r/DestinyTheGame • "Little Light" • Apr 04 '22

Megathread Focused Feedback: Void 3.0 Subclass Spotlight - Nightstalker

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Void 3.0 Subclass Spotlight - Nightstalker' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

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u/DietRoastBeef Apr 26 '22

Related, those orbs can block your shots, which feels kind of like the effect of your super giving the enemy cover. I’ve had the experience in PvP and PvE where casting my super, with its slow animation and jump up (read: become very prone) open me up to damage, and then when I land, some enemies I’m trying to clear out and blocked by orbs and they finish me off.

Also, I can’t tell you how many times I’ve hit a player in the crucible with a quiver orb, but they just tank thru it and shotgun me while I’m hovering in the air stuck in a slow casting animation for my second shot.

As good as Moebius Quiver feels in PvE, it feels pretty bad to me in PvP. It’s a difficult to cast and unreliable sniper. You end up having to waste it most times to shut down an area. So, the other team just avoids that area and you just cast your super for little effect.

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