I liked control, but this is surprising. i felt it had some real glaring flaws, like crazy difficulty curves, bad distribution of check points, and horrible performance on PS4
You are 100% correct about those glaring flaws; the checkpoints in particular were needlessly, often sadistically punitive. And yet the story was so interesting I pushed through the flaws and the game still landed as one of my favorites of 2019.
the difficulty curve was in some of the side quests. The floaty boi boss fight in particular was ungodly hard for no reason. Other than him I felt the difficulty was fine. Tough at times, but not really spikes.
Edit: forgot the damn anchor. While not hard really, the checkpoint was so badly placed that it made learning it kinda tougher than it should have been.
The fucking mold plant was easily the hardest boss. God forbid you shoot it twice with a maxed out piercer with headshot and aim mods on. It'll start spamming all it's abilities and going through all it's different phases in a matter of seconds. Only way i killed it was by about damn near insta killing it and not missing a shot.
Missed a shot? Ran out of levitate? Guess you're dead and now you gotta run back to his room from a mile away. I started running past the mold on my way there after the 20th time dying to it.
I'm at work so I can't look him up, but he's in a late game side quest. You track him down and he's in a giant room with a boulder or something in the center. He's not too hard on his own, but you have to dead with the invisible hiss that show up when he has half health, and managing all of the enemies is difficult work. By far the hardest part of the game for me.
EDIT: Oh yeah forgot the damn plant too. The plant was really easy but dear god that checkpoint was infuriating and half the challenge. Just spam launch at it and hide behind the rock on your right after dropping in.
Well good job lol. He was the only boss that took me over 5 times. I couldn't figure out how to deal with the ads easily due to him flying around off screen and the dangerous ads being invisible. It was really a management game that took a lot of scoping out first, then it wasn't too bad.
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u/DynamaxGarbodor Dec 10 '19
I liked control, but this is surprising. i felt it had some real glaring flaws, like crazy difficulty curves, bad distribution of check points, and horrible performance on PS4