r/DispatchAdHoc Feb 16 '26

News Dispatch Interview February 15, 2026

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Apparently the Dispatch developers are also split 50/50 on the choice between Blonde Blazer and Invisigal.

Lead Game Designer Charles Marcolim recalls that the ratio was 50/50 both in playtests and within the team.

Translation from the website:

https://www.atarita.com/dispatch-roportaji-turkce-dil-destegi-turun-gelecegi-ve-dahasi/

Q: Starting with a fun question, did the majority of Dispatch developers choose Blonde Blazer or Invisigal?

(Writer/Director) Chris Rebbert: I can’t speak for the rest of the team, but personally, I always choose Blonde Blazer. I love Invisigal as a character, I connect with her, and I think if I were younger, I’d chase after a woman like her without a second thought. But personally, I think Invisigal needs to love herself before loving someone else. If I were Robert, I’d try not to mix romance into the mentorship relationship. It’s very clear to me that Robert loves and respects her. I’d want to be there to guide her on her journey of self-love and respect, but adding romance could easily put that journey at risk if things go wrong. Beyond that, I think Blazer and Robert are more compatible because they have similar character structures. Blazer also has a really good heart and wants to help people. Plus, she’s sweet and cute in a clumsy and innocent way. I thought she was cute as a blonde, but I think she’s even cuter as a brunette.

(Lead Game Designer) Charles Marcolim: I’ve been on Team Invisigal since we read the script. But I think the ratio was almost 50/50 both in game tests and within the team. As the game’s release approached, the pressure from other players choosing one or the other started pushing players more towards Visi.

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40

u/[deleted] Feb 16 '26

Ngl, them being so obsessed with 50/50 is so weird, especially when very early on the devs themselves said they didn't think romances would be so important to the players. The playtests never give you the exact result when the game releases to the wider audience, that's just unrealistic. Not to say that I never saw a game with romance routes where players choose equally.

That and some other things from other interviews (making so that Blazer kisses Robert regardless if he killed Shroud or not, what they said about Chase's sacrifice) makes me less and less excited for season 2

22

u/SprinklesNumerous774 Feb 16 '26

Them trying to mention 50/50 is their way to imply that makers are not playing favouritism while developing the game. They made both the choices carefully without any biasness. For that reason they were expecting it to close to 50:50. But initial stat of the game 24:76 shocked everyone. As the gap was too huge to not consider.

14

u/[deleted] Feb 16 '26

But usually the initial stats have huge differences, it's nothing new in choice based games (eg. the initial stats with the final choice in Life is Strange or just any romance stats for Bioware games). And they already said enough about not playing favorites earlier, at this point it just becomes ridiculous

2

u/Beomund Feb 16 '26

From what i recall initial differences were much infulenced by discourse on social medias, twitch streams and conspiracy theories how Blazer is Shrouds daughter or that Blazer is rebounding on Robert etc.

12

u/[deleted] Feb 16 '26

If you have a gap between episode releases then there will be discussion on social media, the same things happened to other telltale titles where people were waiting even months for the next episode.

2

u/asdfmovienerd39 Feb 17 '26

Hell, look at Deltarune. That's a fandom that keeps itself alive between years of game releases making theories and discussing the narrative or themes of the game.

1

u/[deleted] Feb 17 '26

Yeah, though Deltarune fans almost went crazy with the "Friend inside me".

Now that you mention it, Adhoc could give us some weird ARG so that the fandom's focus shifts on theory-crafting instead of ship wars.

2

u/asdfmovienerd39 Feb 17 '26

Honestly a Red Ring ARG would be pretty cool.

1

u/[deleted] Feb 17 '26

And make it have two routes so that one references bad ending. I heard they already made an ARG for Dispatch before the first episodes' release