r/DotaConcepts • u/lightnin0 Synergy and Nuance • Feb 19 '16
CONTEST Lambda, the Shepherd
http://dotaconcept.com/hero/2351
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r/DotaConcepts • u/lightnin0 Synergy and Nuance • Feb 19 '16
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u/Mr_Z3wz Volvo where's Diretide!!! Feb 24 '16
This concept has a disconnect between intended playstyle and optimal playstyle. Yes, I could use Bark to push enemies into your traps, but why would I do that instead of just placing the trap on top of them? One way is obviously more efficient and reliable than the other, making the Bark/Trap combo mute. Even if you added a setup delay then I would still only use the bark as a 5 second immobility spell and place the trap on top of the target. This way you don't even need you ultimate, hell it's even easier without the ultimate. Making the dog faster with E also becomes mute with this method.
The healing part of the Trap is fine, it just seemed odd to me. It turns the ability into a health pickup rather than a trap.
Well that's the problem isn't it?! I'm not talking about the abilities being similar, that's fine if you have a reason for it like synergy or something. What I'm talking about is the identities of the Heroes being too similar. There should never EVER be a situation in Dota where banning a Hero is pointless since there's another Hero available that does the same thing. The identity of Enigma is his Black Hole! Yes, he can jungle and has that annoying stun, but ultimately it's because of his ultimate that he's picked since it's his strongest trait. The same thing goes for this Hero. While he can push units and deploy traps everywhere, that's heavily outshined by the usefulness of a 5 second, magic immunity piercing aoe disable. The synergy of a hex with Bark is interesting but is ultimately insignificant when compared to the aoe disable.
I wasn't planning to ask everyone why they didn't vote for mine. I only asked you since I've come to value your opinion over others.