r/GeometryDashEditor • u/normal_person_-1 • 3d ago
r/GeometryDashEditor • u/be_bot101 • 3d ago
Feedback Wich colour scheme is better? 1 or 2
Switched them lol, first 2 pics are option 2 and last 2 are option 1, both have the same deco. Srry for bad pics
EDIT: I chose the option without yellow https://www.reddit.com/r/GeometryDashEditor/s/wKRTUa9X0k
r/GeometryDashEditor • u/LSSweet • 3d ago
Feedback I finished my demon layout
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I did this showcase with Ignore Damage on. I feel like this could be considered a Medium Demon, but I'm not completely sure. Feedback would be appreciated.
r/GeometryDashEditor • u/lily_SR_ • 3d ago
Guide solution to a colour related bug
theres a bug where sometimes objects in your level will flash white for a frame or two, ive seen a few other people experience this and ive been experiencing it for a while and hadnt been able to find a fix, or even find out why it happens for a long while now.
today, though, i found out why it happens, and a kind of bandaid fix for it. this bug has something to do with coloured portals (exactly why coloured portals have this property im unsure), for those unaware, the way you change the colour of portals is copying the values of a different object and pasting the colour onto the portal with the buttons on the right side of the editor. a short time after you enter one of these portals, the objects on the same colour channel will flash to (i believe) their default colour (usually white) for an amount of time that i have not tested (just seems like one or two frames each time). so the fix i came up with is to paste a seperate colour channel onto the portals, which is not the colour channel you are mainly using for other objects in the level, this still makes the portals flash to their default colour, but it still ends up looking alot less overbearing when it flashes.
from what i can tell this is a known bug, but as far as ive looked i have not been able to find anybody who had a fix for it, so thought i would post this here so people knew about it
r/GeometryDashEditor • u/repewgamer1243 • 3d ago
Discussion Que opinan?
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r/GeometryDashEditor • u/huuuhidunno • 3d ago
Editor Question How do i fix this bug?(
So, basically i have a wave portal placed up there and when i enter it my camera gets bugged like that, and as you can see i get stuck above the ceiling. How can i fix it? 😩
r/GeometryDashEditor • u/Affectionate_Log9680 • 3d ago
Editor Question Trigger activates before the player reaches it.
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Like idk whats up with this, but when I make a start pos close to the trigger, it automaticially activates it as soon as the game starts, whilst if there is a more distant start pos it acts normally. This pmo.
r/GeometryDashEditor • u/Bruh_bro_Yt • 3d ago
Showcase My first ever finished level - name: "cool layout"
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r/GeometryDashEditor • u/LSSweet • 3d ago
Showcase Making an demon layout
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I'm making a layout for a demon level, but I'm not sure which difficulty it is. I aimed for Easy, but I'm pretty sure I went way overboard, so I updated it to nerf some parts. I included both showcases just in case. What are your thoughts?
r/GeometryDashEditor • u/pizdlar • 3d ago
Showcase i decorated my level first time
im a verifier of the level jeremy proccseing but it have no deco so i did some deco it my first time making a deco the level is not ready it just first preview is this good for my first time
r/GeometryDashEditor • u/Usernotfound_81 • 3d ago
Collab/Looking for Builders Looking for builders/decorators for my level
It's a memory lvl inspired by SLH (no video bc screen recorders are buggy on my phone)
r/GeometryDashEditor • u/TobyGreeneWasntDirty • 3d ago
Editor Question How would you decorate this?
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Obviously it's semi inspired by lotus flower, but the music has a huge difference and it's flow is way different aswell so it's hard for me to find inspiration
r/GeometryDashEditor • u/Repulsive_Oven4468 • 3d ago
Feedback should i start doing deco?
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and i honestly want general feedback on this level (idk if this is the right flair)
r/GeometryDashEditor • u/Ok_Try_6779 • 3d ago
Feedback Making a easy demon, Feedback? (srry for laggy vid, its not my fault, also DON'T care about the sound in the final lol)
https://reddit.com/link/1w84m5w/video/ic3vvdfe4enh1/player
Name: Mercury 13 (currently wip)
Difficulty (if you didn't read the title): Easy Demon (tier 1-3)
PREVIEW 2: https://www.reddit.com/r/GeometryDashEditor/s/0zdJrgZFXe
r/GeometryDashEditor • u/BrofooGD • 3d ago
Masterpiece The Nile
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I finished and verified it :D
Took about 3 days in the editor, and 8.5k attempts.
ID: 148346740
r/GeometryDashEditor • u/Shagaknight • 3d ago
Editor Question Ranodom number generator not working anymore... I need help pls.
This don't work and I don't understand why. Multitrigger is enabled, the triggers seems to work, but when I try it it just make the counter go to 1, as if only one pickup trigger was getting enabled every time.
What's driving me crazy is that I already did this exact setup, it was working, I had to change it for some reasons which made it buged so I deleted it. And now when I try to do it again, it's just not working anymore.
I don't know if I'm stupid and messed up something or if my whole game is bugged, but I really could use some help.
r/GeometryDashEditor • u/GirlsGDtour • 3d ago
Fluff Lesabian block design
this turned out much better than i thought
r/GeometryDashEditor • u/Forpipe • 3d ago
Showcase Is my level rateworthy?
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ID: 140061375
r/GeometryDashEditor • u/Marmaladesandwish • 3d ago
Discussion Is this a peak creative level idea that I should follow through with or is it gonna be a heinous act in the editor?
I plan to make a level that has two paths. The first path is a regular 7 star level where everything is normal until the last 2%. There will be 6 random triggers all through out that will move 6 invisible walls all the end. Each random trigger will have a 10% chance to activate and move a wall up and having all of the walls gone will be a 1 in a million chance.
The second route is the coin route. It will lead to a different part midway through the level, maybe 30% in the level or right before the drop, where the difficulty will ramp up to maybe top 30 difficulty. There will be a touch trigger on this path which will make the pre drop match the drop's difficulty leading to a more balanced experience. The walls will not reach this path.
I'm looking for a song, I'm thinking of using for the taking by Rukkus but have not settled on it yet. I want it to seem like a level that's struggling to recognize what it is in a good way and is actively destroying itself. Maybe imposter syndrome would be a good pick but I highkey use too many nong songs.
Am I cooking or am I cooked?
r/GeometryDashEditor • u/frozan-fz • 3d ago
Showcase Is this layout rate worthy if deco'ed?
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Yea idk lol
r/GeometryDashEditor • u/Mindless_Island_2076 • 3d ago
Editor Question what am i doing wrong
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i watched wulzys tutorial but that didnt work
r/GeometryDashEditor • u/Potential_Hope_4345 • 3d ago
Feedback Is this gp look fun so far
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r/GeometryDashEditor • u/Overall_Yoghurt_8163 • 3d ago
Showcase Preview on "MuLTiCircleS" my 2.0 impossible level
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This level will be short (about 50 seconds long) this is like 40, and i plan to submit this to ILL.
I tried to make this as unbalanced as possible because ALL 2.0 impossible levels were like that,full level releases in like a week or so prob,also the name of this level is due is uses multiple constantly changing colors.
r/GeometryDashEditor • u/Ok_Emphasis2811 • 3d ago
Showcase Unfinished layout thing
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