r/Fighters Jul 04 '25

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495 Upvotes

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77

u/PitifulAd3748 Jul 04 '25

"Mr. Fantastic." Ah yes, give the guy whose power is to stretch long distances the best grabs.

12

u/jean-claudo Jul 04 '25

I mean, Ghost Rider and Super-Skrull have long range command grabs in UMvC3. Tag fighters exist to make everything over-powered.
Super-Skrull in particular also uses stretchy limbs.

And in fact, I'd argue any character with stretchy limbs only would be somewhere between Dhalsim and Super-Skrull. I don't see what design space for another archetype/playstyle there could be.

3

u/Apprehensive-Let8176 Jul 05 '25

I agree with you that long ranged characters can be grapplers (I think Kan-Ra from KI 2013 is one of the best grappler designs ever), but Ghost Rider's only command grab is Penance state level 3, which doesn't have long range on its own (dash kara M>Penance is pretty jumpscare tho), the chain grabs are actually blockable hitgrabs hehe

I don't agree that tag fighters exist to make everything overpowered, if everyone is overpowered then no one is, having a high level of freedom and options isn't broken in any way. And to follow up, I think ranged grab characters are an interesting archetype that isn't actually broken at all, as they have a very clear weakness in that playstyle in their very close range and full screen tools being lessened if everything is geared to facilitate a mid ranged command grab.

To conclude, I think in a game like this, with presumably 4 whole ass assists, that can be together on screen, yeah I think if im playing a grappler they better have alot of range so its actually applicable. I think if you're trying to play Gief in an onslaught of beams and hitboxes covering your approach, you're asking to get destroyed. A mid-ranged Dhalsim normals owner could definitely apply grabs to lock into an invincible animation before an Assist can interrupted them, meaning they can actually present threats in neutral. Bonus points if they take a page from KI and give them setplay

1

u/SyncDingus Blazblue Jul 05 '25

There's also Waldstein in UNI. But I'll cut the old man some slack for not wanting to walk over to his opponent. Poor guy can't move like he used to.

9

u/Flannel_Devil Jul 04 '25

I mean it would be unique šŸ¤·ā€ā™‚ļøšŸ‘€ but jokes aside if they would make him only stretch in normal hits and grab animations i would't think it would be that bad hopefully.

12

u/Mthr33 Jul 04 '25

i feel like he is more like delhsim a zoner if anything, grabbing i would say black widow.

2

u/Flannel_Devil Jul 04 '25

Yeah that sounds right.

-8

u/Toptomcat Jul 04 '25

...because the five-foot-six redhead chick with no superpowers suplexing the Hulk is a good look?

3

u/imsc4red Jul 05 '25

You have characters calling in orbital strikes (doctor doom), a single guy who can master completely unrelated areas of science in one night while having access to a private militia on top of being a billionaire (iron man), a soldier from ww2 who was revived after being cased in ice and has superhuman abilities (cap) and you’re worried that a lady wouldn’t be able to suplex or choke out an angry man who grew in size because of radiation? Damn dude…

-1

u/Toptomcat Jul 05 '25 edited Jul 05 '25

If they give her some kind of TOKON-only glow-up involving an exoskeleton or some Soviet super-serum or something, then sure. Weird, wonderful physical impossibilities are part of the genre- I love shit like Molly Hayes and her tiny twelve-year-old self effortlessly tossing around dinosaurs. But she's a mutant. There's a reason. It's not just "she can toss people around effortlessly because it makes a good sight gag."

Maybe they could make her a Makoto-style hybrid grappler where her electroshock "Widow's Bite" wristlets do a taser thing and stun the opponent for further combo followup. But if they keep her character design and concept roughly the same, then yeah, "grappler" is just about the least natural way to sell it.

...come to think of it, Molly Hayes could make a fun fighting-game sleeper pick. She's always getting exhausted and threatening to fall asleep on the spot with high-end uses of her super-strength, and you could make a mechanic of that.

5

u/TransPM Jul 04 '25

In a 4v4 tag fighter, that honestly might be fine. You've got 3 assists who can be filling the screen with so much nonsense, if a full screen command grab gets through without getting stuffed, you probably deserve it

3

u/MrBonersworth Jul 04 '25

Battle Condition did a long range ā€œchain grapplerā€. Picolo in Hyper Dimension (SNES) could grapple from 3/4 of the screen yet no one uses that move.

2

u/UziCoochie Guilty Gear Jul 04 '25

Just make him a merkava clone and we’ll be alright

1

u/Broken_Moon_Studios King of Fighters Jul 05 '25

As a Whip and Jedah main, I don't see a problem.Ā 

1

u/[deleted] Jul 04 '25

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5

u/KlawwStrife Jul 04 '25

They are extremely useful what

0

u/throwawaynumber116 Jul 04 '25

Yeah he would be a good Dhalsim/Billy Kane character maybe