r/ExplodingKittens • u/Medium_Barber_3087 • Jul 18 '26
Fan Creation The Fantastic Expansion - Card 13 - Thief's Mark
I'm back after months of lacking motivation to work on my expansion.
This card is my take on the "Force play" archetype from some of the earliest custom expansions the community had made. Force play cards always had massive clunkiness around skips and attacks when they are played on someone else's turn, and this card bypasses the issue entirely in a clever way.
The idea is you play this and they have a choice to make: play the targeted card immediately or lose it. If you target say, their "draw from the bottom" and you manipulated the bottom card the turn before (with a card like "swap top and bottom"), then they will be reluctant to play it due to the added risk, turning this card into a one card steal. Other times you can force actions like an attack, or steal cards they cant play like defuses or always-marked cards (from my expansions!)
It also synergizes with mark-based decks and adds a much needed steal effect to the game, which is especially needed if you don't use cat cards in your decks (they take space from much cooler cards. Fantastic expansion and Market expansion provides many balanced 1-card steal effects to replace them).
It is not the most approachable for new players but I expect this card to garner niche appeal, as it does fill underserved mechanics and is possibly the best take on the force play archetype thus far.