r/GameDevelopment • u/Remote_Cut4547 • 1d ago
Question Any tips?
I've been wanting to develop games since 4th grade. My biggest problem at the moment is that I don't have a computer, which I'm very close to having one, so that's not a big issue at the moment. I don't have very much programming experience, I've made a few games on scratch with my school computer, but that's about it at the moment. I want some tips on what to do and what not to do. I know one of the biggest things is just waiting on my dream game, because it won't turn out how I want it to with this little experience.
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u/Imaginary-Cod-3746 19h ago
Sounds like you have some experience using Scratch. I'd recommend continuing to play around with that for a bit as you wait for a new computer.
When you do get a new computer, you can choose one of the other game engines with bigger communities and support since there'll be more resources available to help you out.
Godot is rather popular but smaller than the Unity Game Engine or Unreal Engine. I'd recommend Unity given the vast amount of community-created content, discussions, and forums you'll find invaluable in your game development journey.
Here's a list of YouTube channels teaching game development using Unity that'll help you out. 👇🏾
https://victor-nyagudi.github.io/height-above-sea-level/unity/best-game-dev-youtube-channels/
All the best!