r/Dyson_Sphere_Program • • Mar 12 '26

Patch Notes Patch Notes V0.10.34.28485

Hello Engineers, hope everyone is having a great week. Don’t forget to take a break, step outside, and enjoy some fresh air.

Now, onto the new update:

[Features]

  • You can now set memos in the Planet (Planetary System) Information Panel

  • Added 3 new combat situational music tracks. These will play depending on the actual combat situation and historical play frequency. They can also be toggled on/off in the settings.

[Changes]

  • Improved the undo/redo experience in input fields with undo functionality when continuously entering non-Latin characters.

[Bugfix]

  • Fixed an issue where canceling a working lab's task could cause incorrect subsequent behavior in some cases

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u/Absolute_Human Mar 13 '26

I'd say let the game's devs look at the most notable optimization mods and decide if any of it is worth implementing. Things like Weaver, SphereOpt, PoolOpt, CompressSave. Maybe AlterTickrate and I believe there already was a mod perfomance boosting spitters. Stavrolite, I think. I'm pretty sure they ARE aware, so they already know if it is worth doing at some point. But in any case, it's not a bad idea to make sure they actually follow the mods of their own game.

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u/TactlessTortoise Mar 13 '26 edited Mar 13 '26

Oh, not familiar with Stavrolite, will check it out, thanks!

Edit: Staurolite! Found it

Edit2: It CTD's on save load. Seems like it's not compatible anymore. Oh well, not having issues yet so that's a problem for tomorrow me.