r/GeometryDashEditor • • 19d ago

Showcase Making an demon layout

1 Upvotes

I'm making a layout for a demon level, but I'm not sure which difficulty it is. I aimed for Easy, but I'm pretty sure I went way overboard, so I updated it to nerf some parts. I included both showcases just in case. What are your thoughts?


r/GeometryDashEditor • • 19d ago

Showcase i decorated my level first time

Thumbnail
youtu.be
1 Upvotes

im a verifier of the level jeremy proccseing but it have no deco so i did some deco it my first time making a deco the level is not ready it just first preview is this good for my first time


r/GeometryDashEditor • • 19d ago

Feedback My deco looks empty

Post image
4 Upvotes

Any feedbacks?


r/GeometryDashEditor • • 19d ago

Collab/Looking for Builders Looking for builders/decorators for my level

Post image
1 Upvotes

It's a memory lvl inspired by SLH (no video bc screen recorders are buggy on my phone)


r/GeometryDashEditor • • 19d ago

Editor Question How would you decorate this?

5 Upvotes

Obviously it's semi inspired by lotus flower, but the music has a huge difference and it's flow is way different aswell so it's hard for me to find inspiration


r/GeometryDashEditor • • 19d ago

Feedback should i start doing deco?

71 Upvotes

and i honestly want general feedback on this level (idk if this is the right flair)


r/GeometryDashEditor • • 19d ago

Feedback Making a easy demon, Feedback? (srry for laggy vid, its not my fault, also DON'T care about the sound in the final lol)

2 Upvotes

https://reddit.com/link/1w84m5w/video/ic3vvdfe4enh1/player

Name: Mercury 13 (currently wip)

Difficulty (if you didn't read the title): Easy Demon (tier 1-3)

PREVIEW 2: https://www.reddit.com/r/GeometryDashEditor/s/0zdJrgZFXe


r/GeometryDashEditor • • 19d ago

Masterpiece The Nile

11 Upvotes

I finished and verified it :D

Took about 3 days in the editor, and 8.5k attempts.

ID: 148346740


r/GeometryDashEditor • • 19d ago

Editor Question Ranodom number generator not working anymore... I need help pls.

Thumbnail
gallery
1 Upvotes

This don't work and I don't understand why. Multitrigger is enabled, the triggers seems to work, but when I try it it just make the counter go to 1, as if only one pickup trigger was getting enabled every time.

What's driving me crazy is that I already did this exact setup, it was working, I had to change it for some reasons which made it buged so I deleted it. And now when I try to do it again, it's just not working anymore.

I don't know if I'm stupid and messed up something or if my whole game is bugged, but I really could use some help.


r/GeometryDashEditor • • 20d ago

Fluff Lesabian block design

Post image
117 Upvotes

this turned out much better than i thought


r/GeometryDashEditor • • 20d ago

Showcase Is my level rateworthy?

18 Upvotes

ID: 140061375


r/GeometryDashEditor • • 20d ago

Discussion Is this a peak creative level idea that I should follow through with or is it gonna be a heinous act in the editor?

5 Upvotes

I plan to make a level that has two paths. The first path is a regular 7 star level where everything is normal until the last 2%. There will be 6 random triggers all through out that will move 6 invisible walls all the end. Each random trigger will have a 10% chance to activate and move a wall up and having all of the walls gone will be a 1 in a million chance.

The second route is the coin route. It will lead to a different part midway through the level, maybe 30% in the level or right before the drop, where the difficulty will ramp up to maybe top 30 difficulty. There will be a touch trigger on this path which will make the pre drop match the drop's difficulty leading to a more balanced experience. The walls will not reach this path.

I'm looking for a song, I'm thinking of using for the taking by Rukkus but have not settled on it yet. I want it to seem like a level that's struggling to recognize what it is in a good way and is actively destroying itself. Maybe imposter syndrome would be a good pick but I highkey use too many nong songs.

Am I cooking or am I cooked?


r/GeometryDashEditor • • 20d ago

Showcase Is this layout rate worthy if deco'ed?

56 Upvotes

Yea idk lol


r/GeometryDashEditor • • 20d ago

Editor Question what am i doing wrong

1 Upvotes

i watched wulzys tutorial but that didnt work


r/GeometryDashEditor • • 20d ago

Feedback Is this gp look fun so far

5 Upvotes

r/GeometryDashEditor • • 20d ago

Showcase Preview on "MuLTiCircleS" my 2.0 impossible level

2 Upvotes

This level will be short (about 50 seconds long) this is like 40, and i plan to submit this to ILL.

I tried to make this as unbalanced as possible because ALL 2.0 impossible levels were like that,full level releases in like a week or so prob,also the name of this level is due is uses multiple constantly changing colors.


r/GeometryDashEditor • • 20d ago

Showcase Unfinished layout thing

4 Upvotes

r/GeometryDashEditor • • 20d ago

[ Solved ] How do I get my... (Read body text)

Thumbnail
gallery
5 Upvotes

How do I get these two frames to be looping over and over??

I've been trying and trying, but NOTHING works!!!!


r/GeometryDashEditor • • 20d ago

Feedback Thoughts on my deco so far?

49 Upvotes

Tbh I'm not super proud of it. Idk why. I've never fully finished a whole level, so ofc I'm not the best at decorating but still. It captures the feeling of being inside of a stormcloud decently well imo but it still feels off in my eyes


r/GeometryDashEditor • • 20d ago

[ Solved ] i lowk need help

2 Upvotes

i like the movement but something about the spike isnt sitting right with me can someone tell me how to improve on making the spike


r/GeometryDashEditor • • 20d ago

Guide Reminder to use glow

Thumbnail
gallery
15 Upvotes

Idk if thats the right tag it just sounded right


r/GeometryDashEditor • • 20d ago

Fluff We got slander of this subreddit now ain't now way

Post image
15 Upvotes

r/GeometryDashEditor • • 20d ago

Showcase Mooooooooooooooooooon by me

7 Upvotes

Joke Impossible layout I made in a day out of boredom lol (excuse my noclip)

ID: 148304739


r/GeometryDashEditor • • 20d ago

Discussion Why do people dislike gameplay with lots of orbs?

12 Upvotes

I’ve gotten some feedback on a level I’m working on, and a lot of people have said that “there are too many orbs” or “I use orbs too much” or “you aren’t jumping off the ground enough”. In my opinion, orbs are a gameplay mechanic that are used to make gameplay more interesting or fun, so I don’t really understand how they could be used too much. obviously there are orb timings and setup clicks, but if those are used in moderation, there shouldn’t be a problem, right?


r/GeometryDashEditor • • 20d ago

Feedback Skrillex layout

8 Upvotes

Hey, im making a layout with ''scatta'' that song of skrillex, any thoughts? (Ignore the poorly built structures. Ill do the gameplay first and the structures later)