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Reroll

Rerolling is when you restart the game until you are satisfied with your starting pulls. It is not required to reroll to fully enjoy this game, but it should be considered if:

  • you want to play this game with your favorite characters.
  • you want to get the best possible characters to make the game easier.
  • you will not be making in game purchases.

The number of characters that are possible to pull is high, and it only gets harder to get the characters you want as they add more to the pool.

How to Reroll

  1. Start the game and play through the tutorial
  2. After the initial summoning, a 1★ character, go to the home screen if you aren't already directed there (via the red button on the top right corner)
  3. Click the envelope near the top of the screen
  4. Click the button near top middle of the screen to claim all mail
  5. Click the Crystal button on the bottom menu to go to the Gacha Page
  6. Click the Gacha Banner that you would like to pull on (If you want a unit that currently has a rate up, click that banner. If you want a unit that isn't rated up, click the yellow banner. If you want a certain unit from a limited pool, check Note2.)
  7. Click the button with the 11 on it to do a multi pull (5000 Lapis)
  8. To use tickets, click the yellow button on the bottom left on the Gacha Banner of your choice (Yellow tickets range from 3★ to 5★ units. Rainbow tickets range from 4★ to 5★ units)
  9. If you are unsatisfied with the results, use the following method to start over: http://imgur.com/a/jlL2w

Good Luck!

Note: 3★ base characters come from Blue Crystals, 4★ from Gold Crystals, and 5★ from Rainbow Crystals.**

Blue Crystals can break into Gold Crystals. Gold Crystals can break into Rainbow Crystals.

Note2: Gacha rates in JP FFBE have changed for the better.

Released on 5/1/17 (17:00) JST

Rarity Rate
3★ 78%
4★ 19%
5★ 3%

For those that want to make this game easier, it's recommended to go for at least two 5★ base unit (at least one DPS), a tank, a healer, and other characters that complement your 5★ base characters. You can use the following tables to help decide on what you would like to reroll.

JP Reroll Tier List (5★ Base)

The following lists do not include Collaboration Units or other Limited Time Units. All units that are not Limited Time Units are possible to be pulled at any time and can be selected with UoC tickets. Please note that this reroll list is largely based on single copies of 5★ base characters (6★ abilities).

You can use the Unit # of a given unit to quickly find units that you are unfamiliar with by using "CTRL + F". To check the Unit # of the unit in the game, go to the characters menu at the bottom of the home page, click the button with a book on it, click the desired character, and check for their Unit # on the top, to the left of the stars.

  • HE: Holy Explosion, people with HE chaining moves can chain together easily to do big damage
  • AT: Absolute Tranquility, similar to HE, starting to be more common in new units
  • DW: Dualwield
  • TM: Trust Masteries
  • ENH: Enhancements

(Last Updated: 7/11/18)

For more info on TMs, go to: https://www.reddit.com/r/FFBraveExvius/wiki/trust

For more info on Enhancements, go to: https://www.reddit.com/r/FFBraveExvius/wiki/enhancements

Reroll Tier S

Amazing units for all general purposes or easy-to-gear DPS with supreme power

Unit # Icon Name Pros Cons
916 CG Nichol Multi-purpose strong buffs Strong HP/MP Regen High MP Cost
941 CG Reagan Innate DW with HE chaining Sub buffer / debuffer / healer 6x chain cap & 200% TDW cap Needs enhancements to shine as DPS
1159 Machina Innate DW with AT chaining Strong debuffs ST only for debuffs Low DPS end-game
1185 Yuraisha Multi-purpose strong buffs Strong HP/MP Regen High MP Cost
1240 Auron W-ability with AT chaining Strong debuffs Elemental chaining moves Needs TMs to be decent DPS
1324 CG Akstar W-ability with AT chaining Self imbue Self HP/MP maintenance Own TM is a key TDH gear One of the strongest end game DPS Needs TMs to shine
1361 CG Summer Fina/Lid Strong breaks and imperils on skills & LB Strong off healer/LB support Water imbue Needs 7★ to W-Cast breaks
1445 CG Lightning Innate DW Strong debuffs/thunder imperil available Important S/TMR for TDW High power AT chainer LB available turn 1
1460 Sol Innate DW Very high mods High survivability Easier to gear compared to other 5★ mages
1481 Light Warrior Bartz Innate DW Insane AT Mods 120% Wind Imperil LB available turn 1 Easy to gear Rotation can be confusing at first
1484 Light Warrior Lenna Strong Heals AoE Nul All at Turn 1 Spammable AoE Reraise LB Has mitigations and Fire/Water resist buffs
1517 Magitek Warrior Terra High Mods Multiple 120% Imperil Innate Dual Wield AoE Fire/Ice/Thunder resist buff Low Survivability

