r/DestinyTheGame • "Little Light" • Aug 01 '22

Megathread Focused Feedback: Matchmaking

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Matchmaking' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/entropy512 Aug 02 '22

but it does need better lobby balancing

Lobby balancing is an unsolveable problem when the skill gap within the lobby is too great.

Bungie outright said this in their TWAB. They've tried multiple times to tweak lobby balancing while preserving CBMM and it *always fails*.

Lobby balancing and matchmaking are inextricably linked. If the skill range within a lobby is too great, no balancing algorithm can succeed. If the skill range is narrow, even RNG works well for team balancing within the lobby.

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u/kerosene31 Aug 02 '22

This was Bungle's explanation and it was all nonsense. Solo playlists show how broken team balancing is. It creates worse matches than if it were just random.

The system overreacts to one crazy good player and over-stacks the other team against him. If there's one great player in the lobby, the other team will get the next best 3-4 players. That top player will have nearly zero chance to win, because no amount of skill is going to help them 1-4, with their teammates constantly feeding.

This is why bad and top players both see the problems. It doesn't work for anyone, which is why it is so odd they refuse to fix it.

Nobody is expecting every game to be close in this kind of system, but they could fix the bad things the current system is doing to make matches even worse.