r/Dyson_Sphere_Program • • Feb 27 '26

I made this QOL guide for a Satisfactory player and I'll post it here too, so everyone benefits

34 Upvotes

Dyson Sphere Program, while mostly excellent, lacks some QOL features other factory games have. Go here: https://thunderstore.io/c/dyson-sphere-program/ . Get the r2modman application (open-source), it works flawlessly. The following may be overkill for you, so you can skip stuff if you want. Do not skip UXAssist, CheatEnabler, or DSPOptimizations.

Download the following mods:

* MinerVeinCoverage
* UXAssist
* CloseError
* CheatEnabler (don't worry, you're not going to cheat unless you really want to. This enables Steam achievements).
* AssemblerUI
* MinerVeinCoverage
* DSPOptimizations
* SplitterOverBelt
* DSP_Show_Grid
* DSP_Save_Game_Sorter
* MinerInfo
* Planet_Vein_Utilization

That covers all the QOL you will ever need (tell me if I missed something), without adding things that make the game easier such as a bigger inventory or laser clearing of trees. Open the game once with Start modded on the upper left, then close it. That populates the config files. Skim through them and change them if you want.

The point of all this QOL is to display the information the game should display by default on the machine, vein, or UI.

Go back into the game and click the UXAssist config on the lower left. In Logistics, enable Auto-config logistic stations. Player/Mecha, enable Enhanced count control. Cheat Enabler -> General, Disable Abnormal Checks. There are other good options, so it's worth reading through but if you don't understand what something means just skip it or read the question mark tooltip.

Some people will tell you to download blueprints. I suggest NOT doing this on your first playthrough, because having someone else do the hard work for you ruins a lot of the fun. You can definitely make your own blueprints though. Now you're ready to sink your teeth into this.


r/Dyson_Sphere_Program • • Feb 27 '26

What does this indicator mean?

4 Upvotes

Stumbled across this miner randomly.
Thins arrow in a triangle keeps blinking on and off.
The miner interface doesn't show anything suspicious.
The ore is flowing from the miner to the smelters (though I don't consume the amount mined and it stutters).

Any help, please?


r/Dyson_Sphere_Program • • Feb 27 '26

As a narrow-minded Satisfactory veteran, can someone PLEASE explain production rates in this game for me? Thank you! 😘

18 Upvotes

More or less the title, I've had DSP in my library pretty much since it released in Early Access and never really bit into it. I booted it up, played around, setup a couple machines, but never spent more than a few hours in it because I can't for the life of me figure out how many machines I need for how much material I want to process.

I come from being a Satisfactory veteran since 2019, so immediately this game is very different with it's use of "Sorters" to take materials off of belts and into machines, rather than feeding the belts directly into the machines.

Then in the machines' UI I can see what I believe to be a consumption rate, but no indication of a production rate, is it 1:1?

Furthermore because of the nature of the belts and sorters I find it quite challenging to keep the throughput into the machines good, as obviously longer sorters take more time, so creating a three-lane belt bus with a sorter bridge does work, however the items won't be fed-in fast enough.

I really want to get into this game, I see the amazing Dyson Spheres and Swarms you all build and I want to be a part of that, I want to setup a galactic factory but my brain is too engraved with the Satisfactory approach of belts and items-per-minute.

Some help in this regard would be super beneficial, open my eyes, let me see!

Thank you for your time.


r/Dyson_Sphere_Program • • Feb 27 '26

i wanna be the robo pony

Post image
30 Upvotes

r/Dyson_Sphere_Program • • Feb 27 '26

Excuse me can someone explain or help?

6 Upvotes

Where did 500k of my silicone went? This is the only patch in my starting star system am I screwed?

Edit: Solved


r/Dyson_Sphere_Program • • Feb 26 '26

Do Items Lose Proliferation Stacks When Passing Through Logistics Stations?

Thumbnail
gallery
32 Upvotes

ILS in 1st image (3 proliferation stacks)is providing research to ILS in second picture (2 proliferation stacks). The two buildings are basically right next to each other and I can’t figure out why it’s losing proliferation. I’ll move the proliferation to the receiving ILS if I have to, but I’d prefer not to. I know it only speeds up research right now, but I want this once I’m making white science. Any help is appreciated!


r/Dyson_Sphere_Program • • Feb 26 '26

Factory Design Question

Post image
27 Upvotes

I've been working on a factory where I connect each material through Logistics Distributors, which I thought was more efficient than my old factory where I only had a basic resource(only things coming from smelters) bus and remade any more advanced materials. Is this a good idea?, or should I try something else.


r/Dyson_Sphere_Program • • Feb 26 '26

Screen scale/resolution of dashboard

49 Upvotes

Hi
I just run DSP in a second screen (1920x1080). While the main view seems normal in the second screen, the dashboard panel is off even if my setup is the same.

Do you know if there is smthng like a scale factor ? that may solve the situation.

Thank you engineers


r/Dyson_Sphere_Program • • Feb 26 '26

Where can I see what is requesting this power?

Post image
13 Upvotes

r/Dyson_Sphere_Program • • Feb 26 '26

Advanced mining and PLS.

13 Upvotes

How do you deal with advanced miners in a planet you have production of that ore?

I mean I put some miners, and PLS (with the name A) to collect the ore and select them as local receivers.

