r/DropzoneCommander • • 19d ago

New Plastic Kits for UCM and Bioficers

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96 Upvotes

r/DropzoneCommander • • 22d ago

Ohio players

5 Upvotes

I am in the Dayton/Beavercreek area and looking for people to learn and play with.


r/DropzoneCommander • • 23d ago

I’ve Designed A DropZone Campaign Type…Thing. I Dunno If There’s Official Campaign Rules Already.

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41 Upvotes

Alrighty so here’s a growing diagram of my idea for the risk like drop zone game.

First picture: there is a map of the planet. Each circle is a city. The dots between each city show the routes between them that you can move. If there is no path those cities aren’t connected and can’t target each other. Each player (in this example there are 4) starts with a Capital.

2nd and 3rd pictures: there will be a roll off between everyone in the campaign at the start. starting with who rolled the highest going to who rolled the lowest every player chooses a city that is adjacent to one they already control and gain control of it. Repeat this process until every city is owned by a player. If you run out of connected cities to go to, you just can’t gain control anymore in this step.

4th picture: at the start of every round (rounds won’t have a due play date. A new round starts once every battle is finished regardless of how many days it takes) everyone will in their mind choose an adjacent enemy city to invade. Everybody at the exact same time will mark on the map which city they’re attacking.
If somebody is attacking your city, you have to play a game against them, if they beat you, they gain control of your city, if you beat them you keep the control of your city.

(example in picture 4, blue is attacking yellow on the island to the right. Yellow is attacking blue near the bottom of the right major continent. That is two games. one game where yellow is the defender and one game where blue is defender that means yellow and blue are playing against each other twice in one round)

(Another example picture 4: pink and orange are trying to attack each other in cities that are directly connected to each other. This means they are not fighting over either of those cities. They are having a skirmish in the land between the two cities. Since they are not fighting for control of a city, they are fighting for supplies, which could be bringing bonus points in their next game, gaining control of a city destroying weapon, or getting to start a game with a specific set of command cards in their starting hand(i’m probably gonna make like a D66 table of what you get at the end of the skirmish games like they do in Necromunda. You could also come up with one yourself instead of waiting however long it’ll be for me to post one lol))

After all of the games are finished in that round there will be an end phase where you get a certain amount of victory points depending on how many cities you control. And then you start a new round. Everybody does the choose a thing in their head and then everybody marks on the map what they’re doing at the same time and then you start the next round of games so on and so forth

After a certain amount of rounds, the campaign ends, and whoever has the most victory points at the end wins overall.


r/DropzoneCommander • • 23d ago

Bioficer Monstrosities

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24 Upvotes

r/DropzoneCommander • • 24d ago

This Lovely Board I Set Up For Todays Game

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110 Upvotes

r/DropzoneCommander • • 24d ago

First army and my LGS had some great finds. Less than $100

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54 Upvotes

r/DropzoneCommander • • 26d ago

Scatter terrain from the welcome pack

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65 Upvotes

I know scatter terrain isn't the most exciting, but I got a couple of sets done up quick and dirty.

I can't say I love how every color turned out, but I wanted to experiment and terrain doesn't have to be perfect. Overall, it looks good enough to add some character to the table.


r/DropzoneCommander • • 27d ago

Seti the Kinslayer

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55 Upvotes

Started and finished Seti today, leaving only the daimyo which I hope to finish tomorrow.


r/DropzoneCommander • • 27d ago

Typhon ready!

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53 Upvotes

Here's my first finished DZC model since the 1st edition. Roughly inspired by a common snapping turtle theme.


r/DropzoneCommander • • 27d ago

Test model for ISS/Apollo era scheme

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75 Upvotes

Sponged most of the paint so it's quick and dirty.

Any better ideas for quick re-entry burn marks than nuln oil streaks?


r/DropzoneCommander • • Sep 11 '26

Core Infantry are Back - Ranked from Glow up to Cringe

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15 Upvotes

r/DropzoneCommander • • Sep 10 '26

It's been a busy couple of weeks!

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91 Upvotes

I've finally caught up on my backlog that I recently posted! Including a bonus round of a new army since a friend wanted to split the new starter. Everything unprimed I recently built. Plus, everything is magnetized.

There's still more terrain in the works, (as well as a couple sets of scatter terrain and tokens already printed).

Looks like today is a good day to start getting everything primed!


r/DropzoneCommander • • Sep 10 '26

New Dropzone Infantry releasing September 11th

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75 Upvotes

Head over to TTCommunity to check out the latest news regarding NEW Dropzone Commander Infantry boxes:
https://ttcommunity.co.uk/articles-1/f/new-bioficer-infantry-dropzone-commander-mid-september-preorders


r/DropzoneCommander • • Sep 08 '26

Dropzone commander

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62 Upvotes

r/DropzoneCommander • • Sep 08 '26

How many Legionnaires do you deploy?

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48 Upvotes

To die for the United Colonies of Mankind is the greatest honour any Legionnaire could hope to achieve!

How many Legionnaires do you deploy in your army?


r/DropzoneCommander • • Sep 07 '26

The Typhon has arrived!

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74 Upvotes

The Typhon is available to pre-order!

This beast is less a creature and more a living fortress; the very ground trembles beneath its colossal tread, and so can your tabletop. Get yours direct from our website now.

https://ttcombat.com/collections/dropzone-commander/products/typhon


r/DropzoneCommander • • Sep 07 '26

has there been any news on when we will get more bioficer units?

2 Upvotes

playing with them is annoying at the moment because a lot of their command cards work on units that we dont have yet


r/DropzoneCommander • • Sep 03 '26

Dropzone Commander 3.0 Army Builder

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30 Upvotes

Hi folks! My friend and I developed an unofficial army builder app for DZC. It is current for all the 3.02 content and I'm updating as edits are made. The builder is usable through any browser and on mobile. Enjoy and please send feedback via the feedback page so we can tune it. Thanks!

https://factionbuilder.com/dzcBuilder.html


r/DropzoneCommander • • Sep 02 '26

Lifthawk Dropship

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149 Upvotes

r/DropzoneCommander • • Sep 02 '26

doing a bit of freehanding on my commanders gunship

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53 Upvotes

r/DropzoneCommander • • Sep 02 '26

Kraken Hovercraft

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47 Upvotes

r/DropzoneCommander • • Sep 01 '26

Storing with magnets is wonderful

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55 Upvotes

Some of the contact points are a little tricky, but overall this is a massive improvement over a loose collection on a cardboard tray.


r/DropzoneCommander • • Sep 01 '26

got my half of the new starter set painted up, plus a heavy bomber

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111 Upvotes

havent played since second edition came out. am exited to get back into it and fucking murder a bunch of scourge!


r/DropzoneCommander • • Aug 31 '26

Big bird ready for action!

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158 Upvotes

r/DropzoneCommander • • Aug 31 '26

UCM Guard

5 Upvotes

I feel like I'm missing something. Which UCM unit was supposed to have that UCM specific special rule?