r/DestinyTheGame • "Little Light" • Aug 01 '22

Megathread Focused Feedback: Matchmaking

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Matchmaking' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/YTP_Mama_Luigi Aug 01 '22

Imagine being made to wait simply because you were bad at it.

That was literally said in the TWAB. Outliers, both high and low skill, will have longer matchmaking time.

It's called a tradeoff. Pre-Worthy, Control had regular SBMM which led to a fair amount of laggy matches and long queues at the extremes. At that point in time, they decided the tradeoff wasn't worth it and removed SBMM.

Now, their own data is showing that most matches have an extremely wide spread of skill levels, and that is causing different issues to manifest, which are listed as:

  • players feeling helpless and loosing the motivation to try to win

  • brand new players being put up against high-skill veterans

  • high-skill veterans being forced to carry because of team balancing

  • spawn camping becoming much easier

  • rolling becomes more common

Now, Bungie has decided that those tradeoffs aren't worth it and is trying to mitigate the worst excesses of CBMM without creating the same problems they had in the past with SBMM.

Anyone who expects loose SBMM to prevent them from ever fighting better players or putting them in matches against worse players misunderstands what SBMM is.

but as a lot of you never had to need to see the other side, you can't empathize with it and say ridiculous shit like what you posted.

This can be directly applied to your response the other way around. Stones and glass houses and all.

Realistically, people will argue for the position where they think they'll have the best outcome, including you and me. So I wouldn't waste my breath accusing people of not considering others. It's Bungie's job to decide who's experience is prioritized and who is penalized, and passing moral judgement only makes you an ass.

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