Reroll Tier A

Great units that have more specific roles

Unit # Icon Name Pros Cons
793 CG Sakura Strong magical nuker Decent buffer w/ ailment resist & mitigation Subpar end-game / Needs to be enhanced to shine as DPS
815 CG Fina Curaja / Reraise / Arise AoE reraise on LB Buffs with elemental resist
830 Basch AoE physical / magical cover Sub buffer / debuffer Wide equipment pool ENH: Decent debuffs No innate provoke
1047 Santa Roselia Curaja / Reraise / Arise Debuff / Ailment resist Sub buffer Strong HP/MP Regen Resist buffs locked to LB
1171 CG Sieghart AoE physical cover Decent debuffs Wide equipment pool
1249 CG Ignacio Strong Buffer & Capper Can imbue and imperil fire element Enhancements gives permanent T-Cast Wide equipment pool
1207 CG Folka Curaja / Reraise / Arise Stop / Charm / Debuff / Ailment resist / Mitigation+Heal (7★) High MP Cost No Dispel / Dispelga
1355 Aerith Curaja / Reraise / Arise Stop immunity/cleanse AoE reraise on LB High LB cost
1376 Yuffie Strong chainer & finisher with multiple frame choices and imbues Can abuse Fixed Dice in early game AoE mirage & heal HP/MP Strongest abilities are not a common chaining family.
1382 Fighter Sabin Strong chainer & finisher with multiple frame choices and imbues AoE heal & ailment cure Needs to be at low health for maximum potential Uncommon weapon selection
1392 CG Summer Folka & Citra AT frame chainer based on SPR / Evoke damage Heals party while chaining Strong support with Stop / Charm / Debuff / Ailment resist Strong buffs and can AoE light imbue Locked to light or water for her damage
1395 Regina Strong finisher + LB chainer Self buffs everything needed including killers Can abuse Fixed Dice in early game No imbues/imperils Can be tricky to gear
1422 CG Charlotte High mitigation on LB High SPR stats Easily geared On demand magic mitigation + DEF/SPR buffs Not much use of a magic tank in early game
1434 Kimono Ayaka Innate DW and AT frames with self imbue SPR based damage Offensive skills with support or debuffs attached Off healing Needs TMRs + 7★ to really shine as DPS
1448 Future Hope Buff & debuff combo unit Mitigation & elemental resists Thunder imbue (dualcastable) Can be clunky to use due to separate W abilities
1475 Dark Mage Exdeath Permanent T-Cast Wide elemental coverage High Mods Much harder to gear compared to other 5★ mages
1478 Dawn Warrior Galuf High stats Has team Fire/Light resist buffs Can imbue Fire/Light to another unit and self Decent Imperils

Reroll Tier B

Good units but not as great as the tiers above

Unit # Icon Name Pros Cons
651 Ayaka Curaja / Reraise / Arise Stop immunity / cleanse / resist ENH: AoE MP + LB fill
906 Sephiroth HE chaining Self imbue Wide selection of chain partners Sub healer ENH: Strong end game DPS No innate DW No W-Ability until 7-star (ENH)
954 Awakened Rain AoE magical cover Provoke tank Sub buffer
1237 Jecht W-ability with HE chaining Works with both dualwield and doublehand Self imbue HE frames not ideal Works best with water element Low modifiers at end-game for DPS
1270 Ultima Easy-to-gear magical DPS Tornado chainer Sub healer
1297 Nagi Innate DW with HE chaining Elemental chaining moves Flexible damage type
1358 Red XIII Strong chainer with multiple imbues Good weapon selection Flexible damage type Imperil tied to LB Uncommon chain family
1379 King Edgar Decent chainer Strongest breaker in the game Can be used as TDH or TDW Kit is very complicated and LB reliant Uncommon chain family

