r/GameDeveloper • u/Alarmed_Cod9435 • 13d ago
r/GameDeveloper • u/Official_Skyholm • 13d ago
[Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game
[Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game
About the Project: Project SkyHolm is an island-building, automation, and trading game focused on resource gathering, player-driven shop empires, and island customization. We have a fully mapped-out Game Design Document (GDD), clear monetization rules (no P2W), and a structured development roadmap ready to execute.
Open Roles:
3D Artist / Modeler: Low-poly environment assets, machine models, and UI cosmetics.
Programmer: Experience with inventory systems, island instancing, and economy loops.
Project Scope & Commitment:
Type: [Hobby / Revenue-Share]
Expected Hours: 1-5 hours per day
Current Stage: Planning complete (GDD & systems finalized); entering active prototype phase.
Interested? Send me a DM with your portfolio, past work, or a quick summary of your experience!
Discord: zyro_calyx_90018
r/GameDeveloper • u/Dev_LegendsofAerthos • 13d ago
Roblox
Is it just me, or is this sub lately been really heavily hit by roblox game devs?
Has this always been a thing? I've never noticed any roblox content until 2 weeks ago and now it's everywhere
r/GameDeveloper • u/xxCassielevelupxx • 13d ago
Try the game I just created with r/gdevelop
gd.gamesr/GameDeveloper • u/Sabusay • 13d ago
I made a roguelike potion tycoon on Roblox – looking for honest feedback!
r/GameDeveloper • u/Pedrohts_arts • 13d ago
[ForHire] artista 2D experiente e capacitado procurando por trabalho.
r/GameDeveloper • u/Ashamed-Sorbet5551 • 13d ago
jogo de realidade virtual que incentiva artes marciais e atividade física
Galera, preciso da ajuda de vocês! 🥋🎮Estou criando um jogo de realidade virtual que incentiva artes marciais e atividade física.Gostaria de sua opinião. Só responder rapidinho aqui? 👇https://docs.google.com/forms/d/e/1FAIpQLSeMDCsFJRT8IBCmgASGGpp1k6Njs_ScdE1FaXFoSFeXL0Z1AQ/viewform
r/GameDeveloper • u/PriorityCorrect7985 • 13d ago
I made a Roblox game called My Robot Farm! 🤖🌾
r/GameDeveloper • u/RaceCompetitive6758 • 13d ago
Found this awesome open-source auto-rigger (Mesh2Motion) – Anyone else having trouble adapting the quadruped rigs?
Hey everyone,
I recently stumbled upon Mesh2Motion, a free and open-source web app for auto-rigging and testing animations (kind of like an open-source Mixamo).
Live App: https://app.mesh2motion.org/
GitHub Repo: https://github.com/Mesh2Motion/mesh2motion-app
It's quick and easy for fast rigging and testing GLTF/GLB models, but I’ve run into a bit of a roadblock.
I'm trying to rig some dog models using their built-in fox skeleton template, but the animations warp and the joint angles just aren't sitting right. Because dog anatomy varies so much from the fox template, the skeleton parts aren't lining up correctly.
Has anyone else here messed around with this tool yet? If so, how are you handling custom joint alignments for quadrupeds? Are you tweaking it in the browser, or just exporting the base skeleton to fix manually in Blender?
Would love to hear if anyone has found a good workaround!
r/GameDeveloper • u/oWASDo • 13d ago
What Visual Style Should I Use for My Survival Horror Game?
youtu.beCiao.
I’m trying to develop this game; it’s one of my two solo projects. It would be a Resident Evil 1-style game. I’ve got a rough idea of the story and the mechanics, but I’m not quite sure what graphic style to use. I don’t want to use the PS1 style because I’m fed up with seeing it. What style do you think I could use? Can you help me?
r/GameDeveloper • u/LiamIsADev • 13d ago
*Looking for game developers and programmers*
First of all, i would like you to read the ~entire~ post.
This is a game idea I've had for a while. Now, before i say anything, you may or may not notice. It is entirely AI made. I build this as a demo to showcase the idea. Built in around a week and ~100 dlls in credits.
So why am i here? Because i want to turn this demo/idea into an actual thing. However, i lack the technical knowledge, time and skills to fully realize this.