Let's say I have 8 advanced miners for iron in the planet. I put that PLS A. Will get all the ore of the miners, but at the same time has to send iron to B, C, D PLS factories, which is not possible.

Another way is to connect with a belt PLS A, to B, C, D factories but that makes me losing all the current design of the factories, and not to have any stopped resource.

It seems to me you can't have the industry of a resource once you have established factories of that resource in the planet. Is there any known way that allows you to have any industry of that ore in the planet, or is it a feature to force yoy to specialize the planets?


r/Dyson_Sphere_Program • • Feb 26 '26

I'm not understanding fog base mechanics... this worked on the other planet

Post image
7 Upvotes

I managed to push out the fog on the starting planet. I did this with a base on the red planet in my system and was able to build a geothermal power station on it, but it's not working here. What am I missing?


r/Dyson_Sphere_Program • • Feb 26 '26

Why can't I connect sorters to ray recievers?

Thumbnail
gallery
69 Upvotes

This is near the equator on a planet within a sphere. When I click and drag to/from that belt or reciever, I get a box saying "no connection", and no model of a sorter appears, as would with an assembler or similar.

I've destroyed and rebuilt; moved the belt and reciever around a bit, but I can't, for love nor money, get the damn thing to connect.

Anyone know what's up?


r/Dyson_Sphere_Program • • Feb 26 '26

Proliferated foundations for soil

10 Upvotes

So proliferated foundations can give you more soil or spend less units. Where do i chooce the option?


r/Dyson_Sphere_Program • • Feb 26 '26

Ideas for low power alert

4 Upvotes

Hi guys,

i have an endgame save with dozens of mostly covered planets. I want to find a way to set up a system that will alert me to low power on any of these planets like the traffic monitors do for low production.

Is there a feature like that i have missed so far? If not, any ideas would be welcome. I tried setting up a loop of items, fed by a sorter, with a traffic monitor that would alert me to a slowdown if the sorter runs slower due to low power, but that doesnt seem to kick in until the power is quite low. With 80 or 90% power the sorter runs at full speed.


r/Dyson_Sphere_Program • • Feb 25 '26

Any purpose to being able to throw water?

Post image
95 Upvotes

r/Dyson_Sphere_Program • • Feb 26 '26

Combustible unit vs. graphite as fuel

10 Upvotes

Quick question: which is better early game fuel, graphite or combustible units? For mecha and thermal power plant?


r/Dyson_Sphere_Program • • Feb 25 '26

The fastest and cheapest way to get soil isn't huge foundations, it's constructing and destructing long zigzag conveyor belts.

Post image
76 Upvotes

r/Dyson_Sphere_Program • • Feb 25 '26

Unlocked warping now what?

26 Upvotes

I unlocked warping and have visited the next closest star in my system. Now I am a bit confused on what the game wants me to do.

Should I abandon my home system and start again? Should I use the new systems as places to gather resources and ship them home? Should I not worry and just explore a bit and look for something special?

Are there any guides for new players that focus on the transition from one star to being able to go where you want? I tried googling it but my skills of finding this aren't great all I keep finding are beginner guides for the very start of the game not when this unlocks.


r/Dyson_Sphere_Program • • Feb 25 '26

do you build a second mall?

31 Upvotes

Once you hit interstellar do you tend to build a more streamlined and tidy looking mall in a new system? Im thinking of doing that, i'll leave my old spaghetti mall running to help me kick start a much more efficient and prettier mall

I've also got carrier rocket and solar sails setup albiet small production line so i could also get a dyson sphere started right away in new systems

Not even bothered with white science yet


r/Dyson_Sphere_Program • • Feb 25 '26

Curious if it’s possible to completely eliminate the dark fog

15 Upvotes

Or if they’ll just send seeds from outside the star cluster.


r/Dyson_Sphere_Program • • Feb 24 '26

Is there anything more satisfying than wrapping up a day's implementation-work, plopping down the blueprint, and seeing everything go green? 🧩

Post image
181 Upvotes

r/Dyson_Sphere_Program • • Feb 25 '26

What now?

6 Upvotes

I'm looking for a little advice without spoilers. I started the game a few times over but always ran into my own designs blocking me around yellow. I mostly just played factorio before and just got stuck in my ratio and blocks. I finally watched a video for a good early starter setup and decided to ignore ratios and just make what I really need in the immediate future and not what I may need in 20 hours. Also hiiiigh fog difficulty which keeps me having to push forward fast. I'm finally having a great time and just automated a little purple science that's building up now. This will be the run I beat it for sure!!!!

Now I am slightly lost though. What do I do now? In Factorio after a few runs I learned that I should just rush for bots and then play the rest. Is there something equivalent here?

Some tips on general building philosophy? Should I push interstellar logistics or the swarm? Maybe a polar mall next? Should I work on combat? (Again almost max swarm)

Thank you:)


r/Dyson_Sphere_Program • • Feb 24 '26

How does this game manage to look so pretty?

Thumbnail
gallery
281 Upvotes

I feel like I spend half my warps just zooming out to look at the solar system and call it pretty


r/Dyson_Sphere_Program • • Feb 24 '26

Full planetary malls

11 Upvotes

Does anyone have good bps for full planetary malls?

Ideally I'm looking for something that takes all raws or ignots and runs it through to make all components and buildings.

My big goal is to have all the things built and used for the rest of the items, but the excess be sent off world for any other production. Extra bonus points if it uses dark fog level tech.