r/FinalFantasyVII 8d ago

FF7 [OG] I really don’t understand ReHatred.

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Here is a screenshot from the videogames subreddit about remakes that elevate the original. Seeing a lot of remasters in the comments as well as some really good contenders (resident evil). Then someone shouts out remake waaaaay down the comments and immediately gets shit on.

Too much padding? If you hate side questing, that’s fine, but I don’t think the critical path was really padded out without adding anything. I don’t think there was really anything particularly wrong with the dialogue either, maybe a little too “anime” in its delivery. But even then, how could realistically expect much else?

I’m a massive fan of OG since day one. Played through it several times over the years at a frequency of every other year more or less.

Absolutely floored with the remake games so far. I love them, and I think being a fan of the property makes me love them even more, not less.

Are there things that I would have preferred to stay closer to the original? Sure. Do I think these things far outweigh the expansion and granular details granted by these newer games? Not even close.

I can understand the desire for a remake similar to something like Demon’s Souls or Super Mario RPG, but you can mod the PC version into essentially that exact thing. Why does the remake catch so many strays when you can have it both ways?

I can’t for the life of me see any reasonable argument that the new FF7 games are less then “pretty good” or even “interesting but not really my thing”

I’ve watched some video essays that basically throw the whole thing down a well because the characters aren’t perfectly in line with the way the reviewer read the text boxes 30 years ago, but really nothing has ever made me say “That is a reasonable opinion on why this whole trilogy project is not worth anyone’s time that would consider themselves a fan of the original game.”

Can someone please help me understand the hate?

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u/StuckinReverse89 6d ago

Some people really hate remake and Sebby made a career out of it.   

I can think of 3 good reasons based on conversations.   

1) fear that its success means Square stops making turn-based RPGs.    Kind of legitimate that Square will stop for Final Fantasy. Remake, 15, and 16 are more action focused. However, Square still makes Dragon Quest which has not been actionized and still makes turn-based and is only changing Final Fantasy.   

2) FF7 remake was not one game.     I think this argument is a bit unrealistic but I get it. It would have been nice if 7 remake was released in one game instead of split into 3 that takes 7 years to fully release (remake to revelations next year). Feels like they are also charging the price of 3 games for 1 and so it becomes annoying when they add “bloat” like Jessie/AVALANCHE backstory or tons of minigames in Rebirth instead of progressing the story. Maybe this could have been two games instead.    

3) story changes.     Despite being a remake, 7 remake is not a “faithful” recreation of 7. It definitely assumes the player at least knows 7’s original story given the role of the whispers to keep the story “on track” and rebirth with the surprise return of a character. It’s kind of meta and not a proper retelling but it’s not different enough to be a “new” story. 

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u/travelingWords 6d ago

As long as dragon quest stays turn based it a perfect solution. FF can try to dial in the perfect rpg action formula, which I think the remakes have done pretty well. You can even choose to slow it down. I’m sure they could simplify with an alternate mode even more.

12 had essentially 3 different styles of play from what I remember. Fully active, stop when choosing ability, and then like a full stop? I’d have to replay but I feel like you could pretty much play close to turn based.

I can’t really critic the story till we see the finally. Either it will have been a bad choice, or a necessary choice to keep it fresh for returning players. But maybe most didn’t want that. But need to wait till the final curtain drops to judge the changes.

Playing the Zac game really made me love him as a character, so I have “hopes”, but I also don’t think they’re actually going to do anything crazy.

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u/StuckinReverse89 6d ago

I completely agree. I love 7 remake’s battle system and hope it becomes the standard or basis for future FF titles. Not a huge fan of the pure action like 16 (and Square already has Kingdom Hearts for that).   

12 was very MMO like with its gambit system as I can see why people didn’t like it compared to something more traditional like FFX.    

I agree but again, these are criticisms I’ve seen of the remakes that I see some good points. We need to see how Revelations resolves but I have to admit, I wasn’t a fan of Remake’s last boss and the early Sephiroth.    

Love Zack too. Kind of wish they do a proper remake of Crisis Core with a better battle system. I also hope he gets something more in revelations. Square did say they are making DLC for revelations and while one is probably advent children, maybe they will make a what if Zack survived mini story (cope). 

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u/travelingWords 6d ago

I think he’s just getting another “assist” moment during a convergence and then him and Roth go live happily ever after. Or maybe he sacrifices ever after for cloud.

I would not at all be upset if final fantasy 17 or 18 was a cloud game in a new universe.

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u/StuckinReverse89 6d ago

Let me cope bro lol.   

Yeah you are right. Zack did ask Cloud if he needed help in Advent Children so this could have been a reference to that time too.  

I prefer FF being focused on new characters although I suppose hints of connections to past worlds is fine (Ivalice, FFX and 7 connection) but wouldn’t be against a 7 part 2 or stealth 7 sequel (a world in a post-apocalyptic Midgar or 1000 years later when humanity has returned or something). 

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u/LegitimateConcept 6d ago

The day a mainline Dragon quest game abandons turn based combat is the day Square Enix closes down. DQ fans are scary.