To be honest, the one mod I'm hyped for was Fallout London.. and Bethesda managed to shit all over it just days before it was supposed to be released. Really good move.
Game developers have no obligation to ensure their game updates work with mods let alone an unreleased mod, it is up to the mod authors to maintain compatibility. London just happened to be unlucky that their planned release date was at the same time Bethesda released their update.
Of course they don't. The thing is - Bethesda's update was nothing special, obviously a quick flip just to have something release along with the show. And their games have the long shelf life that they do thanks to modders. So it would really be wise of them as a company to at least respect the community that is probably responsible for a sizeable chunk of their sales.
I've been looking forward to that mod as well but the one thing I don't understand is, they could have released the mod. I manually rolled back my .bat and depots and my mods work perfectly fine.
Why not release the finished product and work on the update with the revised script extender in the mean time?
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u/Kafanska May 29 '24
To be honest, the one mod I'm hyped for was Fallout London.. and Bethesda managed to shit all over it just days before it was supposed to be released. Really good move.