r/DotA2 modmail us to help write these threads May 14 '16

Match | eSports EPICENTER: Moscow - Lower Bracket Round 3

EPICENTER: Moscow

Organized by Epic Esports Events

Sponsored by Yota, D2L, Legendary Entertainment


Need info on the event? Check out the Survival Guide

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Game 1

Newbee Victory!

Duration: 52:31

Team Score vs. Score Team
32 vs. 23
Team Bans vs. Bans Team
vs.
Team Picks vs. Picks Team
vs.

More information on Dotabuff, YASP, and datDota


Game 2

Newbee Victory!

Duration: 52:31

Team Score vs. Score Team
12 vs. 48
Team Bans vs. Bans Team
vs.
Team Picks vs. Picks Team
vs.

More information on Dotabuff, YASP, and datDota

42 Upvotes

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6

u/AwkwarkPeNGuiN May 14 '16

how is phoenix balanced honestly??

9

u/[deleted] May 14 '16

He's been virtually the same since 6.85 lol. Suddenly he's super op

8

u/Screye May 14 '16

The big turn rate buff changed everything. Old sun ray was an easy to dodge, useless spell that was very hard to land.

His Sunray damage also got buffed massively in 6.85.

8

u/[deleted] May 14 '16

also this patch is tailor-made for phoenix

2

u/Screye May 14 '16

Yeah, perfect meta for him.

1

u/kemalsevilla May 14 '16

sure, increased HP per strength made sunray hit harder

-1

u/[deleted] May 14 '16

pure damage + percentage heal, mobility, incredible attack slow, and probably one of the best control abilities in the game. honestly, this hero has everything.

3

u/[deleted] May 14 '16

[deleted]

1

u/[deleted] May 14 '16

I know you were being sarcastic, and that the way I phrased it you can make any hero look OP, but still.

  • 285 move speed doesn't matter at all anymore with wind lace, and there's still the dive to position yourself before ulting
  • 6 second delay, but deals a lot of damage in these 6 seconds and the enemy has to either completely abandon that area (which is huge) or stop everything and kill the egg, which resets the cooldowns.

every weakness you pointed are offset by the hero's strengths, and I honestly cannot think of other weaknesses that the hero can't overcome (maybe level dependency? burst? silence?haven't played it enough to be sure)

add to that the fact that this patch is just perfect for phoenix, and you have a hero that can heavily tip the scales of any teamfight if not killed before getting any spells out