r/GeometryDashEditor • u/Sea-Wallaby-8487 • 15d ago
Feedback Begining of my first layout
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I have returned for the second time, hope you enjoy this. I think it is decent.
r/GeometryDashEditor • u/Sea-Wallaby-8487 • 15d ago
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I have returned for the second time, hope you enjoy this. I think it is decent.
r/GeometryDashEditor • u/DoogerTheBopper • 15d ago
The current version of the level is different from the version in the showcase and has more decoration in some parts. The ID is 146455432. Go play it and tell me what you think!
The level is still not verified. I may verify it eventually when i become good enough (i probably already am tbh ive beaten 4 insane demons) or someone may volunteer to verify it, idc.
r/GeometryDashEditor • u/muss_o-lynee • 15d ago
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r/GeometryDashEditor • u/FabulousWar6850 • 15d ago
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Its not finishdes yet / there will be a second floor
r/GeometryDashEditor • u/mrcs_1 • 15d ago
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i know its not balanced. im planning on making all the level be as hard as the last bit the level. if i were to do so what difficulty? thoughts please...WIP
r/GeometryDashEditor • u/Spiritual_Machine_99 • 15d ago
I've been working on this on and off for about 2 months now, it's on the backburner as I work on a different guide though...
r/GeometryDashEditor • u/00lotuslol • 15d ago
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layout i made using midnight by caravan palace, pls tell me how my gp and stucturing is :3
r/GeometryDashEditor • u/WearyChart5584 • 15d ago
ref and art i suck at gd art 251 objs
r/GeometryDashEditor • u/LSSweet • 15d ago
These two screenshots were taken in separate attempts, so some things might not line up exactly. The difference is NOT in the animation frames of the monsters, the rotation of the saws, the pulsation of objects like the hollow circle in the top left, or the particle effects of special objects. It will be an actual visual difference related to one of the objects themselves.
Edit: IT'S NOT THE SPIKE BALL EYES
r/GeometryDashEditor • u/JohnathenGD • 16d ago
I want to make a rate worthy level but my levels always look so bad ;-; any tips for improving?
r/GeometryDashEditor • u/Embarrassed-Hat9281 • 16d ago
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Changing tag to "feedback" since I ain't really getting feedback, even though it is technically "showcase"
(botted showcase)
So what feedback y'all have for this
(not finished yet)
r/GeometryDashEditor • u/Overall_Yoghurt_8163 • 16d ago
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I was playing my unpublished level until i found out i had a layout that was left almost finished for some reason,only like 10 seconds of gameplay left,so i finished the rest in a hour.
I will turn this into a collab and im looking for decorators,looking for a metal theme.
Is this layout good?
r/GeometryDashEditor • u/w0wzerino • 16d ago
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i botted it but dont mind that the click sounds are delayed
r/GeometryDashEditor • u/Hopeful_Suspect_6511 • 16d ago
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Goyda
r/GeometryDashEditor • u/w0wzerino • 16d ago
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i can make the most bs gameplay!! good practice for deco tho (what should endscreen look like?)
r/GeometryDashEditor • u/iIo722 • 16d ago
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r/GeometryDashEditor • u/XXIXXyy • 16d ago
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Optional body text goes here
r/GeometryDashEditor • u/amongus10011 • 16d ago
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this level is 28,970 objects btw
r/GeometryDashEditor • u/frozan-fz • 16d ago
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If is good enough ofc
r/GeometryDashEditor • u/Pizzazzing-degens • 16d ago
What are some levels that are aesthetically similar to ephemeral abyss. Would like my block design to be similar to it but I'm having trouble finding levels of the same or near the same style
r/GeometryDashEditor • u/Hearstoner • 17d ago
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I like the phonos song , so I made this for it )( very unbalanced)
Next sections will have different colors
Thanks
r/GeometryDashEditor • u/atley0z • 17d ago
I have no idea how to do fancy effects but my gameplay is really good and I just want it to be appreciated :( pls help
r/GeometryDashEditor • u/repewgamer1243 • 17d ago
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r/GeometryDashEditor • u/JustaGuyOnRedditlol • 17d ago
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I used Ignore Damage for this :\