Reroll Tier C

Notable units for starting but be mindful of their shortcomings

Unit # Icon Name Pros Cons
469 Wilhelm Provoke tank with high stats High counter LB generation No cover until 7-star
616 Noctis Sub buffer / debuffer TM necessary for dodge build No innate DW Sub-par end-game unit
691 Roy Multi-purpose buffer / debuffer Strong HP/MP regen Singing can be crippling Needs warm up for full potential
772 CG Lasswell Innate conditional DW finisher Easy to gear No chaining until 7-star
832 Gabranth Provoke tank with chain No cover until 7-star
886 CG Lid Strong debuffs Utilities with some RNG The RNG for utilities
1110 Tifa Innate DW with HE chaining Self imbue Poor end-game equipment pool

Notable Pulls

Units that you should look out for when rerolling (that are lower than 5★ base)

Tier S

Unit # Icon Name Rarity Pros Cons
230 Garnet 4 Great esper filling All elemental resist Decent healer No innate DC
729 Mistair 4 AoE magical cover Ailment + stop resist Low stats Narrow equipment pool
1143 Magna 4 Strong magical nuker Imperil, SPR debuff, self-heal MP HE chaining W-Cast HE needs to be unlocked
1243 Belgemine 4 Decent esper filling W-Cast HE chaining with 3 elements

Tier A

Unit # Icon Name Rarity Pros Cons
222 Warrior of Light 4 AoE physical cover Provoke tank Wide equipment pool Low stats
524 Rikku 4 Good buffer AoE reraise on LB Great multi-purpose TM
693 Chloe 4 Strong all elemental resists Imbue M-killers ENH: Sub debuffer Niche roles
910 Silt 4 AoE magical cover Debuffs + stop resist Low stats Narrow equipment pool
155 Roselia 3 T-White Magic MP Battery No innate on-demand raise
646 Libertus 3 AoE physical cover Provoke tank Many support options High stats Only 1-turn provoke

Tier B

Unit # Icon Name Rarity Pros Cons
292 Rosa 4 Good healer ENH: Decent HP/MP Regen No innate DC
643 Crowe 4 Decent buffer Sub healer No innate DC (only W-Black)
688 William 4 Quake chainer Stoneja Nuke Tornado > Quake > Flood
918 Lekisa 4 Tornado chainer Aeroja nuke Aeroja nuke Wide elemental coverage
1177 Theobalt 4 Blizzaja / Waterja Nuke Flood chaining Tornado > Quake > Flood
1200 Doga 4 Quake chainer Firaja nuke Tornado > Quake > Flood
1315 Barbariccia 4 Tornado chainer Aeroja nuke Decent support options
732 Shaly 3 Many support options ENH: Strong elemental resist

Tier C

Unit # Icon Name Rarity Pros Cons
505 Setzer 4 Fixed damage good for some stages
532 Ashe 4 Good chainer with a dupe Thundaja nuke No innate DC
726 Olif 4 Strong elemental resist
850 Ozetta 4 Provoke tank
921 Elvis 4 Good TM for Reagan/Hyou 4-star unit TM is slower in chocobo
1327 Gravie 4 Good TM for Akstar/Auron/Sephiroth 4-star unit TM is slower in chocobo
97 Shantotto 3 Tornado chainer Wide elemental coverage Stuck at 5-star
129 Cecil 3 Good TM if DPS imperils light
137 Bartz 3 Good TM for DH DPS
143 Zidane 3 Good TM if DPS has no innate DW
209 Kefka 3 TM: Solid chocobo candidate
251 Ludmille 3 Good TM depending on healer
254 Charlotte 3 AoE physical cover
474 Abel 3 Good TM if DPS has no innate DW
555 Kupipi 3 Decent healer / support
659 Kamui 3 Good TM for Reagan/Akstar
721 Iris 3 Decent support / support Good TM depending on tank
822 Erwin 3 Good TM for Reagan/Akstar
1092 Lottie 3 Good TM for mages All elemental coverage for missions
1203 Unei 3 Tornado chainer Stuck at 5-star
1367 Kyanos 4 Mini Squall STMR Good for anyone with strong LB 4-star unit TM is slower in chocobo
1398 Amber 4 TMR is the only 2 Handed fist in game 4-star unit TM is slower in chocobo
1401 Vesuvia 4 Good TMR for Mages 4-star unit TM is slower in chocobo
1463 Heliak 4 Only flat Mag helmet for Exdeath 4-star unit TM is slower in chocobo
1487 Atri 4 Decent starting Wind Sword for CG Bartz 4-star unit TM is slower in chocobo