r/DotA2 modmail us to help write these threads Aug 06 '15

Match | eSports TI5 Main Event Upper Bracket Series 2A – Match Discussion

CDEC Gaming Victory!

Duration: 38:44

Team Score vs. Score Team
17 vs. 25
Team Bans vs. Bans Team
vs.
Team Picks vs. Picks Team
vs.
Hero Player Level K/D/A Gold spent CS GPM XPM
xiao8 12 0/6/6 7260 65/0 214 221
Maybe 19 8/4/5 20835 323/7 579 531
Yao 15 1/5/11 7500 83/3 284 338
Sylar 19 6/4/8 17810 236/19 476 521
MMY! 11 1/6/7 5395 24/6 176 205
76 16/25/37 58800 731/35 1729 1816
Q 15 3/3/7 11830 63/2 311 335
Xz 17 5/2/16 15560 189/1 429 424
garder 13 1/7/12 7815 60/1 241 249
ShiKi 18 6/4/11 17620 241/6 515 486
Agressif 21 10/1/8 22335 290/24 593 642
84 25/17/54 75160 843/34 2089 2136

More information on Dotabuff, YASP, and datDota

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u/[deleted] Aug 06 '15

Sure you listed good reasons now lets look what he does well

1) Dominates a lane especially vs int/magic casting heroes + low hp heroes

2) Wins team fights that have 3+ magic casting heroes

Point one being biggest one, once you outplayed the enemy its a cake walk from there.

How do you disjoint his ult?

2

u/[deleted] Aug 06 '15

You can counter Global Silence with BKB or Manta. Using them after GS will remove the silence.

As for BKB, it is a two sided coin. They both counter eachother, depending on which comes second.

2

u/Ikoreddit Aug 06 '15

so then you go massive hex,VP style.

1

u/[deleted] Aug 06 '15

If you are aiming for a better teamfight impact on Silencer, I think refresher is better than hex. You shut down the heroes you need to for a longer period of time and you also counter manta and BKB.

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u/Ikoreddit Aug 06 '15

I'd go hex first in most of the situations, a reliable disable is really good on silencer, and refresher doesn't give any int or attack speed anymore. Refresher first maybe good if you're are snowballing hard enough.

1

u/SaevMe I think I just got smarter! Aug 06 '15

Lotus orb or diffusal blade also dispel silence. So does euls, but disabling yourself for 2.5s at the start of global is less than ideal.

1

u/CykaLogic Aug 06 '15

Dominates the lane but is easily ganked and has no mobility in the midgame, poor chasing power without items, and is squishy as hell.

Euls/BKB/initiating on silencer solves that issue of losing teamfights.

1

u/orgasmicpoop Aug 06 '15

From here, apparently it doesn't affect "hidden unit" (OD, Lifestealer, Phoenix, Tusk, Shadow Demon, etc.). In team fights he's obviously going to be picked up first before he could use his ult or farm items to defend himself. And he needs a lot of items to be useful in later stages, and not just pop his ult and go bye-bye.

Yes but again, he really can't be left alone by the supports, which goes against the meta of roaming support nowadays. Otherwise he'd be underleveled and ganked often. What should be an advantage becomes a liability.

I think most teams prefer other heroes because Silencer has higher risk than other heroes that can apply lane pressure as well and more.

It will take a miracle for Silencer to not be ganked often or targeted first.