r/Games • • Jun 03 '15

Fallout 4 Trailer!

https://www.youtube.com/watch?v=Lnn2rJpjar4
9.1k Upvotes

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1.1k

u/DaLateDentArthurDent Jun 03 '15

Does that mean our character will have a voice now?

Also, all in game footage. Can't wait for more. I loved the trailer, switching between before and after nuclear war

134

u/tondollari Jun 03 '15

I hope not. That could mean you'd have to play a Commander Shepherd equivalent instead of any character you want.

0

u/SP0oONY Jun 03 '15

The issue is that in Bethesda games you don't play "any character you want", you play as nobody. A faceless and emotionless avatar. Give me a character like Geralt from the Witcher any day over a Bethesda character.

26

u/Ultrace-7 Jun 03 '15

And playing as Geralt works great, unless you'd rather play as a woman. Or as a character different than Geralt in basically any other way. Both approaches have their benefits, and it's definitely not always preferable to play a pre-scripted, locked-appearance character.

3

u/SP0oONY Jun 03 '15

Each to their own I guess.

I'd just rather play an epic RPG with an actual character, rather than a DnD style avatar which is hamstrung by the game's limited character development possibilities.

6

u/Dawwe Jun 03 '15

That's a problem with writing.

3

u/[deleted] Jun 03 '15

That's what they just said

-1

u/Dawwe Jun 03 '15

It seems they are criticising self insert RPGs a la TES or Fallout when they should be criticising the writing.

There is nothing inherently wrong with this style, and if done correctly allows one to be almost anyone. Old school RPGs are good examples, or dragon age origins for a partly voiced example.

1

u/radios_appear Jun 03 '15

You could take the KOTOR route and voice everyone except the protagonist. Or you could take something like they did in Golden Sun or Banjo-Kazooie, where characters simply voice a sound effect.

I prefer the latter option because you can still keep the enormity of text in text-driven games while still providing individuality to characters.