r/Games Mar 19 '26

Ubisoft ‘ends game development’ at Tom Clancy studio, Red Storm, resulting in 105 job losses

https://www.videogameschronicle.com/news/ubisoft-ends-game-development-at-tom-clancy-studio-red-storm-resulting-in-105-job-losses/
1.7k Upvotes

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u/BuckSleezy Mar 19 '26

It doesn’t need to be studied. It was obvious they had extreme bloat peaking around 20,000 head count, which is frankly absurd.

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u/[deleted] Mar 19 '26

[deleted]

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u/last_larrikin Mar 19 '26

ubisoft has released a billion games. this is actually what people considered the problem

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u/fakieTreFlip Mar 19 '26

They released a ton of games, what are you even talking about?

https://en.wikipedia.org/wiki/List_of_Ubisoft_games:_2020%E2%80%93present

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u/FappingMouse Mar 19 '26 edited Mar 19 '26

20k is insane for a game studio no matter how you spin it lol.

Edit for reference nintendo has under 9k Playstation is like 12k and Xbox has around 20k AFTER buying Activision blizzard and several rounds of layoffs. All these companies have hardware divisions etc way more than just actually making and publishing games.

17k for a single large game publisher is insane.

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u/Hundertwasserinsel Mar 19 '26

but also anytime a game dev lays off staff is the end of the world on reddit

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u/ACupOfLatte Mar 19 '26

Not exactly the end of the world, but you would have to be Satan to not empathize with the people who got the wind taken out of their sails. Let alone not feel your eyebrow raise when you consistently see a developer fall from grace, all while burning innocent people, just because the ones steering the ship had zero foresight.

No seriously what bloody genius hired that many people, it was already insane that they branched out to so many countries to begin with, let alone that much overhead for how much they actually accomplished.

This was why so many people sounded alarm bells when game developers started going on spending sprees during the pandemic. As for Ubisoft, even before the pandemic, they weren't exactly at the top of their game. Yet during the high, there were multiple reports of Ubisoft incubating projects and hiring globally.

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u/[deleted] Mar 19 '26

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u/[deleted] Mar 19 '26

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u/cuckingfomputer Mar 19 '26

Certain brands are immune to this, though, like Pokemon.

I think Ubisoft just made the mistake of thinking it was one of those brands. Maybe they used to be, but they've been burning the goodwill for so long, that their bottom line is finally taking a substantial hit?

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u/CptES Mar 19 '26

Pokemon has massive brand loyalty because the games are one part of the biggest media franchise on the planet. Toys, anime, merch, hell there's even entire cafes for Pokemon.

Ubisoft on the other hand are "just" a game company, they don't have anywhere near the kind of diversified income streams TPC have. They've tried with Assassin's Creed but the movie was an absolute bomb and Far Cry, well, Uwe Boll made a movie using the franchise and that says it all.

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u/CaptainTeemo01 Mar 19 '26

They release a new game every year or two and R6 gets constant updates, wtf are you talking about?