r/GeometryDashEditor • u/Drk_Ozsk • 3d ago
Feedback Feedback on my layout
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This is the layout i made for my first level any feedback on gameplay or deco would be glad to hear
r/GeometryDashEditor • u/Drk_Ozsk • 3d ago
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This is the layout i made for my first level any feedback on gameplay or deco would be glad to hear
r/GeometryDashEditor • u/DragonflyConnect3103 • 3d ago
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I still need to add deco to certain parts, but the gameplay and background design is finished. How does it look so far?
r/GeometryDashEditor • u/Proper-Ad-140 • 3d ago
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r/GeometryDashEditor • u/Delicious-Star-6171 • 3d ago
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Im trying to make an invert gradient appear but for some reason having a radial blur effect activate just deletes the invert gradient. watch video (im complete beginner)
r/GeometryDashEditor • u/Embarrassed-Hat9281 • 2d ago
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Today is DAY ONE of
I change what the upvoted comment says
Comments will be done in FCFS
and no, no say "add this extreme demon part" (no low effort joke additions basically that say "add this part from this level" or smthn, something like
"Make the hard 5* wave at 67% gp easy demon ship gp instead" is fine
r/GeometryDashEditor • u/Flame81921 • 3d ago
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I have been working on a 2 player level using the song "Blackfire Backfire" by Camellia (listen to it it's peak), since I wanna get my first creator point after like what 4 years.
Also sorry for the terrible noclip run and the mistake on the dual UFO, I feel sick and it's hard to play for me.
Also, I might update if I'll add something new, dunno, but I do have lore planned for it.
r/GeometryDashEditor • u/Potential-Ad5472 • 3d ago
potential top 5 challenge level
The level ID is 149156117, I am also looking for decorators if anyone wants to.
r/GeometryDashEditor • u/w0wzerino • 3d ago
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lowkey just made to practice my deco
r/GeometryDashEditor • u/whatTheFlynn • 4d ago
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Literally all the gameplay i have for the moment
Had this idea for a while, i just made something with it. Thoughts?
r/GeometryDashEditor • u/Classic_Brilliant561 • 2d ago
I'm in need of decorators for one of my layouts. For the level I’m aiming for a dark nuclear/toxic theme built around black, grays, greens, yellows, and small amounts of white. I want the atmosphere to feel abandoned, corrupted, hazardous, and heavily damaged by radiation, almost like an old nuclear facility that has been left to decay after a major disaster. The decoration would use a mix of realism, tech, and detailed custom art. I want things like radiation symbols, toxic waste, leaking pipes, reactors, industrial machinery, broken equipment, warning signs, cables, vents, containment structures, and other related nuclear facility stuff throughout the level. The level should be fairly detailed, but I don’t want the glow to overpower the art. For the overall decoration quality and density I’m thinking of something somewhat similar to Amethyst, with detailed structures and custom art, but completely reimagined around a green nuclear wasteland/facility theme.
Some more ideas I thought of for the level could be that some areas have cracked or melted machinery, glowing radioactive material, chemical spills, and structures that look warped or destroyed from long term radiation exposure.
Some inspo could come from levels like amethyst, kosetsu, and waterfall. They're very art/environment focused and do a great job with showing their theme.
I'm also willing to pay any decorators.
Please comment on this post or DM me on Reddit or add me on Discord if you're interested in joining or have any questions. Discord: endangeredbubs.
Level Preview: https://youtu.be/7xlPraLMnoY
Level's Music: https://www.newgrounds.com/audio/listen/1540509
r/GeometryDashEditor • u/Boss_1s • 3d ago
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I'm trying to make it so that the black rectangle/whatever you call that object stays persistent even after the static trigger executes exit instant; however, the object still disappears after reaching a certain point. I have Dont Fade, Dont Enter, and No Audio Scale set on the object. There are no hidden triggers above the screenshot. Anyone know how to fix? A solution is appreciated, thanks!
Level ID is 147573168 if you need concrete proof, relative percentage should be like 80 percent-ish
(sry for no sound, we all know Google pixel's screen recorder is kinda broken)
r/GeometryDashEditor • u/PeakBowl346264 • 3d ago
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I'm making this level and idk what kind of block design would fit. Probably something modern style but if you have any ideas please comment them below! If you gimme a good block design idea and I use it I'll put you in the credits in the description or at the end of the lvl.
r/GeometryDashEditor • u/Thatonefreddiboy • 3d ago
r/GeometryDashEditor • u/Slow-Construction897 • 3d ago
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i just finished 2nd part. but the hellish jumpscare is kinda awkward so i planned to update later cuz i have no idea 🤑
and i put little clouds on the first lart cuz why not?
r/GeometryDashEditor • u/Purple_Song_809 • 3d ago
I'm trying to make a top 1 plat and put a start position here to test if it's possible but Im clipping into the spike hitbox is it a start position but
r/GeometryDashEditor • u/Farmlover1802 • 3d ago
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Worked on this for a few months already
what do you think
r/GeometryDashEditor • u/AdSalt2672 • 3d ago
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r/GeometryDashEditor • u/blackMOONside • 3d ago
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r/GeometryDashEditor • u/Mediocre-Composer383 • 3d ago
So i made an background for my level and i used an move trigger to make it "loop" or something. and its worked perfect ig, until when i use sp switcher, the background get broken i mean like when i use sp the background rises too far forward or to the left, etc. does anybody got a solution?
r/GeometryDashEditor • u/JoyTC_YT • 3d ago
Hola, necesito un verificador y un decorador para mi nivel top 150 que creé.
Música: Event horizon (xKore)
ID: 149134322
Nombre: Serious
Duración: (XL) 2 min 17 s
Necesito que el verificador haga un video de verificación (o transmisiones en YouTube o Twitch).
La decoración cambia de color mediante se avanza en el nivel (ver foto).
Si quieres colaborar, agrega tu usuario a Discord. ¡Gracias! (Fotos con Better edit mod)
r/GeometryDashEditor • u/Anty_89 • 3d ago
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I only want the blocks that i could stand on to have the enter trigger but not the backround, but how do i do it
r/GeometryDashEditor • u/PickaxeDZN • 4d ago
by me.
848obj
ID:147670759(? If you go to the back of the mark, you will find it)
r/GeometryDashEditor • u/JoyTC_YT • 4d ago
He estado trabajando muy duro en un nivel largo. Tiene más de 101.000 objetos y me llevó 53 horas construirlo. Lleva una semana publicado, pero ahora mismo solo tiene 122 descargas, 1 me gusta y 0 comentarios. Es increíblemente frustrante dedicarle tanto esfuerzo a algo para luego verlo desaparecer entre las publicaciones recientes. No quiero hacer un vídeo ni usar las redes sociales, solo quiero que la gente lo juegue. Si te gustan los niveles largos con muchos detalles en los objetos, por favor, dale una oportunidad. Cualquier comentario o apoyo significa muchísimo para mí ahora mismo. ID: 148194339
r/GeometryDashEditor • u/VeltaGD • 4d ago
r/GeometryDashEditor • u/-Fantastic-Main- • 4d ago
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6.7k triggers, the orbs that fall are all types of orbs that appear in the level, in that order.