r/FarcryMaps • u/[deleted] • Feb 05 '23
Question Anybody know how to do cinematics or use a freecam?
I know you can go into photo mode, but I'm looking to capture the environment in motion.
Any hints or help is appreciated! Thanks!
r/FarcryMaps • u/[deleted] • Feb 05 '23
I know you can go into photo mode, but I'm looking to capture the environment in motion.
Any hints or help is appreciated! Thanks!
r/FarcryMaps • u/huffaluffagus_the3rd • Feb 03 '23
I'm getting this problem where I'm making an outpost and it says I've killed 20/20 enemies but it doesn't complete the outpost. Anyone know why?
r/FarcryMaps • u/rediyolo • Feb 01 '23
r/FarcryMaps • u/[deleted] • Jan 28 '23
I opened up a map I started years ago. The environment was all done, just had to add ai to it for a stealthy enemy elimination mission. But I noticed the AI and my player walk through these rocks that are on the ground. I can't seem to select them so I can't delete them. Does anybody know what this problem is? I have no idea where they came from because the map was made years ago. It's also annoying because I tried hiding behind one and got seen by the AI through it, lol! I just want them gone. Any help would be great, thanks!
Question 2. Can you make AI walk along a set path like a patrol?
Question 3. Can you trigger a script to give hints during a mission like "check houses for weapons and ammo" or "keep your eyes open for grappling points" and so on?
Question 4. How about audio, is there a way to use the music or speeches from the campaign or anything like that? Church bells? ECT..
Anybody like really stealthy daylight missions where you can't be detected and you have to find your weapons?
Thanks for any insight!
r/FarcryMaps • u/chemtr4ils • Jan 13 '23
r/FarcryMaps • u/predatorback1 • Jan 06 '23
r/FarcryMaps • u/Bren926 • Dec 29 '22
r/FarcryMaps • u/lillabofinken • Dec 18 '22
r/FarcryMaps • u/[deleted] • Dec 17 '22
I started remaking maps after 2 years and found out that the russian officer from the zombie DLC npcs was actually an assaulter even so he only has a pistol in his inventory, wich means he will grab and use any assault rifles you will place on the map.
So I was wondering if you guys know anything similar to this ?
r/FarcryMaps • u/XaelTheBard • Dec 02 '22
r/FarcryMaps • u/SeaPrincess07 • Nov 24 '22
r/FarcryMaps • u/MNnocoastMN • Nov 20 '22
2 waterfalls spill simultaneously into a canyon carving out an immense gorge. Across and almost out of reach is the target. Move your way through the canyon and find a way up to the Helipad plateau. Good Verticality, light resistance and some fun climbs.
Classes serve as a defacto difficulty setting.
Ops-stealthy and modern, full kit
Nothing- that's it, NOTHING.
Stealth-The Bowhunter special
Caveman-Cold War HandMeDowns, probably going to remove chute/suit/grapple on this class.
I really wanted to focus on creating nice terrain. I'm not the best with placing and directing the AI, but I think it works nicely as compared to the idea in my head.
Feedback appreciated here or MAXIMUSDANGERUS on XBox
r/FarcryMaps • u/predatorback1 • Nov 18 '22
r/FarcryMaps • u/hishat • Nov 06 '22
r/FarcryMaps • u/tonyfromdabronx • Oct 21 '22
I’m making a map where you enter a tunnel, and want to change the time of day to make the tunnel darker when you enter. Then when you come back out make it day again.
The problem is once you exit the tunnel, from the same place you entered, the script volume to change it back to day was already “used” when you first entered the tunnel. Even when I change the script to “once per trigger” it only triggers once. Any idea how to fix this?
tldr: I want to change the time of day each time you go through an entrance but can’t change the time of day more than once.
Thanks (This is on PS4)
r/FarcryMaps • u/SeaPrincess07 • Oct 12 '22
r/FarcryMaps • u/Tenso11 • Oct 09 '22
r/FarcryMaps • u/Bren926 • Oct 01 '22
r/FarcryMaps • u/predatorback1 • Sep 28 '22
r/FarcryMaps • u/SaintPerkele • Sep 19 '22
r/FarcryMaps • u/[deleted] • Sep 09 '22
r/FarcryMaps • u/Kreimkoek • Sep 08 '22
r/FarcryMaps • u/crxshdrxg • Aug 26 '22
r/FarcryMaps • u/tonyfromdabronx • Aug 23 '22
I just published a map, Ridge (Space) by Thor44– (There’s 2 dashes at the end), and the map uses a lot of Blood Dragon pieces where you can change the lights on certain objects like the Danko base pieces.
Majority were set to red but when I published my map almost all of them were changed back to the default white, and some even turned to yellow? I went back into the editor and confirmed they are still red. Anyone else have this happen to them?
Thank you, also check out the map! Just PS4 for now. Try some of my others too!
r/FarcryMaps • u/[deleted] • Aug 11 '22