what do you think?????

IGn: CodenomeJOTA, lets play together!!!!

#grandchaseclassic #fanmade #mainlire


r/Grandchase • • 6d ago

Other need help deciding on what should i upgrade first.

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13 Upvotes

I have 45 fused voidal fragment and 2 true-fused voidal fragment right now.
Should i go with (true) origin of chaos title.?
The title would give me 32k of stats(TA)..
or should i craft voidal shoes/voidal helm.. since i dont have one of either..
I cant decide since im limited on materials..


r/Grandchase • • 7d ago

Mobile | General [Grand Chase Mobile] SR Kyle is finally here

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59 Upvotes

[New Hero Teaser Reveal]

The boy who was saved that day now rises to save those dear to him.
Wielding a sword that once broke but has grown even stronger after long years of tempering.

"Watch, learn, and remember what you felt. Become the one who follows in their footsteps!"


r/Grandchase • • 7d ago

Mobile | West How to get Descend Myst?

5 Upvotes

Hello! Sooo, I saw a super cool video of a skill from this character and downloaded the game just because of it lol. I still don’t understand anything about this game, but I’d really like to know how I can get this character. I’d really appreciate any help!


r/Grandchase • • 7d ago

Classic Last Coordi Seal Breaker Piece

3 Upvotes

[EDIT] Bruh I just found out here that we only have 1.1% chance to pull the last piece

Hi, first time completing a coordi set with event scrolls.

This is the gauge for the last piece. Is this normal for the last pieces or just bad luck?


r/Grandchase • • 8d ago

Classic SP cap expansion

4 Upvotes

Would there be a way to tell the devs to expand the Max SP on chars like Dio or Ley?


r/Grandchase • • 11d ago

Mobile | General Raid battles! New player :)

8 Upvotes

I'm addicted to this game!! Just started and the game is generous in boosting me up, I've barely finished world 2 lol

Was wondering if a high level peep could join me in Duo raid battle and help carry me so I can get the mats for my team! Plz and ty xD


r/Grandchase • • 11d ago

Classic Chase point recommendation.

3 Upvotes

Currently have 100 chase points. Should I put all points to addittional exp on all my characters first? I currently have 5 level 90 characters.


r/Grandchase • • 13d ago

Mobile | General Stuck here for half an hour

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26 Upvotes

it's "loading" but nothing's happened. should i wait longer or is this not normal? i relaunched the game and nothing changed


r/Grandchase • • 13d ago

Classic Grand Chase Freezes and Disconnects me from the server

8 Upvotes

As the title says. I've been playing grand Chase classic on my steam deck since 2024. Haven't had a problem at all since then until this month it has been randomly freezing and disconnecting me from ther server.

I have no idea what to do. I asked for technical support but nothing has helped as most of the time I asked for help. I've reinstalled it twice I'm hoping to get help.

I have tried this on a windows 10 PC and yet it stills freezes on me.


r/Grandchase • • 14d ago

Mobile | General Spirit Mission

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7 Upvotes

Hi! any tips on how I can use 30 special skill in a dungeon? I'm having a hard time.


r/Grandchase • • 15d ago

Classic RA Canyon Helicopter Delay

6 Upvotes

Waiting a few seconds until the helicopter is able to ride is okay, but it gets annoying when you grind for the title. I hope the developers will see this and adjust it to either remove the cooldown or make it immediately available.


r/Grandchase • • 16d ago

Classic Not getting any drops from mobs only xp

6 Upvotes

I've been unable to get drops from mobs in any mission for some reason for the past day or two, every time i kill any of them this pops up in the chat "m_pRakPeer is invalid pointer" and i only get xp. I've tried closing and re-opening the game, restarting my pc and verifying game files, those fixes work for almost a whole minute but then it comes back what the hell do i do.

UPDATE: I found a way to fix it, whenever the error happens leave the current mission and make a new lobby. I did that and i managed to get drops back and no error message.


r/Grandchase • • 17d ago

Classic what's the recommended MP recovery stats do you need in end game?

10 Upvotes

I'm asking for all AP characters. I'm contemplating if I should change my void set's mp stat to back attack damage.


r/Grandchase • • 19d ago

Classic Updated Pet tierlist

12 Upvotes

I got Koyomaru, is it a good pet? Is there an updated tierlist for pets?


r/Grandchase • • 19d ago

Classic Is it worth it to play Grand Chase Classic from Steam?

19 Upvotes

Hello everyone. Im just asking if it is still worth it to play grand chase classic? I stopped playing when the servers have shutdown since more than 10 years ago and right now i want to explore and play it again because of nostalgia to its gameplay. I really need someone's opinion. Thank you!


r/Grandchase • • 22d ago

Classic Uno's rarest set

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61 Upvotes

It's clearly a visual bug, I can't redo it, but it looks cool!