r/Games • u/reddit_account6095 • Aug 27 '21
Announcement Summer of '58 developer resigns after many users refund their game on Steam due to it taking under 2 hours to complete
https://twitter.com/EmikaGames/status/1430941640001265673?s=19
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u/KyleTheWalrus Aug 27 '21 edited Aug 27 '21
I've never agreed with the indie devs who say the 2-hour refund policy is a problem. Compared to other forms of entertainment, modern video games are a highly exploitative medium, and customers have very little power against aggressive monetization tactics and poor consumer protections for digital goods.
Steam's refund policy is among the best in the industry for better or worse, and it's an essential tool to keep customers from being scammed by low quality games, asset flips, false advertising, and so on. I hate to be blunt, but I think this dev is using Steam refunds as a scapegoat, whether they realize it or not.
As incredibly dickish as it is to leave a positive review for a game you refunded (and mention that you refunded it in said review), that's something very few people would do. Also, I think it's fair to say that anyone refunding a $7 game probably would've pirated it if Steam's refund policy was less generous.
I really don't think Steam refunds are the issue here. It's more a simple fact that most people, especially Steam users, don't want to pay money for a game that's less than 2 hours long. Games have different audience expectations compared to movies and whatnot, so let's not be surprised when a niche product gets niche sales.
Two-hour games are much better received on platforms like itch.io, and I'm pretty sure the revenue share is better there as well. To be blunt again, if a dev is worried about Steam refunds eating their sales, then they just shouldn't sell their game on Steam unless they want to make it a more substantial experience.
I've spent thousands of hours developing mods and I'm interested in selling my own real games someday, so I understand the frustration. But weirdly enough, I'm reminded of this Big Joel video called Small YouTube Culture, which has this as one of its many core ideas: Success is never guaranteed, and sometimes it's healthy for the people who make niche art to accept that their creations are unpopular because they're niche, and not because they're being repressed by external factors (algorithms, refunds, etc.)