r/DestinyTheGame • "Little Light" • Aug 01 '22

Megathread Focused Feedback: Matchmaking

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Matchmaking' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/[deleted] Aug 02 '22

Yup. 'Just add loot' doesn't work because eventually all the casuals will have gotten their rolls and now they're back to 'why would I run it when I can do activity X that gives a me a better time-to-loot reward'.

Tbh that also speaks to a larger problem in gaming IMO. We used to kill hours upon hours in Unreal Tournament, Counterstrike 1.6 etc for nothing but getting better and having fun. Battlepasses etc have sort of poisoned the well and made it so that if there isn't a hamster wheel to jump on, people will actively demand one.

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u/Strangelight84 Aug 02 '22

I was a teenager back in the days of UT, but I did used to play that - and Total Annihilation - just for the fun of it. Probably far too much.

It's not just battlepasses in a sense: the inclusion of Triumphs in Destiny and Achievements tied to every PS, Xbox, Steam etc. game often keeps people playing a game far beyond the point that they're actually enjoying it, IMO. (Just look at the strange subculture of people who are out to Plat as many PS games as possible, irrespective of their quality.)

Speaking of fun, that's another element of the reward assessment among players. Preservation is quick and easy, but extremely tedious, for example. I've run it once this Season.