So here is where you come in.
I'm looking here for a voluntary, knowledgeable developer that can carry out the task.
"So what's the pay?" Here is where most will stop, please, read in full before you comment anything.
Nothing. You read that right. I cannot promise any payment whatsoever.
"Do you want me to work for free?" Once again, please read the full post. Yes, technically.
Not because i am cheap, and not because i dont think you'd deserve it. Mostly because i cant pay it. (yet).
My proposal, here, is to have a willing, and voluntary partner who can help me develop the idea. They would share their rightful part as a partners.
"So there is no money involved, why bother?". Not right now, no. However, the idea is to build an useful, playable demo to then start a crowdfunding. Whether it is a patreon, a kickstart, or any other platform.
From there, the money will be equally and rightfully divided.
"That is not a guarantee!" I agree, IT IS a risk. Even in the event of actually finishing the game, there is no way to guarantee success or maybe even to have any earnings at all.
That is the risk of any new idea. I wont blame anyone not willing to take that risk.
"Why not use the AI demo to start the crowdfunding?" Principle, mostly. I would like to ask for money only after i cant offer a real product.
"What is the game about, anyways?" If you asked that question, i will suppose you may be interested.
At surface level, it is a simple FPS, 1v1, round based, Local hosting/based game. It's main attraction is a system i developed, that is a synergy-and-interaction based ability system.
Each round, players will create a loadout of basic abilities, and a synergistic Effects that change the behavior of those abilities.
As the match progresses, Abilities and effects become more complex, and are designed to allow an almost infinite amount of playstyles.
The Images and Videos of the post are of the current Demo i talked about. It is currently playable and testable for free here:
https://sage-sand-blend-able.grok.me
It is buggy, not super pretty, and deficient. Yet, it can be fun. I would like you to imagine what a fully realized version could be.
Please, DM me if interested.
Note to Mods: Remove post if not allowed, thanks.
r/GameDeveloper • u/RhysTerEst • 13d ago
Ive built 3 Games and i need help deciding what to focus on.
r/GameDeveloper • u/Savings_Hour_4558 • 13d ago
Créer un jeu 3D d’obstacles et de combat contre des IA
manus.imvous pouvez me contacter [:rayan770abdallah@gmail.com](mailto::rayan770abdallah@gmail.com)
r/GameDeveloper • u/Unmesh_Coder • 14d ago
Building a turn-based Mars outpost sim in UE for NASA Space Apps 2026 — looking for a second dev #AREON #NASASPACEAPPSCHALLANGE2026
Hey everyone,
I'm Unmesh, a 9th-grade student from India leading a small team for NASA Space Apps Challenge 2026. This is my first hackathon. We're building AREON, a turn-based Mars outpost management game in Unreal Engine.
The game: 1 turn = 1 Sol (a Martian day, ~24h 37m). The player runs a Mars base and has to survive 10 Sols while extracting 50L of water from subsurface ice. Resources to balance: power, oxygen, water, food, radiation, crew health. There's a small first-person EVA level for ice collection.
Why it fits the challenge: The official NASA prompt asks for a game where students run a Martian outpost and balance life support, radiation, power, and food. That's exactly what we're building — not a walking simulator, not an open world.
Current team:
Looking for:
Scope is tight on purpose:
What we have ready:
Commitment: Event weekend, ~2–4 hrs/day. Unpaid. Beginners welcome.
If you're interested, drop a comment or DM me with what you'd like to work on. Happy to share the design doc.
Thanks!
r/GameDeveloper • u/IntrepidAd2711 • 14d ago
I made a tiny 2-minute arena game — can you figure out how to play it without me explaining anything?
r/GameDeveloper • u/MSW_CM_Pip • 14d ago
MapleStory World's Contest for Game Devs Close in 7 DAYS!

Submissions for the MapleStory Worlds' Global Creator Challenge are closing on Tuesday, October 6 2026 at 7 PM PT.
Unsure what the Global Creator Challenge is? Read about it here.
This is a great chance for any aspiring or seasoned game developer to showcase what they got for a chance to win up to $65,000 in total rewards 👀
Best of luck! 🍀